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Crash while Rendering something. (Pose stack not empty) #1199

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SebatheDragonbear opened this issue Feb 15, 2024 · 2 comments
Open

Crash while Rendering something. (Pose stack not empty) #1199

SebatheDragonbear opened this issue Feb 15, 2024 · 2 comments
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Unconfirmed Not been checked if this bug actually occurs yet

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@SebatheDragonbear
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SebatheDragonbear commented Feb 15, 2024

Read and then Delete this section - If this is in your bug report, it will be closed.

Issue Description:

Crash on while trying to render something, after loading a certain chunk
Was playing RAD2 + AOA + Pokecube.
Figured It might be Pokecube crashing because It is what was right after the game was telling me that the game was rendering something (see image below)
image

crash log:
https://bytebin.lucko.me/siTy4rV5oi

I decided to take out Pokecube, and the game didn't crash, so I am 100% certain is pokecube crashing.
...and yes, im sorry to report a bug of an old version 😅

What happens:

Crash

What you expected to happen:

Continue to play like normal

Steps to reproduce:

  1. Explore a bit

  2. Random Crash.

  3. Load the save

  4. Voila! crashes.
    ...

I'm not sure if I should upload said save, but here it is.
https://www.mediafire.com/file/d9hqcatv9fgouhh/A+New+World.rar/file


Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.

  • Pokecube AIO: 3.14.1
  • Minecraft: 1.16.5
  • Forge: 36.2.39
  • Roguelike Dungeons and Dragons 2 (modpack) 1.9
  • Advent of Asencion 3.6.11
@SebatheDragonbear SebatheDragonbear added the Unconfirmed Not been checked if this bug actually occurs yet label Feb 15, 2024
@Thutmose
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try the inverse as well, ie take out the other mods, see if it crashes there? if not, it could be a mod conflict?

@SebatheDragonbear
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After exploring the crash, and replacing mods... found out that The incompatibility is between Pokecube & Oculus.

Should I try installing Flywheel (Legacy) to see what happens?

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