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#
# SetAllCreaturesWithWaypointMovementActive
# Description: Set all creatures with waypoint movement active. This means that they will start
# movement once they are loaded (which happens on grid load) and keep moving even
# when no player is near. This will increase CPU usage significantly and can be
# used with enabled "PreloadAllNonInstancedMapGrids" to start waypoint movement on
# server startup.
# Default: 0 - (Disabled)
# 1 - (Enabled)
SetAllCreaturesWithWaypointMovementActive = 0
The text was updated successfully, but these errors were encountered:
Exists in AzerothCore.
The text was updated successfully, but these errors were encountered: