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BleedingOpenGL.pm
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BleedingOpenGL.pm
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package Acme::MITHALDU::BleedingOpenGL;
# Copyright (c) 1998,1999 Kenneth Albanowski. All rights reserved.
# Copyright (c) 2007 Bob Free. All rights reserved.
# Copyright (c) 2009 Christopher Marshall. All rights reserved.
# Copyright (c) 2015 Bob Free. All rights reserved.
# Copyright (c) 2016 Chris Marshall. All rights reserved.
# This program is free software; you can redistribute it and/or
# modify it under the same terms as Perl itself.
=head1 NAME
Acme::MITHALDU::BleedingOpenG - bleeding edge OpenGL experiments - you WILL get cut
=head1 DESCRIPTION
This is a fork of the official L<OpenGL> in which i implement modern OpenGL
functions not available in L<OpenGL> crudely, cluelessly and without any error
checking. The only reason this is on CPAN is to make development of
L<Microidium|https://github.com/wchristian/Microidium> a little easier.
You'd be insane to use this. I make no guarantees to not break this horribly at
any point.
Seriously, just use L<OpenGL>.
(PS: I'll probably be force-pushing the repo at various points too.)
=cut
require Exporter;
require DynaLoader;
use Carp;
$VERSION = '0.67049';
$BUILD_VERSION = $XS_VERSION = $VERSION;
$VERSION = eval($VERSION);
@ISA = qw(Exporter AutoLoader DynaLoader);
our $gl_version;
our $glext_installed = {};
# Implemented extensions and their dependencies
our $glext_dependencies =
{
GL_ARB_color_buffer_float=>'2.0', #39
GL_ARB_depth_texture=>'1.1', #22
GL_ARB_draw_buffers=>'1.3', #37
GL_ARB_fragment_program=>'1.4;ARB_vertex_program', #27
GL_ARB_fragment_program_shadow=>'1.4;ARB_fragment_program,ARB_shadow', #36
GL_ARB_fragment_shader=>'1.4;ARB_shader_objects', #32
GL_ARB_half_float_pixel=>'1.5', #40
GL_ARB_multisample=>'1.0', #5
GL_ARB_multitexture=>'1.1', # Moved to 1.2.1
GL_ARB_pixel_buffer_object=>'1.5', #42
GL_ARB_point_parameters=>'1.0', #14
GL_ARB_point_sprite=>'1.4', #35
GL_ARB_shading_language_100=>'1.4;ARB_shader_objects,ARB_fragment_shader,ARB_vertex_shader', #33
GL_ARB_shader_objects=>'1.4', #30
GL_ARB_shadow=>'1.1;ARB_depth_texture', #23
GL_ARB_shadow_ambient=>'1.1;ARB_shadow,ARB_depth_texture', #23
GL_ARB_texture_border_clamp=>'1.0', #13
GL_ARB_texture_cube_map=>'1.0', #7
GL_ARB_texture_env_add=>'1.0', #6
GL_ARB_texture_env_combine=>'1.1;ARB_multitexture', #17
GL_ARB_texture_env_dot3=>'1.1;ARB_multitexture,ARB_texture_env_combine', #19
GL_ARB_texture_float=>'1.1', #41
GL_ARB_texture_mirrored_repeat=>'1.0', #21
GL_ARB_texture_non_power_of_two=>'1.4', #34
GL_ARB_texture_rectangle=>'1.1', #38
GL_ARB_vertex_buffer_object=>'1.4', #28
GL_ARB_vertex_program=>'1.3', #26
GL_ARB_vertex_shader=>'1.4;ARB_shader_objects', #31
GL_ATI_texture_float=>'1.1', #280
GL_ATI_texture_mirror_once=>'1.0;EXT_texture3D', #221
GL_EXT_abgr=>'1.0', #1
GL_EXT_bgra=>'1.0', #129
GL_EXT_blend_color=>'1.0', #2
GL_EXT_blend_subtract=>'1.0', #38
GL_EXT_Cg_shader=>'1.0;ARB_shader_objects', #???
