You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi everyone, i've been searching for a solution to this issue for some days now and can't find anything usseful yet. I will provide all the necesary information, but the general issue is that I have a behaviour tree AI that follows you around when out of range to attack, and everything works just fine in UE editor but when I package build the game, for some reason the enemy won't follow you.
The text was updated successfully, but these errors were encountered:
At this point, I believe the issue resides in the tickings, blueprint order execution, and some technical shit like that, wich of course I don't know how to solve :c
Hi everyone, i've been searching for a solution to this issue for some days now and can't find anything usseful yet. I will provide all the necesary information, but the general issue is that I have a behaviour tree AI that follows you around when out of range to attack, and everything works just fine in UE editor but when I package build the game, for some reason the enemy won't follow you.
The text was updated successfully, but these errors were encountered: