-
-
Notifications
You must be signed in to change notification settings - Fork 369
/
changelog.html
2487 lines (2419 loc) · 104 KB
/
changelog.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Sandboxels Changelog</title>
<meta name="description" content="Latest updates to the free falling-sand browser game.">
<meta name="keywords" content="falling sand, elements, pixel art, simulator, powder">
<meta name="author" content="R74n">
<meta name="copyright" content="R74n">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="robots" content="all">
<!--Favicons-->
<link rel="apple-touch-icon" sizes="180x180" href="icons/apple-touch-icon.png?v=2">
<link rel="icon" type="image/png" sizes="32x32" href="icons/favicon-32x32.png?v=2">
<link rel="icon" type="image/png" sizes="16x16" href="icons/favicon-16x16.png?v=2">
<link rel="manifest" href="manifest.json">
<link rel="mask-icon" href="icons/safari-pinned-tab.svg?v=2" color="#2167ff">
<link rel="shortcut icon" href="icons/favicon.ico?v=2">
<meta name="msapplication-TileColor" content="#e6d577">
<meta name="theme-color" content="#000000">
<!--OpenGraph-->
<meta property="og:locale" content="en_US">
<meta property="og:type" content="website">
<meta property="og:title" content="Sandboxels Changelog">
<meta property="og:description" content="Latest updates to the free falling-sand browser game.">
<meta property="og:url" content="https://sandboxels.r74n.com">
<meta property="og:site_name" content="Sandboxels">
<meta property="og:image" content="https://sandboxels.r74n.com/icons/wallpaper.png">
<meta property="og:image:width" content="1980">
<meta property="og:image:height" content="971">
<meta property="og:image:type" content="image/png">
<meta property="og:image:alt" content="A rainforest made in Sandboxels">
<!--Twitter-->
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:description" content="Latest updates to the free falling-sand browser game.">
<meta name="twitter:title" content="Sandboxels Changelog">
<meta name="twitter:site:id" content="1436857621827530753">
<meta name="twitter:image" content="https://sandboxels.r74n.com/icons/card.png">
<meta name="twitter:image:alt" content="A rainforest made in Sandboxels">
<meta name="twitter:creator:id" content="1436857621827530753">
<link rel="stylesheet" type="text/css" href="style.css?nocache=3">
<style>
/* on mobile, make h1 fit on one line */
@media only screen and (max-width: 800px) {
h1 {
font-size: 1em;
}
}
#changelog {
font-family: Arial, Helvetica, sans-serif
}
h2 {
margin-bottom: 5px;
display: inline-block;
}
ul {
margin: 0;
padding: 0;
list-style-type: none;
}
li {
margin-left: 20px;
margin-top: 0;
margin-bottom: 0;
padding: 0;
}
li.ad::before {
content: "+";
color: #00ff00;
}
li.ch::before {
content: "~";
color: #ffff00;
}
li.rm::before {
content: "-";
color: #ff0000;
}
li.update-section {
font-size: 1.25em;
margin-left: 10px;
}
#intro {
font-family: Arial, Helvetica, sans-serif;
}
.indent {
display: inline-block;
width: 1em;
}
</style>
</head>
<body>
<h1><a href="https://sandboxels.R74n.com" class="backbutton"><</a> Sandboxels Changelog</h1>
</ul>
<div id="changelog">
<div id="intro">
<p>Below are all of the updates to Sandboxels.</p>
<p>Suggest new additions on our <strong><a href="https://sandboxels.r74n.com/feedback" target="_blank">Feedback Form</a></strong>.</p>
<p>Join our <strong><a href="https://link.r74n.com/discord" target="_blank">Discord</a></strong> or our free <a href="https://news.r74n.com/subscribe">Newsletter</a> to be notified when new updates drop.</p>
