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In ClientCast, line 105; stopping the ReplicationConnection is delayed by 1 second.
If you implement a cooldown/swing duration of less than 1 second, then the caster can be started again before the old one is stopped.
This means the old connections are never broken because of a condition which checks if the connection is still the same, which is not met because the cast is started again.
The text was updated successfully, but these errors were encountered:
In ClientCast, line 105; stopping the ReplicationConnection is delayed by 1 second.
If you implement a cooldown/swing duration of less than 1 second, then the caster can be started again before the old one is stopped.
This means the old connections are never broken because of a condition which checks if the connection is still the same, which is not met because the cast is started again.
The text was updated successfully, but these errors were encountered: