Releases: Pokecube-Development/Pokecube-Issues-and-Wiki
Releases · Pokecube-Development/Pokecube-Issues-and-Wiki
Release 2.1.0 for 1.14.4
Fixes:
- #300 feebas should spawn now
- bling items now work as they should with respect to mega evolution
- cloning device no longer has 2 inventories
- Some crashes related to ice type world interactions
- some bugs with repel are fixed
- servers don't crash on legendary messages anymore
- some race conditions might have been fixed now, needs further testing to see
Tweaks:
- adjustments to code for default world interactions
New Features:
- bling can now have mega stones crafted onto it
- watch spawns page has notification about peaceful
- watch spawns page has notification about repels
Release 2.0.13 for 1.15.2
Fixes:
- #277 adds forge gem tags
- #282 fixes pokedex rewarded TM names
- #257 the secret base entrances should revert more sanely
- #284 the bag now configurably restricts items
- #286 re-works on flying mob pathing/movement
- #288 trainers/merchants no longer sell some unusable tms
- #287 villages shouldn't be spawning in certain dimensions anymore
- #290 fixed load order of some held item related code
- #291 nature spawn should work now
- #298 the ultraspace advancement should work now
- #299 xerneas places should spawn now
- #297/#270 legends should be able to spawn in their structures properly now
- some issues which resulted in tame pokemobs despawning
- trainers shouldn't be breeding quite as much anymore
- disableVanilla options should work more properly now
- filled pokecubes can now have dna spliced into them
- shearing should be working again
- merchants sell the legendary items instead of buying them
- animation gui f5 button now properly refreshes animations
- flood control for interactions, should prevent accidental double placement bug
- adjustments to mob hitboxes to reduce lag
- pokecenter sounds should reset more properly when toggled on/off
- explosion moves should properly cancel from damp now
- some legendary error messages were fixed
- legendary blocks shouldn't poof on use, added config to make them do so
- pokerecall can properly recall from cubes on the ground now
Tweaks:
- trainers shouldn't agro when they are meeting or resting anymore
- pokecube movement was adjusted
- adjustments to some button sizes in the watch
- adjusted exp share trades for professors and merchants
- changed the config setting/checking commands to act more like how they did in 1.12.2
- changed pokemake command to also act more like the 1.12.2 commands
- changes dimension white/blacklists to using the string ids instead of numeric
New Features:
- #277 Adds gem tags, and #281 to use them
- Spawning can now be specific to structures, see the tags in pokecube_legends spawn json for example
- Very large pokemobs now have their hitboxes split up a bit, this should fix some issues related to lag
Model re-works:
- slugma
- pineco
- ledyba
- ledian
- Remoraid
- Misdreavus
- Mismagius
- Koffing
Release 2.0.13 for 1.14.4
Fixes:
- #277 adds forge gem tags
- #282 fixes pokedex rewarded TM names
- #257 the secret base entrances should revert more sanely
- #284 the bag now configurably restricts items
- #286 re-works on flying mob pathing/movement
- #288 trainers/merchants no longer sell some unusable tms
- #287 villages shouldn't be spawning in certain dimensions anymore
- #290 fixed load order of some held item related code
- #291 nature spawn should work now
- #299 xerneas places should spawn now
- #297/#270 legends should be able to spawn in their structures properly now
- some issues which resulted in tame pokemobs despawning
- trainers shouldn't be breeding quite as much anymore
- disableVanilla options should work more properly now
- filled pokecubes can now have dna spliced into them
- shearing should be working again
- merchants sell the legendary items instead of buying them
- animation gui f5 button now properly refreshes animations
- flood control for interactions, should prevent accidental double placement bug
- adjustments to mob hitboxes to reduce lag
- pokecenter sounds should reset more properly when toggled on/off
- explosion moves should properly cancel from damp now
- some legendary error messages were fixed
- legendary blocks shouldn't poof on use, added config to make them do so
- pokerecall can properly recall from cubes on the ground now
Tweaks:
- trainers shouldn't agro when they are meeting or resting anymore
- pokecube movement was adjusted
- adjustments to some button sizes in the watch
- adjusted exp share trades for professors and merchants
- changed the config setting/checking commands to act more like how they did in 1.12.2
- changed pokemake command to also act more like the 1.12.2 commands
- changes dimension white/blacklists to using the string ids instead of numeric
New Features:
- #277 Adds gem tags, and #281 to use them
- Spawning can now be specific to structures, see the tags in pokecube_legends spawn json for example
- Very large pokemobs now have their hitboxes split up a bit, this should fix some issues related to lag
Model re-works:
- slugma
- pineco
- ledyba
- ledian
- Remoraid
- Misdreavus
- Mismagius
- Koffing
Release 2.0.12 for 1.15.2
Fixes:
