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Block breaking particles always use standard texture #592

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annhilati opened this issue Jan 12, 2025 · 0 comments
Open

Block breaking particles always use standard texture #592

annhilati opened this issue Jan 12, 2025 · 0 comments

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@annhilati
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annhilati commented Jan 12, 2025

It's pretty much in the title. Breaking a block produces particles. If the block is CTM-retextured the particles still use the main texture loaded from the highest resourcepack with that texture or the standard texture.

I do not know if that's the same for OptiFines CTM, but I think, because changing this would be non breaking, it would be a good enhancement.

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