GL_EXT_copy_texture=>'1.0', #10
GL_EXT_framebuffer_object=>'1.1', #310
GL_EXT_packed_pixels=>'1.0', #23
GL_EXT_pixel_buffer_object=>'1.0', #???
GL_EXT_rescale_normal=>'1.0', #27
GL_EXT_separate_specular_color=>'1.0', #144
GL_EXT_shadow_funcs=>'1.1;ARB_depth_texture,ARB_shadow', #267
GL_EXT_stencil_wrap=>'1.0', #176
GL_EXT_subtexture=>'1.0', #9
GL_EXT_texture=>'1.0', #4
GL_EXT_texture3D=>'1.1;EXT_abgr', #6
GL_EXT_texture_cube_map=>'1.0', #6
GL_EXT_texture_env_combine=>'1.0', #158
GL_EXT_texture_env_dot3=>'1.0;EXT_texture_env_combine', #220
GL_EXT_texture_filter_anisotropic=>'1.0', #187
GL_EXT_texture_lod_bias=>'1.0', #186
GL_EXT_texture_mirror_clamp=>'1.0', #298
GL_EXT_vertex_array=>'1.0', #30
GL_HP_occlusion_test=>'1.0', #137
GL_IBM_rasterpos_clip=>'1.0', #110
GL_NV_blend_square=>'1.0', #194
GL_NV_copy_depth_to_color=>'1.0;NV_packed_depth_stencil', #243
GL_NV_depth_clamp=>'1.0', #260
GL_NV_fog_distance=>'1.0', #192
GL_NV_fragment_program_option=>'1.0;ARB_fragment_program', #303
GL_NV_fragment_program2=>'1.0;ARB_fragment_program,NV_fragment_program_option', #304
GL_NV_light_max_exponent=>'1.0', #189
GL_NV_multisample_filter_hint=>'1.0;ARB_multisample', #259
GL_NV_packed_depth_stencil=>'1.0', #226
GL_NV_texgen_reflection=>'1.0', #179
GL_NV_texture_compression_vtc=>'1.0;ARB_texture_compression,EXT_texture_compression_s3tc,ARB_texture_non_power_of_two', #228
GL_NV_texture_expand_normal=>'1.1', #286
GL_NV_texture_rectangle=>'1.0', #229
GL_NV_texture_shader=>'1.0;ARB_multitexture,ARB_texture_cube_map', #230
GL_NV_texture_shader2=>'1.0;NV_texture_shader', #231
GL_NV_texture_shader3=>'1.0;NV_texture_shader2', #265
GL_NV_vertex_program1_1=>'1.0;NV_vertex_program', #266
GL_NV_vertex_program2=>'1.0;NV_vertex_program', #287
GL_NV_vertex_program2_option=>'1.0;ARB_vertex_program', #305
GL_NV_vertex_program3=>'1.0;ARB_vertex_program,NV_vertex_program2_option', #306
GL_S3_s3tc=>'1.1', #276
GL_SGIS_generate_mipmap=>'1.1', #32
GL_SGIS_texture_lod=>'1.1', #24
GL_SGIX_depth_texture=>'1.1', #63
GL_SGIX_shadow=>'1.0', #34
GL_SUN_slice_accum=>'1.0' #258
};
@gl_func = qw(
glAccum
glAlphaFunc
glAreTexturesResident_s
glAreTexturesResident_c
glAreTexturesResident_p
glArrayElement
glBegin
glEnd
glBindTexture
glBitmap_s
glBitmap_c
glBitmap_p
glBlendFunc
glCallList
glCallLists_s
glCallLists_c
glCallLists_p
glClear
glClearAccum
glClearColor
glClearDepth
glClearIndex
glClearStencil
glClipPlane_p
glClipPlane_s
glClipPlane_c
glColorMask
glColorMaterial
glColorPointer_c
glColorPointer_s
glColorPointer_p
glCopyPixels
glCopyTexImage1D
glCopyTexImage2D
glCopyTexSubImage1D
glCopyTexSubImage2D
glCopyTexSubImage3D
glCullFace
glDeleteLists
glDeleteTextures_s
glDeleteTextures_c
glDeleteTextures_p
glDepthFunc
glDepthMask
glDepthRange
glDrawArrays
glDrawBuffer
glDrawBuffers_s
glDrawBuffers_c
glDrawBuffers_p
glDrawBuffersARB_s
glDrawBuffersARB_c
glDrawBuffersARB_p
glDrawElements_s
glDrawElements_c
glDrawElements_p
glDrawPixels_s
glDrawPixels_c
glDrawPixels_p
glDrawRangeElements_s
glDrawRangeElements_c
glDrawRangeElements_p
glEdgeFlag
glEdgeFlagPointer_c
glEdgeFlagPointer_s
glEdgeFlagPointer_p
glEnable
glDisable
glEnableClientState
glDisableClientState
glEvalCoord1d
glEvalCoord1f
glEvalCoord2d
glEvalCoord2f
glEvalMesh1
glEvalMesh2
glEvalPoint1
glEvalPoint2
glFeedbackBuffer_c
glFinish
glFlush
glFogf
glFogi
glFogfv_p
glFogiv_p
glFogfv_s
glFogiv_s
glFogfv_c
glFogiv_c
glFrontFace
glFrustum
glGenLists
glGenTextures_s
glGenTextures_c
glGenTextures_p
glGetDoublev_s
glGetDoublev_c
glGetBooleanv_s
glGetBooleanv_c
glGetIntegerv_s
glGetIntegerv_c
glGetFloatv_s
glGetFloatv_c
glGetDoublev_p
glGetBooleanv_p
glGetIntegerv_p
glGetFloatv_p
glGetClipPlane_p
glGetClipPlane_s
glGetClipPlane_c
glGetError
glGetLightfv_p
glGetLightiv_p
glGetLightfv_c
glGetLightiv_c
glGetLightfv_s
glGetLightiv_s
glGetMapfv_p
glGetMapdv_p
glGetMapiv_p
glGetMapiv_c
glGetMapfv_c
glGetMapdv_c
glGetMapdv_s
glGetMapfv_s
glGetMapiv_s
glGetMaterialfv_p
glGetMaterialiv_p
glGetMaterialfv_c
glGetMaterialiv_c
glGetMaterialfv_s
glGetMaterialiv_s
glGetPixelMapfv_p
glGetPixelMapuiv_p
glGetPixelMapusv_p
glGetPixelMapfv_c
glGetPixelMapuiv_c
glGetPixelMapusv_c
glGetPixelMapfv_s
glGetPixelMapuiv_s
glGetPixelMapusv_s
glGetPolygonStipple_s
glGetPolygonStipple_c
glGetPolygonStipple_p
glGetPointerv_c
glGetPointerv_s
glGetPointerv_p
glGetString
glGetTexEnvfv_p
glGetTexEnviv_p
glGetTexEnvfv_c
glGetTexEnviv_c
glGetTexEnvfv_s
glGetTexEnviv_s
glGetTexGenfv_p
glGetTexGendv_p
glGetTexGeniv_p
glGetTexGenfv_c
glGetTexGendv_c
glGetTexGeniv_c
glGetTexGendv_s
glGetTexGenfv_s
glGetTexGeniv_s
glGetTexImage_s
glGetTexImage_c
glGetTexImage_p
glGetTexLevelParameterfv_p
glGetTexLevelParameteriv_p
glGetTexLevelParameterfv_s
glGetTexLevelParameteriv_s
glGetTexLevelParameterfv_c
glGetTexLevelParameteriv_c
glGetTexParameterfv_p
glGetTexParameteriv_p
