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A unit with deploysinto=buildingtype been mind controlled is vanished #1348

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zhnjsacdjkn opened this issue Aug 10, 2024 · 0 comments
Open
6 tasks done
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Vanilla bug Vanilla game bugs that are requested to be fixed

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@zhnjsacdjkn
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zhnjsacdjkn commented Aug 10, 2024

Description

A unit that can be deployed into a building is controlled by the mind control of the AI, then deploys into a building, then exited the building form and returned to the unit form, and the unit directly vanished.But while human player is control side and AI player is been controlled side,it is not vanish.

Conditions to reproduce

No response

INI code

No response

Steps to reproduce

1.A unit with deploysinto=buildingtype been mind controlled
2.AI deploys it into building
3.Then AI return it unit form
...Then it is vanish

Expected behaviour

Should not vanish

Actual behaviour

It is vanish

Additional context

No response

Checklist

  • The issue is not introduced by Phobos or any other engine extension, such as Ares, Kratos etc.
  • The issue wasn't fixed in the most recent version of Ares/Phobos yet.
  • I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
  • I added a very descriptive title to this issue.
  • I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).
@zhnjsacdjkn zhnjsacdjkn added the Vanilla bug Vanilla game bugs that are requested to be fixed label Aug 10, 2024
@zhnjsacdjkn zhnjsacdjkn changed the title A unti with deploysinto=buildingtype been mind controlled is vanished A unit with deploysinto=buildingtype been mind controlled is vanished Aug 10, 2024
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Labels
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