Skip to content

Commit

Permalink
Fixing strife abilities being pawn-able
Browse files Browse the repository at this point in the history
  • Loading branch information
UltraFaceguy committed Aug 26, 2020
1 parent fc6cc1a commit 4be125a
Showing 1 changed file with 6 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -18,9 +18,11 @@
*/
package info.faceland.loot.listeners;

import com.tealcube.minecraft.bukkit.shade.apache.commons.lang3.StringUtils;
import info.faceland.loot.LootPlugin;
import info.faceland.loot.data.PriceData;
import info.faceland.loot.menu.pawn.PawnMenu;
import io.pixeloutlaw.minecraft.spigot.hilt.ItemStackExtensionsKt;
import ninja.amp.ampmenus.menus.MenuHolder;
import org.bukkit.Material;
import org.bukkit.entity.Player;
Expand Down Expand Up @@ -56,6 +58,10 @@ public void onClickPawnMenu(InventoryClickEvent event) {
if (stack == null || stack.getType() == Material.AIR) {
return;
}
String name = ItemStackExtensionsKt.getDisplayName(stack);
if (StringUtils.isNotBlank(name) && name.contains("Ability:")) {
return;
}
MenuHolder holder = (MenuHolder) event.getInventory().getHolder();
PawnMenu pawnMenu = (PawnMenu) holder.getMenu();

Expand Down

0 comments on commit 4be125a

Please sign in to comment.