glGetTexParameterfv_s
glGetTexParameteriv_s
glGetTexParameterfv_c
glGetTexParameteriv_c
glHint
glIndexd
glIndexi
glIndexMask
glIndexPointer_c
glIndexPointer_s
glIndexPointer_p
glInitNames
glInterleavedArrays_c
glIsEnabled
glIsList
glIsTexture
glLightf
glLighti
glLightfv_p
glLightiv_p
glLightfv_c
glLightiv_c
glLightfv_s
glLightiv_s
glLightModelf
glLightModeli
glLightModelfv_p
glLightModeliv_p
glLightModeliv_c
glLightModelfv_c
glLightModeliv_s
glLightModelfv_s
glLineStipple
glLineWidth
glListBase
glLoadIdentity
glLoadMatrixd_p
glLoadMatrixf_p
glLoadMatrixf_c
glLoadMatrixd_c
glLoadMatrixf_s
glLoadMatrixd_s
glLoadName
glLogicOp
glMap1d_p
glMap1f_p
glMap1d_c
glMap1f_c
glMap1d_s
glMap1f_s
glMap2d_p
glMap2f_p
glMap2d_c
glMap2f_c
glMap2d_s
glMap2f_s
glMapGrid1d
glMapGrid1f
glMapGrid2d
glMapGrid2f
glMaterialf
glMateriali
glMaterialfv_p
glMaterialiv_p
glMaterialfv_s
glMaterialiv_s
glMaterialfv_c
glMaterialiv_c
glMatrixMode
glMultMatrixd_p
glMultMatrixf_p
glNewList
glEndList
glNormalPointer_c
glNormalPointer_s
glNormalPointer_p
glOrtho
glPassThrough
glPixelMapfv_p
glPixelMapuiv_p
glPixelMapusv_p
glPixelMapfv_c
glPixelMapuiv_c
glPixelMapusv_c
glPixelMapfv_s
glPixelMapuiv_s
glPixelMapusv_s
glPixelStoref
glPixelStorei
glPixelTransferf
glPixelTransferi
glPixelZoom
glPointSize
glPolygonMode
glPolygonOffset
glPolygonStipple_s
glPolygonStipple_c
glPolygonStipple_p
glPrioritizeTextures_s
glPrioritizeTextures_c
glPrioritizeTextures_p
glPushAttrib
glPopAttrib
glPushClientAttrib
glPopClientAttrib
glPushMatrix
glPopMatrix
glPushName
glPopName
glReadBuffer
glReadPixels_s
glReadPixels_c
glReadPixels_p
glRecti
glRects
glRectd
glRectf
glRectsv_c
glRectiv_c
glRectfv_c
glRectdv_c
glRectdv_s
glRectfv_s
glRectiv_s
glRectsv_s
glRenderMode
glRotated
glRotatef
glScaled
glScalef
glScissor
glSelectBuffer_c
glShadeModel
glStencilFunc
glStencilMask
glStencilOp
glTexCoordPointer_c
glTexCoordPointer_s
glTexCoordPointer_p
glTexEnvf
glTexEnvi
glTexEnvfv_p
glTexEnviv_p
glTexEnvfv_s
glTexEnviv_s
glTexGend
glTexGenf
glTexGeni
glTexGendv_p
glTexGenfv_p
glTexGeniv_p
glTexGendv_s
glTexGenfv_s
glTexGeniv_s
glTexGendv_c
glTexGenfv_c
glTexGeniv_c
glTexImage1D_s
glTexImage1D_c
glTexImage1D_p
glTexImage2D_s
glTexImage2D_c
glTexImage2D_p
glTexImage3D_s
glTexImage3D_c
glTexImage3D_p
glTexImage3DEXT_c
glTexImage3DEXT_s
glTexImage3DEXT_p
glTexParameterf
glTexParameteri
glTexParameterfv_p
glTexParameteriv_p
