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Copy pathCSharpProjectToUnity3dPackage.sln
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CSharpProjectToUnity3dPackage.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31321.278
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CSharpProjectToUnity3dPackage", "CSharpProjectToUnity3dPackage\CSharpProjectToUnity3dPackage.csproj", "{559E826E-3033-4DAA-A82A-6FF33A0C382C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{559E826E-3033-4DAA-A82A-6FF33A0C382C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{559E826E-3033-4DAA-A82A-6FF33A0C382C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{559E826E-3033-4DAA-A82A-6FF33A0C382C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{559E826E-3033-4DAA-A82A-6FF33A0C382C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {32C6111E-264E-499B-9B7C-387BB60BF74F}
EndGlobalSection
EndGlobal