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Port SetAllCreaturesWithWaypointMovementActive Config #54

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kaytotes opened this issue Sep 24, 2024 · 0 comments
Open

Port SetAllCreaturesWithWaypointMovementActive Config #54

kaytotes opened this issue Sep 24, 2024 · 0 comments
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@kaytotes
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Exists in AzerothCore.

#
#    SetAllCreaturesWithWaypointMovementActive
#        Description: Set all creatures with waypoint movement active. This means that they will start
#                     movement once they are loaded (which happens on grid load) and keep moving even
#                     when no player is near. This will increase CPU usage significantly and can be
#                     used with enabled "PreloadAllNonInstancedMapGrids" to start waypoint movement on
#                     server startup.
#        Default:     0 - (Disabled)
#                     1 - (Enabled)

SetAllCreaturesWithWaypointMovementActive = 0
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