glTexParameterfv_s
glTexParameteriv_s
glTexParameterfv_c
glTexParameteriv_c
glTexSubImage1D_c
glTexSubImage1D_s
glTexSubImage1D_p
glTexSubImage2D_s
glTexSubImage2D_c
glTexSubImage2D_p
glTexSubImage3D_s
glTexSubImage3D_c
glTexSubImage3D_p
glTexSubImage1DEXT_c
glTexSubImage1DEXT_s
glTexSubImage1DEXT_p
glTexSubImage2DEXT_c
glTexSubImage2DEXT_s
glTexSubImage2DEXT_p
glTranslated
glTranslatef
glVertexPointer_c
glVertexPointer_s
glVertexPointer_p
glViewport
glVertex2d
glVertex2dv_p
glVertex2dv_s
glVertex2dv_c
glVertex2f
glVertex2fv_p
glVertex2fv_s
glVertex2fv_c
glVertex2i
glVertex2iv_p
glVertex2iv_s
glVertex2iv_c
glVertex2s
glVertex2sv_p
glVertex2sv_s
glVertex2sv_c
glVertex3d
glVertex3dv_p
glVertex3dv_s
glVertex3dv_c
glVertex3f
glVertex3fv_p
glVertex3fv_s
glVertex3fv_c
glVertex3i
glVertex3iv_p
glVertex3iv_s
glVertex3iv_c
glVertex3s
glVertex3sv_p
glVertex3sv_s
glVertex3sv_c
glVertex4d
glVertex4dv_p
glVertex4dv_s
glVertex4dv_c
glVertex4f
glVertex4fv_p
glVertex4fv_s
glVertex4fv_c
glVertex4i
glVertex4iv_p
glVertex4iv_s
glVertex4iv_c
glVertex4s
glVertex4sv_p
glVertex4sv_s
glVertex4sv_c
glNormal3b
glNormal3bv_p
glNormal3bv_s
glNormal3bv_c
glNormal3d
glNormal3dv_p
glNormal3dv_s
glNormal3dv_c
glNormal3f
glNormal3fv_p
glNormal3fv_s
glNormal3fv_c
glNormal3i
glNormal3iv_p
glNormal3iv_s
glNormal3iv_c
glNormal3s
glNormal3sv_p
glNormal3sv_s
glNormal3sv_c
glColor3b
glColor3bv_p
glColor3bv_s
glColor3bv_c
glColor3d
glColor3dv_p
glColor3dv_s
glColor3dv_c
glColor3f
glColor3fv_p
glColor3fv_s
glColor3fv_c
glColor3i
glColor3iv_p
glColor3iv_s
glColor3iv_c
glColor3s
glColor3sv_p
glColor3sv_s
glColor3sv_c
glColor3ub
glColor3ubv_p
glColor3ubv_s
glColor3ubv_c
glColor3ui
glColor3uiv_p
glColor3uiv_s
glColor3uiv_c
glColor3us
glColor3usv_p
glColor3usv_s
glColor3usv_c
glColor4b
glColor4bv_p
glColor4bv_s
glColor4bv_c
glColor4d
glColor4dv_p
glColor4dv_s
glColor4dv_c
glColor4f
glColor4fv_p
glColor4fv_s
glColor4fv_c
glColor4i
glColor4iv_p
glColor4iv_s
glColor4iv_c
glColor4s
glColor4sv_p
glColor4sv_s
glColor4sv_c
glColor4ub
glColor4ubv_p
glColor4ubv_s
glColor4ubv_c
glColor4ui
glColor4uiv_p
glColor4uiv_s
glColor4uiv_c
glColor4us
glColor4usv_p
glColor4usv_s
glColor4usv_c
glTexCoord1d
glTexCoord1dv_p
glTexCoord1dv_s
glTexCoord1dv_c
glTexCoord1f
glTexCoord1fv_p
glTexCoord1fv_s
glTexCoord1fv_c
glTexCoord1i
glTexCoord1iv_p
glTexCoord1iv_s
glTexCoord1iv_c
glTexCoord1s
glTexCoord1sv_p
glTexCoord1sv_s
glTexCoord1sv_c
