diff --git a/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/2_0_normal_slash/end.mcfunction b/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/2_0_normal_slash/end.mcfunction index 01160d0f46..0e334f94d3 100644 --- a/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/2_0_normal_slash/end.mcfunction +++ b/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/2_0_normal_slash/end.mcfunction @@ -25,6 +25,10 @@ data modify storage asset:temp AV.Temp set value [60,62,63] execute if entity @p[tag=!PlayerShouldInvulnerable,distance=5..25] run data modify storage asset:temp AV.SKill append from storage asset:temp AV.Temp[] +# 上位スキル + execute if entity @p[tag=!PlayerShouldInvulnerable,distance=..25] run data modify storage asset:temp AV.SKill append value 90 + execute if entity @p[tag=!PlayerShouldInvulnerable,distance=..25] run data modify storage asset:temp AV.SKill append value 100 + # データが入ってない場合 -> 80 warp_slash execute unless data storage asset:temp AV.SKill[0] run data modify storage asset:temp AV.SKill append value 80 diff --git a/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/3_0_triple_slash/end.mcfunction b/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/3_0_triple_slash/end.mcfunction index 8637e778d0..22b5f56c60 100644 --- a/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/3_0_triple_slash/end.mcfunction +++ b/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/3_0_triple_slash/end.mcfunction @@ -25,6 +25,10 @@ data modify storage asset:temp AV.Temp set value [60,62,63] execute if entity @p[tag=!PlayerShouldInvulnerable,distance=5..25] run data modify storage asset:temp AV.SKill append from storage asset:temp AV.Temp[] +# 上位スキル + execute if entity @p[tag=!PlayerShouldInvulnerable,distance=..25] run data modify storage asset:temp AV.SKill append value 90 + execute if entity @p[tag=!PlayerShouldInvulnerable,distance=..25] run data modify storage asset:temp AV.SKill append value 100 + # データが入ってない場合 -> 80 warp_slash execute unless data storage asset:temp AV.SKill[0] run data modify storage asset:temp AV.SKill append value 80 diff --git a/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/4_0_naginagi/end.mcfunction b/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/4_0_naginagi/end.mcfunction index 98d9e8d1bc..ef3eed5bb8 100644 --- a/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/4_0_naginagi/end.mcfunction +++ b/Asset/data/asset/functions/mob/0391.axia_first/ai/animation/4_0_naginagi/end.mcfunction @@ -25,6 +25,10 @@ data modify storage asset:temp AV.Temp set value [60,62,63] execute if entity @p[tag=!PlayerShouldInvulnerable,distance=5..25] run data modify storage asset:temp AV.SKill append from storage asset:temp AV.Temp[] +# 上位スキル + execute if entity @p[tag=!PlayerShouldInvulnerable,distance=..25] run data modify storage asset:temp AV.SKill append value 90 + execute if entity @p[tag=!PlayerShouldInvulnerable,distance=..25] run data modify storage asset:temp AV.SKill append value 100 + # データが入ってない場合 -> 80 warp_slash execute unless data storage asset:temp AV.SKill[0] run data modify storage asset:temp AV.SKill append value 80