<p>The original <a href="https://sandboxels.r74n.com/changelog.txt">plain text version</a> of this is still maintained.</p>
</div>
<h2 id="1.10.1">[Version 1.10.1 - October 5, 2024 - Creepy Crawlies]</h2>
<ul>
<li>[Crawly]</li>
<li>+ Spider, will climb and create Webs</li>
<li>+ Web (Hidden), will trap bugs</li>
<li>+ Ants can climb walls</li>
<li>[Creepy]</li>
<li>+ Soul (Hidden), from Humans</li>
<li>+ Ectoplasm (Hidden)</li>
<li>+ Tombstone, spawns Souls</li>
<li>~ Note: Soul features will move to the souls.js mod after October</li>
<li>+ Candy is candy corn-colored</li>
<li>+ Humans will wear orange shirts on Halloween</li>
<li>[Changes]</li>
<li>+ Fire can heat existing pixels when placed over them</li>
<li>+ Wet Sand and Mud release Steam when heated</li>
<li>+ Smashing Clouds can release their Water</li>
<li>+ Water will create Bubbles before boiling</li>
<li>+ Dirty Water can be purified before boiling</li>
<li>+ Panicking humans will cause others to panic</li>
<li>+ Rice can be fermented</li>
<li>+ Rats can eat Vines</li>
<li>+ Bleach kills Algae</li>
<li>+ Salt slowly dissolves in Bleach</li>
<li>+ Bleach destroys Ink and Dye</li>
<li>+ Bleach stains Porcelain Shards brown</li>
<li>+ Caramel dissolves in Vinegar</li>
<li>+ Image tool set to Paint will recolor pixels</li>
<li>+ Midas Touch converts hot liquids to Molten Gold</li>
<li>~ Thermite can no longer form Slag</li>
<li>~ Milk boils more realistically</li>
<li>~ Increased minimum temperature for Meat to make Grease</li>
<li>~ Blaster explodes into less Plasma</li>
<li>~ Moved Hive to after Bee when unhidden</li>
<li>+ Rust alias 'Iron Oxide'</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Mix with Replace Mode deletes pixels</li>
<li>~ Fixed: Cannot Erase lines on mobile</li>
<li>~ Fixed: Heat glow appears in inappropriate views</li>
<li>~ Fixed: Void can be dragged</li>
<li>~ Fixed: Oxidized Copper can't sink in liquids</li>
<li>~ Fixed: Pressure Plate doesn't conduct Heat or sink</li>
<li>~ Fixed: Fire created by molten pixels isn't hot enough</li>
<li>~ Fixed: Mods added with backslash can't be removed</li>
<li>~ Fixed: Single Sponge pixels have NaN moisture</li>
<li>~ Fixed: Non-string hoverStat values crash simulation</li>
<li>~ Fixed: Crash when pixel changes state into a customColor element</li>
<li>[Technical]</li>
<li>+ URL parameter ?holiday=false disables holiday events</li>
<li>+ Pressure Plate 'min' attribute for minimum density</li>
<li>+ 'onStateHigh' and 'onStateLow' element properties</li>
<li>+ 'buttonGlow' element property</li>
<li>+ Saves with abnormally large canvases display a warning</li>
<li>+ createPixel and changePixel functions accept null values</li>
<li>~ Corn updated to use 'onStateHigh' property</li>
<li>~ Pixel 'glow' attribute can be false to override default</li>
<li>~ Pixel 'glow' attribute is removed when pixel changes</li>
<li>~ Random element is no longer hard-coded</li>
</ul>
<h2 id="1.10">[Version 1.10 - August 2, 2024 - Return of the Sand]</h2>
<ul>
<li>+ Rice</li>
<li>+ Galvanized Steel (Hidden)</li>
<li>+ Midas Touch</li>
<li>+ Limitless Mode setting to remove pixel and cursor size limits</li>
<li>+ Wide canvas size setting</li>
<li>+ Czech language</li>
<li>+ Liquid Ozone (Hidden)</li>
<li>[Rendering]</li>
<li>~ Improved cursor smoothness, at up to 60 FPS</li>
<li>+ Shift+C to screenshot without background</li>
<li>+ Aurora Borealis and other Flash effects fade out over time</li>