glTexCoord2d
glTexCoord2dv_p
glTexCoord2dv_s
glTexCoord2dv_c
glTexCoord2f
glTexCoord2fv_p
glTexCoord2fv_s
glTexCoord2fv_c
glTexCoord2i
glTexCoord2iv_p
glTexCoord2iv_s
glTexCoord2iv_c
glTexCoord2s
glTexCoord2sv_p
glTexCoord2sv_s
glTexCoord2sv_c
glTexCoord3d
glTexCoord3dv_p
glTexCoord3dv_s
glTexCoord3dv_c
glTexCoord3f
glTexCoord3fv_p
glTexCoord3fv_s
glTexCoord3fv_c
glTexCoord3i
glTexCoord3iv_p
glTexCoord3iv_s
glTexCoord3iv_c
glTexCoord3s
glTexCoord3sv_p
glTexCoord3sv_s
glTexCoord3sv_c
glTexCoord4d
glTexCoord4dv_p
glTexCoord4dv_s
glTexCoord4dv_c
glTexCoord4f
glTexCoord4fv_p
glTexCoord4fv_s
glTexCoord4fv_c
glTexCoord4i
glTexCoord4iv_p
glTexCoord4iv_s
glTexCoord4iv_c
glTexCoord4s
glTexCoord4sv_p
glTexCoord4sv_s
glTexCoord4sv_c
glRasterPos2d
glRasterPos2dv_p
glRasterPos2dv_s
glRasterPos2dv_c
glRasterPos2f
glRasterPos2fv_p
glRasterPos2fv_s
glRasterPos2fv_c
glRasterPos2i
glRasterPos2iv_p
glRasterPos2iv_s
glRasterPos2iv_c
glRasterPos2s
glRasterPos2sv_p
glRasterPos2sv_s
glRasterPos2sv_c
glRasterPos3d
glRasterPos3dv_p
glRasterPos3dv_s
glRasterPos3dv_c
glRasterPos3f
glRasterPos3fv_p
glRasterPos3fv_s
glRasterPos3fv_c
glRasterPos3i
glRasterPos3iv_p
glRasterPos3iv_s
glRasterPos3iv_c
glRasterPos3s
glRasterPos3sv_p
glRasterPos3sv_s
glRasterPos3sv_c
glRasterPos4d
glRasterPos4dv_p
glRasterPos4dv_s
glRasterPos4dv_c
glRasterPos4f
glRasterPos4fv_p
glRasterPos4fv_s
glRasterPos4fv_c
glRasterPos4i
glRasterPos4iv_p
glRasterPos4iv_s
glRasterPos4iv_c
glRasterPos4s
glRasterPos4sv_p
glRasterPos4sv_s
glRasterPos4sv_c
glActiveTexture
glClientActiveTexture
glMultiTexCoord1d
glMultiTexCoord1dv_c
glMultiTexCoord1dv_s
glMultiTexCoord1dv_p
glMultiTexCoord1f
glMultiTexCoord1fv_c
glMultiTexCoord1fv_s
glMultiTexCoord1fv_p
glMultiTexCoord1i
glMultiTexCoord1iv_c
glMultiTexCoord1iv_s
glMultiTexCoord1iv_p
glMultiTexCoord1s
glMultiTexCoord1sv_c
glMultiTexCoord1sv_s
glMultiTexCoord1sv_p
glMultiTexCoord2d
glMultiTexCoord2dv_c
glMultiTexCoord2dv_s
glMultiTexCoord2dv_p
glMultiTexCoord2f
glMultiTexCoord2fv_c
glMultiTexCoord2fv_s
glMultiTexCoord2fv_p
glMultiTexCoord2i
glMultiTexCoord2iv_c
glMultiTexCoord2iv_s
glMultiTexCoord2iv_p
glMultiTexCoord2s
glMultiTexCoord2sv_c
glMultiTexCoord2sv_s
glMultiTexCoord2sv_p
glMultiTexCoord3d
glMultiTexCoord3dv_c
glMultiTexCoord3dv_s
glMultiTexCoord3dv_p
glMultiTexCoord3f
glMultiTexCoord3fv_c
glMultiTexCoord3fv_s
glMultiTexCoord3fv_p
glMultiTexCoord3i
glMultiTexCoord3iv_c
