void DiscordSocket_Initalized ( DiscordClient client )
{
Puts( " Client Initalized!" ) ;
}
Called when the client is created, and the plugin can use it.
No return behavior.
DiscordSocket_HeartbeatSent
void DiscordSocket_HeartbeatSent ( )
{
Puts( " Heartbeat sent to discord!" ) ;
}
Called when a packet was sent to discord to keep up the connection.
No return behavior.
DiscordSocket_WebSocketOpened
void DiscordSocket_WebSocketOpened ( )
{
Puts( " WebSocket Opened!" ) ;
}
Called when the discord socket connects.
No return behavior.
DiscordSocket_WebSocketClosed
void DiscordSocket_WebSocketClosed ( string reason , int code , bool clean )
{
Puts( " WebSocket closed!" ) ;
}
Called when the web socket is closed for any reason.
No return behavior.
DiscordSocket_WebSocketErrored
void DiscordSocket_WebSocketErrored ( Exception exception , string message )
{
Puts( $" WebSocket errored:. " ) ;
}
Called when the web socket errors.
No return behavior.
void Discord_Ready ( Ready ready )
{
Puts( " Discord is ready!" ) ;
}
Called when discord is ready, and has started sending data.
void Discord_Resumed ( Resumed resumed )
{
Puts( " Discord Connection Resumed!" ) ;
}
Called when the discord connection has been resumed.
void Discord_ChannelCreated ( Channel channel )
{
Puts( " Discord Channel Created" ) ;
}
Called when a channel has been created.
void Discord_ChannelUpdate ( Channel updatedChannel , Channel oldChannel )
{
Puts( " Discord Channel Updated" ) ;
}
Called when a channel has been updated.
void Discord_ChannelDelete ( Channel channel )
{
Puts( " Discord Channel Deleted!" ) ;
}
Called when a discord channel has been deleted.
Discord_ChannelPinsUpdate
void Discord_ChannelPinsUpdate ( ChannelPinsUpdate update )
{
Puts( " The pins on a channel have been updated!" ) ;
}
Called when the pins on a channel have been updated.
void Discord_GuildCreate ( Guild guild )
{
Puts( " A guild has been created!" ) ;
}
Called when a new guild is created.
This is not currently set up correctly.
void Discord_GuildUpdate ( Guild guild )
{
Puts( " A guild has been updated!" ) ;
}
Called when a guild has been updated.
void Discord_GuildDelete ( Guild guild )
{
Puts( " A guild has been deleted!" ) ;
}
Called when a guild is deleted.
void Discord_GuildBanAdd ( User user )
{
Puts( " A user has been banned!" ) ;
}
Called when a user is banned.
void Discord_GuildBanRemove ( User user )
{
Puts( " A user has been unbanned!" ) ;
}
Called when a user is unbanned.
Discord_GuildEmojisUpdate
void Discord_GuildEmojisUpdate ( GuildEmojisUpdate update )
{
Puts( " The emoji's have been updated!" ) ;
}
Called when the emoji's in a guild have been updated.
Discord_GuildIntergrationsUpdate
void Discord_GuildIntergrationsUpdate ( GuildIntergrationsUpdate update )
{
Puts( " Guild Intergrations Updated!" ) ;
}
Called when the intergrations in a guild have been updated?
void Discord_MemberAdded ( GuildMember member )
{
Puts( " A user has been added to the server!" ) ;
}
Called when a user joins the discord server.
void Discord_MemberRemoved ( GuildMember member )
{
Puts( " A user has been removed from the server!" ) ;
}
Called when a user is removed from the server.
Discord_GuildMemberUpdate
void Discord_GuildMemberUpdate ( GuildMemberUpdate update , GuildMember oldMember )
{
Puts( " A guild member has been updated!" ) ;
}
Called when a guild member is updated.
Discord_GuildMembersChunk
void Discord_GuildMembersChunk ( GuildMembersChunk chunk )
{
Puts( " A guild members chunk has been recieved!" )
}
Called in response to a 'Gateway Request Guild Members'.
void Discord_GuildRoleCreate ( Role role )
{
Puts( " A new role has been created!" ) ;
}
Called when a new role is created
void Discord_GuildRoleUpdate ( Role newRole , Role oldRole )
{
Puts( " A role has been updated!" ) ;
}
Called when a role is updated.
void Discord_GuildRoleDelete ( Role role )
{
Puts( " A role has been deleted!" ) ;
}
Called when a role is deleted.
void Discord_MessageCreate ( Message message )
{
Puts( " A new message has been created!" ) ;
}
Called when a new message is created.
void Discord_MessageUpdate ( Message message )
{
Puts( " A message has been updated!" ) ;
}
Called when a message is updated.
void Discord_MessageDelete ( MessageDelete message )
{
Puts( " A message has been deleted!" ) ;
}
Called when a message is deleted.
Discord_MessageDeleteBulk
void Discord_MessageDeleteBulk ( MessageDeleteBulk bulk )
{
Puts( " A bulk of messages have been deleted!" ) ;
}
Called when a bulk set of messages have been deleted.
Discord_MessageReactionAdd
void Discord_MessageReactionAdd ( MessageReactionUpdate update )
{
Puts( " A reaction has been added to a message!" ) ;
}
Called when a reaction is added to a message.
Discord_MessageReactionRemove
void Discord_MessageReactionRemove ( MessageReactionUpdate update )
{
Puts( " A reaction has been removed from a message!" ) ;
}
Called when a reaction is removed from a message.
Discord_ReactionRemoveAll
void Discord_MessageReactionRemoveAll ( MessageReactionRemoveAll reactions )
{
Puts( " All reactions have been removed from a message!" ) ;
}
Called when all reactions are removed from a message.
void Discord_PresenceUpdate ( PResenceUpdate update )
{
Puts( " Someone's presence has been updated!" ) ;
}
Called when a user's presence is updated.
void Discord_TypingStart ( TypingStart start )
{
Puts( " Someone has started typing!" ) ;
}
Called when someone starts typing.
void Discord_UserUpdate ( User user )
{
Puts( " A user has been updated!" ) ;
}
Called when a user is updated.
void Discord_VoiceStateUpdate ( VoiceState state )
{
Puts( " A users voice state has been updated!" ) ;
}
Called when a user's voice state is updated.
Discord_VoiceServerUpdate
void Discord_VoiceServerUpdate ( VoiceServerUpdate update )
{
Puts( " The voice server has been updated!" ) ;
}
Called when the voice server is updated.
void Discord_WebhooksUpdate ( WebhooksUpdate webhooks )
{
Puts( " The webhooks have been updated!" ) ;
}
Called when the webhooks are updated.
void Discord_UnhandledEvent ( JObject messageObject )
{
Puts( " An unhandlded event has occured!" ) ;
}
Called when an event that is not handlded by the extension was raised
Please create an issue on the GitHub if this error ever occurs