<li>+ Fire has a gradient effect</li>
<li>+ Metals, Charcoal, and more glow when hot</li>
<li>+ Wood chars as it gets hot</li>
<li>+ Embers get more intense over time</li>
<li>+ Fireflies, Blasters, and Fireballs glow</li>
<li>+ Fancy Textures setting is now "Fancy Pixels"</li>
<li>+ Fancy Pixels setting toggles per-element rendering effects</li>
<li>[Sponge Rework]</li>
<li>+ Sponges and Cloth keep track of moisture</li>
<li>+ Moisture can be released by smashing or boiling</li>
<li>+ Sponge becomes darker as it absorbs Water</li>
<li>+ Dust prevents Sponge from absorbing liquids</li>
<li>[Ray Changes]</li>
<li>+ Rays spawn particles when hitting border</li>
<li>+ Rays delete from top to bottom</li>
<li>~ Freeze Ray has a lighter color</li>
<li>[Fuse Changes]</li>
<li>+ Fuse won't emit any smoke when burning</li>
<li>+ Fuse can carry electricity</li>
<li>+ Fuse won't conduct into E-cloners or Sensors</li>
<li>+ These new mechanics can create simple toggle switches or logic gates</li>
<li>+ Sensors ignore Flash</li>
<li>+ Sensors are immune to Acid</li>
<li>~ Moved Fuse to Machines</li>
<li>[Ocean Changes]</li>
<li>+ Foam generates on sandy Salt Water shores</li>
<li>+ Foam generates when Salt Water wets Sand</li>
<li>+ Algae and Dead Bugs can Foam up Water</li>
<li>+ Nitrogen can encourage Algae growth</li>
<li>+ Fish and Humans can make air Bubbles in Water</li>
<li>[Other Changes]</li>
<li>+ Extinguishing elements can be drawn over burning pixels</li>
<li>+ Steel texture</li>
<li>~ Void deletes pixels instantly regardless of hardness</li>
<li>~ Pipes are indestructible</li>
<li>+ Superconductivity in Aluminum, Gallium, Lead, Mercury, Tin, Tungsten, Uranium, Zinc</li>
<li>+ Charcoal neutralizes Poison</li>
<li>+ Silver control rod reaction produces Radiation</li>
<li>+ Antimatter reacts with Proton, Neutron, and Electric</li>
<li>~ Diamonds only evaporate if Oxygen or Fire is present</li>
<li>~ Recolored Hydrogen flame</li>
<li>+ Molten Salt can explode on contact with Water</li>
<li>+ Hot Wax can explode on contact with Water</li>
<li>~ Unhid Borax</li>
<li>+ Ruins can be damaged by Fire, Smoke, Dirty Water, and Humans</li>
<li>~ Ruins can't be dragged</li>
<li>~ Dust from Ruins is more grainy</li>
<li>+ Paper breaks into Confetti</li>
<li>+ Paper can turn Oxygen into Fragrance</li>
<li>+ Lamp Oil freezes into Wax</li>
<li>+ Gunpowder recipe</li>
<li>~ Dynamite is slightly stronger than TNT</li>
<li>+ Bleach stains Porcelain</li>
<li>+ Rad Steam, Glass, and Shards dirty Water</li>
<li>~ Humans spawn with their full bodies immediately</li>
<li>+ Fish die slowly in Pool Water or Vinegar</li>
<li>+ Worms decompose Feathers</li>
<li>+ Birds rarely drop Feathers</li>
<li>+ Birds eat Stink Bugs</li>
<li>+ Stink Bugs eat Beans</li>
<li>~ Frogs cook into accurate color</li>
<li>+ Hives will break into some Wax</li>
<li>+ Bees give Humans rashes</li>
<li>+ Ant Farm world gen type</li>
<li>+ Grass is killed by Baking Soda</li>
<li>+ Lichen are killed by Stench and Smog</li>
<li>+ Poison can be filtered by Charcoal and Gravel</li>
<li>+ Vinegar can cure Meat</li>
<li>+ Tea can mix with Nut Milk</li>
<li>+ Coffee and Tea can mix with Milk variants</li>
<li>+ Nut Milk can be radiated</li>
<li>+ Mayo can be made from Grease or Nut Oil</li>
<li>+ Sodium, Potassium, and Calcium react with Nut Milk</li>
<li>+ Iron can be rusted by Coffee, Tea, Broth, and Juice</li>
<li>+ Coffee kills Snails and Slugs</li>
