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When deactivating an ability in the server the same frame that gets activated in the server, the cool-down timer starts in the server but not in the client.
Cooldown Mode: On Deactivation.
Output sample:
The text was updated successfully, but these errors were encountered:
When deactivating an ability in the server the same frame that gets activated in the server, the cool-down timer starts in the server but not in the client.
Cooldown Mode: On Deactivation.
Output sample:
The text was updated successfully, but these errors were encountered: