This repository contains a RPG engine, using a 2D isometric view, and mechanics inspired from the early Fallout games.
The engine is designed to be heavily moddable and relies entirely on the Qt framework, JavaScript and QML.
Download technical demo for Windows (~130Mb)
The engine will need game assets to run. You can find a boilerplate to start a new game project at falloutequestria-boilerplate.
The falloutequestria-boilerplate repository also features a demo
branch, containing a technical demo.
You may then download a build of the engine (or build it yourself), launch it from your project's directory, and start editing it using the game editor. More details on this topic are available in the Game Editor tutorial.
- Install QtCreator and Qt5.15 by downloading the Qt installer at Qt.io.
- Open
CMakeLists.txt
with QtCreator - Set the running directory to your game's asset directory (see
boilerplate
).
You will need to install Qt 5.15 before building.
mkdir build
cd build
cmake ..
make
Make sure to launch the executable from your game's asset directory:
cd falloutequestria-boilerplate
../build/falloutequestria