<li>+ Soda made from Juice has unique color</li>
<li>+ Udder produces more Milk when smashed</li>
<li>+ Hair can get dandruff if too oily</li>
<li>+ Skin will grow Hair when cold</li>
<li>+ Lead can infect Blood</li>
<li>+ Epsom Salt can cure Infection and kill Mushroom Spores</li>
<li>+ Fallout makes Meat rot</li>
<li>~ Seeds element changes immediately</li>
<li>+ Bless can heal Glass and Clay Shards</li>
<li>+ Bless and Glue can heal Ruins</li>
<li>+ Bless turns Gunpowder to Charcoal</li>
<li>+ Bless removes Warp</li>
<li>+ Rainbow can take over Static</li>
<li>+ Ink and Art can be drawn over Paper</li>
<li>+ Strange Matter explodes when entering Void</li>
<li>+ Malware can be made from Electric + Virus</li>
<li>+ Snake kills Rats, Birds, and Eggs</li>
<li>~ Earthquakes and Tsunamis have a maximum magnitude</li>
<li>~ Recolored Fallout</li>
<li>~ Updated Hydrogen and Helium shock colors</li>
<li>~ E-wall displays with a hyphen</li>
<li>~ Decreased Spray Paint density</li>
<li>+ Borax alias 'Sodium Borate'</li>
<li>~ Buttons are spaced more evenly, and more GUI changes</li>
<li>~ Cooldowns don't apply when paused</li>
<li>+ Save slot overwriting popup</li>
<li>~ Save slot overwriting warning is red</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Shift button doesn't appear on some iPads</li>
<li>~ Fixed: Gaps when using tools, like Erase or Paint</li>
<li>~ Fixed: Erase tool cannot make lines with Shift</li>
<li>~ Fixed: Cursor is slow when on low TPS</li>
<li>~ Fixed: Jittering gas colors</li>
<li>~ Fixed: Smoke from Cold Fire is hot</li>
<li>~ Fixed: Replace Mode can override pixel limit</li>
<li>~ Fixed: Yolk and Cream fail to make Eggnog</li>
<li>~ Fixed: Some fireflies spawn with yellow color already</li>
<li>~ Fixed: Using Antibomb on a Tsunami creates Unknown</li>
<li>~ Fixed: Color Sand, Stained Glass, Rainbow, Static, and Border don't color when paused</li>
<li>~ Fixed: Rainbow doesn't conduct heat</li>
<li>~ Fixed: Some placed elements are not affected by custom air temperature</li>
<li>~ Fixed: Some placed elements color wrong if changing state with custom air temperature</li>
<li>~ Fixed: Custom-color elements take color from previously placed random-color element</li>
<li>~ Fixed: Mobile Shift button can become desynchronized</li>
<li>~ Fixed: Shocker and Tesla Coil shock themselves</li>
<li>~ Fixed: Shocking Nitro causes ghost pixels</li>
<li>[Technical]</li>
<li>~ Rendering was overhauled, which could cause some mods to break</li>
<li>+ See 1.10example.js for all new rendering/modding features</li>
<li> + Moddable views</li>
<li> + Moddable and overridable keybinds</li>
<li> + Canvas layer rendering system</li>
<li> + Functions runEveryTick, runPerPixel, renderEachPixel, renderPrePixel, renderPostPixel</li>
<li> + 'renderer' element property</li>
<li>+ 'onPlace', 'onDelete', 'onChange', 'onBreak' element property</li>
<li>+ 'alpha' element and pixel property, for opacity (0-1)</li>
<li>+ 'glow' pixel property (true/false)</li>
<li>+ 'superconductAt' element property (Celsius)</li>
<li>~ Background color is no longer drawn to canvas</li>
<li>~ Optimized MOLTEN behavior</li>
<li>+ Unknown pixels show invalid element when hovered over</li>
<li>+ Invisible ghost pixels should be automatically removed</li>
<li>~ Pixels created after passing pixel limit will be removed next frame</li>
<li>- Removed Wide beta keybind</li>
<h2 id="1.9.5">[Version 1.9.5 - May 15, 2024 - Update of the Summer]</h2>
<ul>
<li>+ Mixer</li>
<li>+ Grinder</li>
<li>+ Kelp</li>
<li>+ Freeze Ray</li>
<li>+ Cloth, made from glueing Feathers</li>
<li>+ Aurora Borealis, when Protons excite Oxygen high up</li>
<li>[Quality of Life]</li>
<li>+ Mobile Shift button</li>
<li> + Intensified tools and line drawing on mobile</li>
<li>+ Canvas Size setting</li>
<li>+ Lookup tool can have a bigger radius</li>
<li>[Changes]</li>
<li>+ Tornado Fire, Sand, and Water variant</li>
<li>+ Tornaodes, Earthquakes, and Tsunamis can merge</li>
<li>~ Tsunamis no longer clone molten and other dense liquids</li>
<li>+ Sand and Ash in Tornadoes create Cloud variants</li>
<li>+ Tornadoes are immune to explosions</li>
<li>+ Disasters are immune to Acid</li>
<li>+ Bless can remove disasters</li>
<li>+ Bless turns Rotten Cheese to a blue variant</li>
<li>+ Pipes retain color in saves</li>
<li>+ Silver absorbs Neutrons (Nuclear control rods)</li>
<li>~ Room Temp tool now uses air temperature in Settings</li>
<li>~ Unhid Lattice</li>
<li>~ Oil burns slower</li>
<li>+ Rocks will trample Grass</li>
<li>+ Glue can convert Cellulose to Paper</li>
<li>+ Fleas will eat Plant</li>
<li>+ Salt powder slowly kills Plant</li>
<li>+ Alcohol Gas ignites at high temperatures</li>
<li>+ Liquid Light is immune to Acid</li>
<li>+ Cement neutralizes Acid</li>
<li>~ Gallium reaction breaks down some Aluminum again</li>
<li>+ Charcoal breaks down at extreme temperatures</li>
<li>~ Hydrogen reaction now depletes Sulfur</li>
<li>~ Water reaction now depletes Caramel</li>
<li>+ Juice Ice breaks into Slush</li>
<li>+ Ink mixes with Dye</li>
<li>+ Sugar dissolves in Juice</li>
<li>+ Fruit Milk dissolves in Tea</li>
<li>+ Nut Milk can wet soil</li>
<li>+ Humans burn on the Sun</li>
<li>+ Humans steal Diamonds</li>
<li>+ Bees and Cyanide irritate Skin</li>
<li>+ Mycelium breaks down dead matter</li>
<li>+ Mycelium and Hyphae will rot Meat</li>
<li>+ Rats eat Cured Meat</li>
<li>+ Ketchup-Baking Soda reaction is more fizzy</li>
<li>~ Snails turn to Limestone instead of Quicklime</li>
<li>+ Slaked Lime-Seltzer reaction</li>
<li>+ Limestone-Acid reaction creates byproducts</li>
<li>~ Cooled Quicklime forms a Limestone layer</li>
<li>~ Quicklime-Water reaction produces more heat</li>
<li>~ Lowered Quicklime melting point</li>
<li>+ Hot Quicklime produces Flash</li>
<li>~ Potassium-Chlorine reaction produces Fire</li>
<li>+ Potassium Salt reacts with hot Sodium</li>
<li>+ Potassium Gas (Hidden)</li>
<li>+ Bless cleans stains left by reactions</li>
<li>+ Bless cures Meat</li>
<li>+ Bless removes Dust and Grease</li>
<li>~ Improved Dead Plant coalification</li>
<li>~ Rockets no longer expel Cloners</li>
<li>+ Lattice reacts with Cold Fire</li>
<li>+ Gray Goo can melt</li>
<li>+ Virus is killed by Liquid Light</li>
<li>+ Static mouseover effect</li>
<li>+ Static breaks into Malware</li>
<li>~ Moved Ball to Special</li>
<li>~ Moved Pop when unhidden</li>
<li>~ Border element button shows stripes</li>
<li>~ Recolored Glitter</li>
<li>~ Recolored fermented Grape</li>
<li>~ Hid Clone Powder</li>
<li>+ Potassium Salt alias 'Potassium Chloride'</li>
<li>~ Tweaked electricity for low-conductivity elements</li>
<li>~ Updated Settings menu</li>
<li>+ Maximum pixel count, with red indicator</li>
<li>~ Optimized very large explosions</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Gaps when drawing fast on mobile</li>
<li>~ Fixed: Middle clicking empty space causes freeze</li>
<li>~ Fixed: Bless and Rock Wall can't be drawn in a line</li>
