From 94efbeecd3c4dcc8680f1b51c432ebc51b961e16 Mon Sep 17 00:00:00 2001 From: AvivShevach <92975487+AvivShevach@users.noreply.github.com> Date: Fri, 8 Mar 2024 11:44:46 +0200 Subject: [PATCH] Update mover2.cs --- Assets/mover2.cs | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/Assets/mover2.cs b/Assets/mover2.cs index a22df54..662dc43 100644 --- a/Assets/mover2.cs +++ b/Assets/mover2.cs @@ -3,29 +3,31 @@ public class MoverByClickWASD : MonoBehaviour { public float speed = 10f; + public float dist = 0.7f; + public float zeroMove = 0; private void Update() { - if (Vector3.Distance(transform.position, GameObject.Find("player1").transform.position) < 0.7f) + if (Vector3.Distance(transform.position, GameObject.Find("player1").transform.position) < dist) { Destroy(GameObject.Find("player2")); } if (Input.GetKey(KeyCode.D)) { - transform.position += new Vector3(speed * Time.deltaTime, 0f, 0f); + transform.position += new Vector3(speed * Time.deltaTime, zeroMove, zeroMove); } if (Input.GetKey(KeyCode.A)) { - transform.position -= new Vector3(speed * Time.deltaTime, 0f, 0f); + transform.position -= new Vector3(speed * Time.deltaTime, zeroMove, zeroMove); } if (Input.GetKey(KeyCode.W)) { - transform.position += new Vector3(0f, speed * Time.deltaTime, 0f); + transform.position += new Vector3(zeroMove, speed * Time.deltaTime, zeroMove); } if (Input.GetKey(KeyCode.S)) { - transform.position -= new Vector3(0f, speed * Time.deltaTime, 0f); + transform.position -= new Vector3(zeroMove, speed * Time.deltaTime, zeroMove); } } }