glMultiTexCoord3iv_s
glMultiTexCoord3iv_p
glMultiTexCoord3s
glMultiTexCoord3sv_c
glMultiTexCoord3sv_s
glMultiTexCoord3sv_p
glMultiTexCoord4d
glMultiTexCoord4dv_c
glMultiTexCoord4dv_s
glMultiTexCoord4dv_p
glMultiTexCoord4f
glMultiTexCoord4fv_c
glMultiTexCoord4fv_s
glMultiTexCoord4fv_p
glMultiTexCoord4i
glMultiTexCoord4iv_c
glMultiTexCoord4iv_s
glMultiTexCoord4iv_p
glMultiTexCoord4s
glMultiTexCoord4sv_c
glMultiTexCoord4sv_s
glMultiTexCoord4sv_p
glPolygonOffsetEXT
glIsTextureEXT
glPrioritizeTexturesEXT_p
glBindTextureEXT
glDeleteTexturesEXT_p
glGenTexturesEXT_p
glAreTexturesResidentEXT_p
glCopyTexImage1DEXT
glCopyTexImage2DEXT
glCopyTexSubImage1DEXT
glCopyTexSubImage2DEXT
glCopyTexSubImage3DEXT
glBlendEquationEXT
glBlendColorEXT
glArrayElementEXT
glDrawArraysEXT
glVertexPointerEXT_c
glVertexPointerEXT_s
glVertexPointerEXT_p
glNormalPointerEXT_c
glNormalPointerEXT_s
glNormalPointerEXT_p
glColorPointerEXT_c
glColorPointerEXT_s
glColorPointerEXT_p
glIndexPointerEXT_c
glIndexPointerEXT_s
glIndexPointerEXT_p
glTexCoordPointerEXT_c
glTexCoordPointerEXT_s
glTexCoordPointerEXT_p
glEdgeFlagPointerEXT_c
glEdgeFlagPointerEXT_s
glEdgeFlagPointerEXT_p
glWindowPos2iMESA
glWindowPos2dMESA
glWindowPos3iMESA
glWindowPos3dMESA
glWindowPos4iMESA
glWindowPos4dMESA
glResizeBuffersMESA
glIsRenderbufferEXT
glBindRenderbufferEXT
glDeleteRenderbuffersEXT_c
glDeleteRenderbuffersEXT_s
glDeleteRenderbuffersEXT_p
glGenRenderbuffersEXT_c
glGenRenderbuffersEXT_s
glGenRenderbuffersEXT_p
glRenderbufferStorageEXT
glGetRenderbufferParameterivEXT_c
glGetRenderbufferParameterivEXT_s
glIsFramebufferEXT
glBindFramebufferEXT
glDeleteFramebuffersEXT_c
glDeleteFramebuffersEXT_s
glDeleteFramebuffersEXT_p
glGenFramebuffersEXT_c
glGenFramebuffersEXT_s
glGenFramebuffersEXT_p
glCheckFramebufferStatusEXT
glFramebufferTexture1DEXT
glFramebufferTexture2DEXT
glFramebufferTexture3DEXT
glFramebufferRenderbufferEXT
glGetFramebufferAttachmentParameterivEXT_c
glGetFramebufferAttachmentParameterivEXT_s
glGenerateMipmapEXT
glVertexAttrib1dARB
glVertexAttrib1dvARB_c
glVertexAttrib1dvARB_s
glVertexAttrib1dvARB_p
glVertexAttrib1fARB
glVertexAttrib1fvARB_c
glVertexAttrib1fvARB_s
glVertexAttrib1fvARB_p
glVertexAttrib1sARB
glVertexAttrib1svARB_c
glVertexAttrib1svARB_s
glVertexAttrib1svARB_p
glVertexAttrib2dARB
glVertexAttrib2dvARB_c
glVertexAttrib2dvARB_s
glVertexAttrib2dvARB_p
glVertexAttrib2fARB
glVertexAttrib2fvARB_c