<li>~ Fixed: Gapes when drawing Bless and Rock Wall fast</li>
<li>~ Fixed: Bless and Rock Wall don't display info</li>
<li>~ Fixed: Bless and Rock can't use Replace Mode</li>
<li>~ Fixed: Brown Dwarf Suns can emit Light when eclipsed</li>
<li>~ Fixed: Language selector doesn't update on refresh</li>
<li>~ Fixed: Mouse size continues increasing past max size</li>
<li>~ Fixed: Uncharge tool doesn't put out LEDs</li>
<li>~ Fixed: Water extinguishes Greek Fire and Firework over and over</li>
<li>~ Fixed: Dragging at tick 0 freezes pixels in place</li>
<li>~ Fixed: Evergreen info page displays NaN</li>
<li>~ Fixed: Spawned Molten Magnesium behaves strange when heated</li>
<li>~ Fixed: Copper Sulfate freezing point is too low</li>
<li>~ Fixed: Stained Glass doesn't retain color when exploded</li>
<li>~ Fixed: Stained Glass placed at tick 0 doesn't retain color</li>
<li>~ Fixed: Antimatter and Antimatter Bomb trigger each other</li>
<li>~ Fixed: Strange Matter destroys Cloners</li>
<li>~ Fixed: Nothing can clone Wire</li>
<li>~ Fixed: TPS prompt displays error after canceling</li>
<li>~ Fixed: Decimal coordinates when resetting with odd canvas size</li>
<li>~ Fixed: No double state change when spawning at high airTemp</li>
<li>~ Fixed: Pixels retain clone property when changed</li>
<li>~ Fixed: Crash when mod deletes Sand</li>
<li>~ Fixed: Elements with single-color arrays have black buttons</li>
<li>~ Fixed: 'perTick' error when loading page</li>
<li>~ Fixed: 'fillStyle' error when loading page</li>
<li>[Technical]</li>
<li>+ Behavior grids bigger than 3x3 are centered</li>
<li>+ Behavior grids can be smaller than 3x3</li>
<li>+ Moddable behavior rules</li>
<li>~ Behavior rules are stored in new behaviorRules object</li>
<li>+ SM (Smash) behavior rule</li>
<li>+ MX (Mix) behavior rule (MX:true to mix solids)</li>
<li>+ CC (Change Color) can now take a target, e.g. CC:sand>#00ffff</li>
<li>~ CC (Change Color) no longer applies grain</li>
<li>+ EX (Explode) follows element 'ignore' property</li>
<li>~ Placed Paint and Shock tools are removed by Unpaint and Uncharge</li>
</ul>
<h2 id="1.9.4.1">[Version 1.9.4.1 - April 8, 2024 - Eclipse Special]</h2>
<ul>
<li>+ Attempting to place Rock Wall on top of Sun begins a solar eclipse</li>
<li>+ Sun can draw over Light pixels</li>
</ul>
<h2 id="1.9.4">[Version 1.9.4 - March 17, 2024 - Natural Disasters]</h2>
<ul>
<li>+ Tornado</li>
<li>+ Earthquake</li>
<li>+ Tsunami</li>
<li>+ Blaster</li>
<li>+ Sandstorm (Hidden)</li>
<li>[Changes]</li>
<li>+ Scrolling resizes in correct direction on Windows</li>
<li>+ Invert Scroll setting</li>
<li>~ Humans no longer trample Grass</li>
<li>~ Milk no longer turns to Yogurt when heated</li>
<li>+ Milk turns to Yogurt in Primordial Soup</li>
<li>+ Cells can ferment Milk into Yogurt</li>
<li>+ Cells boil and freeze into some Sugar</li>
<li>+ Cheese can be made from Nut Milk</li>
<li>+ Hives show Bee count when hovered</li>
<li>+ Flies, Fireflies, and Rats get trapped in Glue</li>
<li>+ Worms can compost Charcoal and Straw</li>
<li>+ Snails eat Pickles and Grapes</li>
<li>+ Slugs eat Grapes</li>
<li>+ Evergreen trees drop Pinecones when burned</li>
<li>~ Pinecones can withstand high temperatures</li>
<li>+ Wheat dries and freezes into Straw</li>
<li>+ Straw breaks into Flour</li>
<li>+ Potato can be deep-fried</li>
<li>+ Water can explode in hot Nut Oil</li>
<li>+ Soda can disolve Eggs</li>
<li>+ Yeast ferments Mashed Potato</li>
