{"payload":{"header_redesign_enabled":false,"results":[{"id":"773089453","archived":false,"color":"#f34b7d","followers":7,"has_funding_file":false,"hl_name":"Patoche692/Nexus","hl_trunc_description":"A real-time path tracer from scratch written in C++ using CUDA and OpenGL","language":"C++","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":773089453,"name":"Nexus","owner_id":54531293,"owner_login":"Patoche692","updated_at":"2024-07-14T19:32:59.132Z","has_issues":true}},"sponsorable":false,"topics":["opengl","cpp","rendering","computer-graphics","cuda","raytracer","bsdf","raytracing","pathtracing","pbr","pathtracer","pbrt","gpu-programming"],"type":"Public","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":80,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253APatoche692%252FNexus%2B%2Blanguage%253AC%252B%252B","metadata":null,"csrf_tokens":{"/Patoche692/Nexus/star":{"post":"Em7TI8DulXPWWCctuKAOvccHQArpOuVgWH8ZhbCqi7Y9DIb65fMMI1Vvc8jlfBC8nIs3JS85IQ8WwMoxC2qrrg"},"/Patoche692/Nexus/unstar":{"post":"k_IlSmH0tXgN0QKGNEhVpS80m63k0ggXaXKHX8WtLr6O02Rxr0f3m3eJ42BziW4yEa7EFTNFvzPxdLGfE6-O7Q"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"sqQCc3VWixoLUI3c17QlYfa0F_xgRXYCHXckiHR2mCLh7uPD5KuQ9_9GwlU3DbtxxyV4_RPGQi9GruVTBiWUZg"}}},"title":"Repository search results"}