glVertexAttrib2fvARB_s
glVertexAttrib2fvARB_p
glVertexAttrib2sARB
glVertexAttrib2svARB_c
glVertexAttrib2svARB_s
glVertexAttrib2svARB_p
glVertexAttrib3dARB
glVertexAttrib3dvARB_c
glVertexAttrib3dvARB_s
glVertexAttrib3dvARB_p
glVertexAttrib3fARB
glVertexAttrib3fvARB_c
glVertexAttrib3fvARB_s
glVertexAttrib3fvARB_p
glVertexAttrib3sARB
glVertexAttrib3svARB_c
glVertexAttrib3svARB_s
glVertexAttrib3svARB_p
glVertexAttrib4NbvARB_c
glVertexAttrib4NbvARB_s
glVertexAttrib4NbvARB_p
glVertexAttrib4NivARB_c
glVertexAttrib4NivARB_s
glVertexAttrib4NivARB_p
glVertexAttrib4NsvARB_c
glVertexAttrib4NsvARB_s
glVertexAttrib4NsvARB_p
glVertexAttrib4NubARB
glVertexAttrib4NubvARB_c
glVertexAttrib4NubvARB_s
glVertexAttrib4NubvARB_p
glVertexAttrib4NuivARB_c
glVertexAttrib4NuivARB_s
glVertexAttrib4NuivARB_p
glVertexAttrib4NusvARB_c
glVertexAttrib4NusvARB_s
glVertexAttrib4NusvARB_p
glVertexAttrib4bvARB_c
glVertexAttrib4bvARB_s
glVertexAttrib4bvARB_p
glVertexAttrib4dARB
glVertexAttrib4dvARB_c
glVertexAttrib4dvARB_s
glVertexAttrib4dvARB_p
glVertexAttrib4fARB
glVertexAttrib4fvARB_c
glVertexAttrib4fvARB_s
glVertexAttrib4fvARB_p
glVertexAttrib4ivARB_s
glVertexAttrib4ivARB_c
glVertexAttrib4ivARB_p
glVertexAttrib4sARB
glVertexAttrib4svARB_c
glVertexAttrib4svARB_s
glVertexAttrib4svARB_p
glVertexAttrib4ubvARB_c
glVertexAttrib4ubvARB_s
glVertexAttrib4ubvARB_p
glVertexAttrib4uivARB_c
glVertexAttrib4uivARB_s
glVertexAttrib4uivARB_p
glVertexAttrib4usvARB_c
glVertexAttrib4usvARB_s
glVertexAttrib4usvARB_p
glVertexAttribPointerARB_c
glVertexAttribPointerARB_p
glEnableVertexAttribArrayARB
glDisableVertexAttribArrayARB
glProgramStringARB_c
glProgramStringARB_s
glProgramStringARB_p
glBindProgramARB
glDeleteProgramsARB_c
glDeleteProgramsARB_s
glDeleteProgramsARB_p
glGenProgramsARB_c
glGenProgramsARB_s
glGenProgramsARB_p
glProgramEnvParameter4dARB
glProgramEnvParameter4dvARB_c
glProgramEnvParameter4dvARB_s
glProgramEnvParameter4dvARB_p
glProgramEnvParameter4fARB
glProgramEnvParameter4fvARB_c
glProgramEnvParameter4fvARB_s
glProgramEnvParameter4fvARB_p
glProgramLocalParameter4dARB
glProgramLocalParameter4dvARB_c
glProgramLocalParameter4dvARB_s
glProgramLocalParameter4dvARB_p
glProgramLocalParameter4fARB
glProgramLocalParameter4fvARB_c
glProgramLocalParameter4fvARB_s
glProgramLocalParameter4fvARB_p
glGetProgramEnvParameterdvARB_c
glGetProgramEnvParameterdvARB_s
glGetProgramEnvParameterdvARB_p
glGetProgramEnvParameterfvARB_c