diff --git a/Asset/data/asset/functions/mob/0391.axia_first/ai/projectile/zangekihou/1.start.mcfunction b/Asset/data/asset/functions/mob/0391.axia_first/ai/projectile/zangekihou/1.start.mcfunction index 1596415d11..c7d34c7766 100644 --- a/Asset/data/asset/functions/mob/0391.axia_first/ai/projectile/zangekihou/1.start.mcfunction +++ b/Asset/data/asset/functions/mob/0391.axia_first/ai/projectile/zangekihou/1.start.mcfunction @@ -19,3 +19,12 @@ # ダメージ判定 function asset:mob/0391.axia_first/ai/projectile/zangekihou/4.damage + +# サウンド + playsound entity.warden.sonic_boom hostile @a[distance=..32] ~ ~ ~ 2 1.5 0 + playsound block.end_portal.spawn hostile @a[distance=..32] ~ ~ ~ 0.25 2 0.0 + playsound block.respawn_anchor.deplete hostile @a[distance=..32] ~ ~ ~ 2 2 0.0 + playsound block.respawn_anchor.deplete hostile @a[distance=..32] ~ ~ ~ 2 1.95 0.0 + playsound entity.breeze.shoot hostile @a[distance=..32] ~ ~ ~ 2 0.7 0.0 + playsound entity.breeze.shoot hostile @a[distance=..32] ~ ~ ~ 2 0.69 0.0 + playsound entity.breeze.shoot hostile @a[distance=..32] ~ ~ ~ 2 0.68 0.0