<li>+ Potatoes can charge Zinc or Copper</li>
<li>+ Batteries explode when melted</li>
<li>+ Ammonia can spawn Algae in Water</li>
<li>+ Broth can extinguish small fires</li>
<li>+ Salt slowly dissolves in Caramel</li>
<li>+ Ketchup and Baking Soda reaction</li>
<li>+ Acid kills Plant and Tree Branch before dissolving it</li>
<li>+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms</li>
<li>+ Caustic Potash and Acid reaction</li>
<li>+ Nickel can resist Acid</li>
<li>+ Aluminum breaks into Metal Scrap</li>
<li>+ Thermite can be made from Metal Scrap</li>
<li>+ Gallium stains solids</li>
<li>+ Gold can alloy with AlGa</li>
<li>+ Electrum breaks into Gold Coins</li>
<li>+ Electrolysis on Salt Water produces Chlorine</li>
<li>+ Alcohol can purify Infection</li>
<li>+ Vaccine and Antibody can cure Rotten Meat and Cheese</li>
<li>+ Soap releases Fragrance when burned</li>
<li>+ Soap can be made from Milk</li>
<li>+ Paper is yellowed by Light and Oxygen</li>
<li>+ Plant is yellowed by Chlorine</li>
<li>+ Skin is darkened and reddened by Light</li>
<li>+ Skin will rash when exposed to irritants</li>
<li>+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework</li>
<li>+ Positrons react violently with Electric</li>
<li>+ Light can kill Plague and Virus</li>
<li>~ Virus no longer eats Light or Loopy</li>
<li>~ Loopy ignores Cloners</li>
<li>~ Cancer is killed by Radiation faster</li>
<li>+ Cancer can be killed by Laser</li>
<li>~ Diamond is no longer indestructible, but still very strong</li>
<li>~ Diamonds will no longer form if Charcoal is too hot</li>
<li>~ Moved Bubble to Gases</li>
<li>+ Bubbles pop when cooled or heated</li>
<li>~ Tweaked Bleach and Vinegar reaction</li>
<li>~ Randomized Egg hatching rate</li>
<li>~ Cacti no longer grow arms at their base</li>
<li>+ Bamboo burns into Embers</li>
<li>+ Malware can hijack Loopy</li>
<li>+ Malware can misalign Lattice</li>
<li>+ Malware can break down Border</li>
<li>+ Rainbow breaks into Static</li>
<li>+ Bless revives Tree Branches from Saplings</li>
<li>+ Bless purifies Pilk</li>
<li>+ Bless removes Color Smoke and Spray Paint</li>
<li>+ Packed Snow breaks into Snow</li>
<li>+ Water can put out Antifire</li>
<li>~ Antifire ignores air density</li>
<li>~ Holding Shift can force mix dense ingredients into Batter</li>
<li>~ Gave unique colors to Supernova, NExplosion, and Pop</li>
<li>~ Recolored Molten Potassium and Molten Magnesium</li>
<li>~ Tweaked charged Hydrogen and Helium colors</li>
<li>~ Moved Ball to Special (For real this time)</li>
<li>~ Moved Perfume to Liquids</li>
<li>~ Moved Amber to Solids</li>
<li>~ Save names are truncated in save menu</li>
<li>+ Humans always save skin and shirt color in saves</li>
<li>+ Shift can be held when pressing -/+ buttons</li>
<li>+ Unpaint tool downgrades colorful element variants</li>
<li>+ Earthquakes and Tornadoes in random events</li>
<li>+ Magma alias 'Lava'</li>
<li>- Removed Smooth View (Try moreViews.js!)</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Evergreen and Lattice can be dragged</li>
<li>~ Fixed: Cellulose isn't considered a liquid</li>
<li>~ Fixed: Cellulose density too low</li>
<li>~ Fixed: Ketchup could result from recipes with Butter</li>
<li>~ Fixed: Accented element names capitalize incorrectly</li>
<li>~ Fixed: Virus can destroy invincible pixels</li>
<li>~ Fixed: E-cloner doesn't copy temperature</li>
<li>~ Fixed: Middle click begins scrolling on Windows</li>
<li>~ Fixed: Swapping to secondary element doesn't focus category</li>
