Version 0.2 (build 16) #279
Metadorius
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New changes since v0.1:
71 Timed Area Guard
,72 Load Onto Transports
,73 Wait until ammo is full
(by FS-21)AnimList.PickRandom
used to randomizeAnimList
with no side effects (by secsome)TurretOffset
now acceptsF,L,H
andF,L
values instead of justF
value (by Kerbiter)Vanilla fixes:
Blowfish.dll
couldn't be registered in the system properly due to missing admin rights (by Belonit)InfiniteMindControl
withDamage=1
will auto-release the victim to control new one (by Uranusian)Move to cell
was still using leftover cell calculations from previous games (by secsome)125 Build At...
didn't play buildup anim (by secsome)DebrisMaximums
(spawned debris type amounts cannot go beyond specified maximums anymore) (by Otamaa)DeployFire
logic (DeployFireWeapon
,FireOnce
, stop command now work properly) (by Starkku)Phobos fixes:
DeployToFire
fix, tagDeployed.RememberTarget
is deprecated, now always on (by Kerbiter)GenericWarhead
superweapon (by Belonit)This discussion was created from the release Version 0.2 (build 16).
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