Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

【BUG】Deploy Function Sometimes Keeps Unit Invisible & Unusable #1441

Open
5 tasks done
brckhan88 opened this issue Dec 2, 2024 · 1 comment
Open
5 tasks done
Labels
Phobos bug Something isn't working properly

Comments

@brckhan88
Copy link

brckhan88 commented Dec 2, 2024

Description

In Singleplayer or Multiplayer games, deploy function gives an error randomly on some units tagged with IsSimpleDeployer & DeploysInto. I observed this glitch mostly on SCHP, happens sometimes on SMIN. I will add details under this ticket if I come with this issue again.

Deploy Glitch

Phobos Version

https://github.com/Phobos-developers/Phobos/releases/tag/build-44

Conditions to reproduce

Apply deploy action repadily on these units will occur this issue.

Steps to reproduce

On Siege Choppers

  1. Create an AI team with Siege Choppers.
  2. Add two deploy scripts '9,0' at the same script and attach to this AI Team.
  3. Create an AI trigger to produce this team.
  4. Run any Skirmish game and observe.

Expected behaviour

Units should deploy every time without any error.

Actual behaviour

Units stay invincible and unusable.

Additional context

No response

Checklist

  • The issue happens on the latest official version of Phobos and wasn't fixed yet.
  • I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
  • I added a very descriptive title to this issue.
  • I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).
@brckhan88 brckhan88 added the Phobos bug Something isn't working properly label Dec 2, 2024
@brckhan88 brckhan88 changed the title Deploy Function Sometimes Keeps Unit Invisible & Unusable [BUG] Deploy Function Sometimes Keeps Unit Invisible & Unusable Dec 3, 2024
@brckhan88 brckhan88 changed the title [BUG] Deploy Function Sometimes Keeps Unit Invisible & Unusable 【BUG】 Deploy Function Sometimes Keeps Unit Invisible & Unusable Dec 3, 2024
@brckhan88 brckhan88 changed the title 【BUG】 Deploy Function Sometimes Keeps Unit Invisible & Unusable 【BUG】Deploy Function Sometimes Keeps Unit Invisible & Unusable Dec 3, 2024
@mevitar
Copy link

mevitar commented Dec 25, 2024

I did get a similar error where a Convert.Deploy= with IsSimpleDeployer=yes unit got stuck in a weird limbo in which i can't give it any orders, and it happened twice.
I don't remember much details other than it got unstuck after several seconds, and that i suspected it had something to do with being damaged at the exact time of converting.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Phobos bug Something isn't working properly
Projects
None yet
Development

No branches or pull requests

2 participants