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To make Blender fast into moding software for warcraft 3 you should make support for mdl import and export. mdl is non compressed mdx file, very plain and contains everything just like mdx, can be converted into mdx in magos editor. If you can make mdl exporter, it will be damn victory.
But you can also make mdx exporter. This actualy can come in handy: (it is a lot of information about mdx file format for warcraft 3, might make your work easier.) MagosMdxFormat.txt
The text was updated successfully, but these errors were encountered:
To make Blender fast into moding software for warcraft 3 you should make support for mdl import and export. mdl is non compressed mdx file, very plain and contains everything just like mdx, can be converted into mdx in magos editor. If you can make mdl exporter, it will be damn victory.
But you can also make mdx exporter. This actualy can come in handy: (it is a lot of information about mdx file format for warcraft 3, might make your work easier.)
MagosMdxFormat.txt
The text was updated successfully, but these errors were encountered: