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Hi, I'm relatively new to ios development and I love the cards so far. I was just wondering the best way to implement dark mode. My issue right now is that I have a CardHighlight on a black background, and when I press on the card to open the CardContent, during the animation of the card opening the original black background fades to a white. Furthermore, if dark mode is turned on while the app is running, the background of CardContent does not adapt to this change until the animation is over. So for example if my simulator is in light mode, then I build and run my app, and then I press on the card, it opens CardContent with no issues. But say I then go to enable dark mode on the simulator and then press the card to open it, the CardContent remains white until the animation is finished, and only then becomes black. I have attached my project files. Thanks for your help!
Hi, I'm relatively new to ios development and I love the cards so far. I was just wondering the best way to implement dark mode. My issue right now is that I have a CardHighlight on a black background, and when I press on the card to open the CardContent, during the animation of the card opening the original black background fades to a white. Furthermore, if dark mode is turned on while the app is running, the background of CardContent does not adapt to this change until the animation is over. So for example if my simulator is in light mode, then I build and run my app, and then I press on the card, it opens CardContent with no issues. But say I then go to enable dark mode on the simulator and then press the card to open it, the CardContent remains white until the animation is finished, and only then becomes black. I have attached my project files. Thanks for your help!
Test.zip
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