- #269 related to gene extractor
- #270 related to legendary spawn blocks
- #273 related to a client side crash
- #275 partially, the rest is an optifine bug, not on my end
- some cases where hunger ai was not running correctly
- merchants were not selling some items they should
- a client side crash from pokemob eggs
- possibly fixes some of the server hang issues
- some lag issues with trainer pokemobs
- wild pokemobs no longer sohw the evolution effect on spawn
- items shouldn't have been placeable in the genetics blocks output slots (was useless to place stuff there anyway)
- Heracross had some bugs with its model
New Features:
- Payday now uses a loot table, as was suggested in #271
Model Reworks:
- Goldeen
- Seaking
- Roselia
- Roserade
- Gligar
- Rampards
- Wormadam Plant
- Goomy
- Swellow
- Sneasel
- Marowak + Alola Form
- Skiploom
- Tyrogue
- Explosion
- Snubbull
- Shuppet
- Weavile
Release 2.0.12 for 1.14.4
Fixes:
- #269 related to gene extractor
- #270 related to legendary spawn blocks
- #273 related to a client side crash
- some cases where hunger ai was not running correctly
- merchants were not selling some items they should
- a client side crash from pokemob eggs
- possibly fixes some of the server hang issues
- some lag issues with trainer pokemobs
- wild pokemobs no longer sohw the evolution effect on spawn
- items shouldn't have been placeable in the genetics blocks output slots (was useless to place stuff there anyway)
- Heracross had some bugs with its model
New Features:
- Payday now uses a loot table, as was suggested in #271
Model Reworks:
- Goldeen
- Seaking
- Roselia
- Roserade
- Gligar
- Rampards
- Wormadam Plant
- Goomy
- Swellow
- Sneasel
- Marowak + Alola Form
- Skiploom
- Tyrogue
- Explosion
- Snubbull
- Shuppet
- Weavile
Release 2.0.11 for 1.15.2
Fixes
- #260 issues with server-client sync
- #261 issues with legendary conditions
- #262 issues with hunger cost on move ise
- #264 same issue as #260
- #265 issues with reward item ids
- #266 mobs were interacting with portals badly
- pokemakerand command was overridden by the egg variant
Reworks
- Houndour
- Cacturne
- Xerneas
- Loudred
- Aggron
- Cottonee
- Whimsicott
Other
- Some tweaks to some mob animations
Release 2.0.11 for 1.14.4
Fixes
- #260 issues with server-client sync
- #261 issues with legendary conditions
- #262 issues with hunger cost on move ise
- #264 same issue as #260
- #265 issues with reward item ids
- pokemakerand command was overridden by the egg variant
Reworks
- Houndour
- Cacturne
- Xerneas
- Loudred
- Aggron
- Cottonee
- Whimsicott
Other
- Some tweaks to some mob animations
Release 2.0.10 for 1.15.2
Fixes:
- #253
- #255
- #254 (partially)
- #257 (partially)
- #259
- Some issues with SMP and secret bases
- a bunch of pokemobs were not flagged correctly for breeding/legendary status
- pokemobs going on mating cooldown too often
- pokemobs not eating certain crops anymore
- inconsistancies in when they try to eat what
- they can now properly locate blocks by type
- pokemob gui not being limited to 0 on hunger (for when people really over-starve their mobs)
- piloswine's evolution move was wrong
- trainers forgetting they have pokemobs
- some threaded issues with trainers initializing
- trainers initilzing too many times on worldspawn
- NPCs not looking around properly when stationary
Model Updates:
- chingling
- drilbur
- excadrill
Release 2.0.10 for 1.14.4
Fixes:
- #253
- #255
- #254 (partially)
- #257 (partially)
- #259
- Some issues with SMP and secret bases
- a bunch of pokemobs were not flagged correctly for breeding/legendary status
- pokemobs going on mating cooldown too often
- pokemobs not eating certain crops anymore
- inconsistancies in when they try to eat what
- they can now properly locate blocks by type
- pokemob gui not being limited to 0 on hunger (for when people really over-starve their mobs)
- piloswine's evolution move was wrong
- trainers forgetting they have pokemobs
- some threaded issues with trainers initializing
- trainers initilzing too many times on worldspawn
- NPCs not looking around properly when stationary
Model Updates:
- chingling
- drilbur
- excadrill
Release 2.0.8 for 1.15.2
Fixes:
- some dupe bugs on death
- some dupe bugs on unload
- being able to pick up some pokecubes by left click when shouldn't
- some issues with trading table
- trainers forgetting who beat them
- crash in tri-attack status effect
- some things dropping that shouldn't
- trainers forgetting where they should wait due to conficting ai additions
- inconsistancies in the progress arrow in guis
- cloning device taking whatever in the egg slot
- nurses/traders sometimes not opening their door when going back to work
- crashes on servers when using spawns page in pokedex
- some perms were not being registered
- when gui set to up, the outline box was in wrong spot
- secret base dimension no longer has world borders
- fixes sneak right clicking not dropping pokecubes on the ground
Tweaks:
- tweaks to npc ai
- Made the selector books not care about their name anymore
- move messages clear when you switch worlds
New Features
- Selector recipes
- Cloning recipes
- the linker item can now be used to set the guard location for npcs