diff --git a/ports/atomic_automaton/Atomic Automaton.sh b/ports/atomic_automaton/Atomic Automaton.sh new file mode 100644 index 0000000000..da74a83dda --- /dev/null +++ b/ports/atomic_automaton/Atomic Automaton.sh @@ -0,0 +1,65 @@ +#!/bin/bash + +XDG_DATA_HOME=${XDG_DATA_HOME:-$HOME/.local/share} + +if [ -d "/opt/system/Tools/PortMaster/" ]; then + controlfolder="/opt/system/Tools/PortMaster" +elif [ -d "/opt/tools/PortMaster/" ]; then + controlfolder="/opt/tools/PortMaster" +elif [ -d "$XDG_DATA_HOME/PortMaster/" ]; then + controlfolder="$XDG_DATA_HOME/PortMaster" +else + controlfolder="/roms/ports/PortMaster" +fi + +source $controlfolder/control.txt + +[ -f "${controlfolder}/mod_${CFW_NAME}.txt" ] && source "${controlfolder}/mod_${CFW_NAME}.txt" + +get_controls + +GAMEDIR=/$directory/ports/portfolder/ +CONFDIR="$GAMEDIR/conf/" + +> "$GAMEDIR/log.txt" && exec > >(tee "$GAMEDIR/log.txt") 2>&1 + +mkdir -p "$GAMEDIR/conf" +cd $GAMEDIR + +# Set the XDG environment variables for config & savefiles +export XDG_DATA_HOME="$CONFDIR" +export SDL_GAMECONTROLLERCONFIG="$sdl_controllerconfig" + +# If XDG Path does not work +# Use _directories to reroute that to a location within the ports folder. + +runtime="frt_3.2.3" +if [ ! -f "$controlfolder/libs/${runtime}.squashfs" ]; then + # Check for runtime if not downloaded via PM + if [ ! -f "$controlfolder/harbourmaster" ]; then + pm_message "This port requires the latest PortMaster to run, please go to https://portmaster.games/ for more info." + sleep 5 + exit 1 + fi + + $ESUDO $controlfolder/harbourmaster --quiet --no-check runtime_check "${runtime}.squashfs" +fi + +# Setup Godot +godot_dir="$HOME/godot" +godot_file="$controlfolder/libs/${runtime}.squashfs" +$ESUDO mkdir -p "$godot_dir" +$ESUDO umount "$godot_file" || true +$ESUDO mount "$godot_file" "$godot_dir" +PATH="$godot_dir:$PATH" + +# By default FRT sets Select as a Force Quit Hotkey, with this we disable that. +export FRT_NO_EXIT_SHORTCUTS=FRT_NO_EXIT_SHORTCUTS + + +$GPTOKEYB "$runtime" -c "./AtomicAutomaton.gptk" & +pm_platform_helper "$runtime" +"$runtime" $GODOT_OPTS --main-pack "AtomicAutomaton.pck" + +$ESUDO umount "$godot_dir" +pm_finish diff --git a/ports/atomic_automaton/README.md b/ports/atomic_automaton/README.md new file mode 100644 index 0000000000..392af1af94 --- /dev/null +++ b/ports/atomic_automaton/README.md @@ -0,0 +1,26 @@ +## Notes + +Thanks to Pedro Fernandes, Gabriel Almeida, and [CLIIMA](https://linktr.ee/cliima_lx) for creating this game in Godot. This is my first time using Portmaster. + +[Link itch.io](https://baratasoftware.itch.io/atomicautomaton) + +## Description +The player must face endless waves of enemies, as long as possible in a challenging, action-packed environment. + +## To compile: + +wget https://downloads.tuxfamily.org/godotengine/3.5.2/godot-3.5.2-stable.tar.xz +tar xf godot-3.5.2-stable.tar.xz +cd godot-3.5.2-stable/platform +git clone https://github.com/Cebion/frt.git +cd ../ +scons platform=frt tools=no target=release use_llvm=yes module_webm_enabled=no -j12 +strip bin/godot.frt.opt.llvm + + + +## Controls +| Button | Action | +|--|--| +| Left-Analog | Movement | +| Right-Analog | Fire | diff --git a/ports/atomic_automaton/atomic_automaton/AtomicAutomaton.gptk b/ports/atomic_automaton/atomic_automaton/AtomicAutomaton.gptk new file mode 100644 index 0000000000..7560c58d26 --- /dev/null +++ b/ports/atomic_automaton/atomic_automaton/AtomicAutomaton.gptk @@ -0,0 +1,31 @@ +back = esc +start = enter + +x = esc +a = end +b = home +y = enter + +l1 = \" +l2 = \" +r1 = \" +r2 = \" + +up = up +down = down +left = left +right = right + +left_analog_up = up +left_analog_down = down +left_analog_left = left +left_analog_right = right + +right_analog_up = esc +right_analog_down = home +right_analog_left = enter +right_analog_right = end + +deadzone_triggers = 3000 +mouse_scale = 6000 +mouse_delay = 16 diff --git a/ports/atomic_automaton/atomic_automaton/AtomicAutomaton.pck b/ports/atomic_automaton/atomic_automaton/AtomicAutomaton.pck new file mode 100644 index 0000000000..7f3edcc360 Binary files /dev/null and b/ports/atomic_automaton/atomic_automaton/AtomicAutomaton.pck differ diff --git a/ports/atomic_automaton/atomic_automaton/licenses/LICENSE.ATOMIC_AUTOMATON.txt b/ports/atomic_automaton/atomic_automaton/licenses/LICENSE.ATOMIC_AUTOMATON.txt new file mode 100644 index 0000000000..989e2c59e9 --- /dev/null +++ b/ports/atomic_automaton/atomic_automaton/licenses/LICENSE.ATOMIC_AUTOMATON.txt @@ -0,0 +1,201 @@ +Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/ports/atomic_automaton/gameinfo.xml b/ports/atomic_automaton/gameinfo.xml new file mode 100644 index 0000000000..b6f8a452bd --- /dev/null +++ b/ports/atomic_automaton/gameinfo.xml @@ -0,0 +1,13 @@ + + + + ./Atomic Automaton.sh + Atomic Automaton + The player must face endless waves of enemies, as long as possible in a challenging, action-packed environment. + 20250129T000000 + BARATA_SOFTWARE + BARATA_SOFTWARE + action + ./atomic_automaton/screenshot.jpg + + \ No newline at end of file diff --git a/ports/atomic_automaton/port.json b/ports/atomic_automaton/port.json new file mode 100644 index 0000000000..044051cf5b --- /dev/null +++ b/ports/atomic_automaton/port.json @@ -0,0 +1,26 @@ +{ + "version": 2, + "name": "atomic_automaton.zip", + "items": [ + "Atomic Automaton.sh", + "atomic_automaton/" + ], + "items_opt": null, + "attr": { + "title": "Atomic Automaton", + "porter": [ + "Barata_Software" + ], + "desc": "The player must face endless waves of enemies, as long as possible in a challenging, action-packed environment. ", + "inst": "Ready to run.", + "genres": [ + "action" + ], + "image": {}, + "rtr": true, + "runtime": "frt_3.5.2.squashfs", + "reqs": [], + "arch": [], + "exp": false + } +} diff --git a/ports/atomic_automaton/screenshot.jpg b/ports/atomic_automaton/screenshot.jpg new file mode 100644 index 0000000000..1c7039e49f Binary files /dev/null and b/ports/atomic_automaton/screenshot.jpg differ