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I want to use block.entity.value.Items.value.length < 4 to make sure that there is empty slot for other items but sometimes can't read the block.entity should I use an array to put the campfire's location then one by one check the block.entity.value ?
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I want to use block.entity.value.Items.value.length < 4 to make sure that there is empty slot for other items but sometimes can't read the block.entity should I use an array to put the campfire's location then one by one check the block.entity.value ?
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