<li>~ Fixed: Alcohol Gas has 110% flammability</li>
<li>~ Fixed: Acid Gas can destroy some Acid-resistant elements</li>
<li>~ Fixed: Certain Cactus pixel grows instantly</li>
<li>~ Fixed: Typo in Hydrogen and Sulfur reaction</li>
<li>~ Fixed: Antigas places at room temperature</li>
<li>~ Fixed: Hot Antifire burns indefinitely</li>
<li>~ Fixed: Melted Wax viscosity defined twice</li>
<li>~ Fixed: Flash lower state defined twice</li>
<li>~ Fixed: Ketchup boils into Vinegar, which immediately boils</li>
<li>~ Fixed: F11 doesn't toggle fullscreen (May need Shift)</li>
<li>~ Fixed: Water causes Ember to stop burning, etc.</li>
<li>~ Fixed: Bless can create everlasting Fire</li>
<li>~ Fixed: Spawning Liquid Propane causes pulse effect</li>
<li>~ Fixed: Stained Glass and Color Sand can't be painted</li>
<li>[Technical]</li>
<li>+ Prop tool accepts lowercase "-infinity"</li>
<li>~ Prop tool deselects on invalid input</li>
<li>+ onMouseDown() element property</li>
<li>+ hoverStat(pixel) element property for hover info, return string</li>
<li>+ stain1 and stain2 reaction property, accepts hex color code</li>
<li>+ Shift + W?</li>
</ul>
<h2 id="1.9.3">[Version 1.9.3 - February 2, 2024 - Mix & Munch]</h2>
<p><a href="https://news.r74n.com/p/sandboxels-v193-mix-and-munch-out">Read More on the Newsletter!</a></p>
<ul>
<li>+ Potassium</li>
<li>+ Magnesium</li>
<li>+ Antibomb</li>
<li>+ Nut Oil</li>
<li>+ Cured Meat, from mixing with Salt</li>
<li>+ Grease, from cooking Meat</li>
<li>+ <a href="https://sandboxels.r74n.com/translate">(BETA)</a> Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese</li>
<li>[Chemistry]</li>
<li>+ Water and Foam can extinguish small fires (Outer pixels)</li>
<li>+ Hydrogen is explosive when burning</li>
<li>~ Improved Calcium-Water reaction</li>
<li>+ Calcium reacts with Water variants</li>
<li>~ Recolored Calcium</li>
<li>+ Calcium-Acid reaction</li>
<li>+ Calcium exposed to air turns to Quicklime</li>
<li>+ Quicklime is an insecticide</li>
<li>+ Limestone can break into Gravel</li>
<li>~ Many things no longer turn to raw Calcium</li>
<li>~ Tweaked Quicklime-Water rection</li>
<li>+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures</li>
<li>+ Cells break down Oil into Methane</li>
<li>+ Propane Ice (Hidden)</li>
<li>~ Copper no longer oxidizes in Water</li>
<li>+ Soap recipe</li>
<li>+ Potassium Salt recipe</li>
<li>+ Glue can be made from Bones</li>
<li>+ Acid reacts with Zinc and Sugar</li>
<li>+ Blue and Rose Gold can break</li>
<li>~ Recolored Electrum for consistency with other Golds</li>
<li>~ Anesthesia requires heat for production</li>
<li>~ AlGa reaction creates proper amounts</li>
<li>~ Aluminum flame color</li>
<li>~ Foam deletes when frozen</li>
<li>+ Caustic Potash (Hidden)</li>
<li>[Life]</li>
<li>+ Evergreen breaks into Sap</li>
<li>+ Sap is flammable</li>
<li>+ Flowers have more color variety (Light & dark)</li>
<li>~ Spawned Petals are multicolor again</li>
<li>+ Pollen requires soil to germinate</li>
<li>+ Pollen will sometimes fail to germinate</li>
<li>~ Bees drop Pollen less often if plants are nearby</li>
<li>~ Bees lose their Pollen when dropping it</li>
<li>+ Bees warm Hive to at least 33°C</li>
<li>+ Ant Walls can be damaged by Fire</li>
<li>+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs</li>
<li>+ Worms, Fish, and Grass die in Alcohol</li>
<li>~ Fish Eggs are colored black</li>
<li>~ Fish no longer eat Meat</li>
<li>~ Snails and Slugs no longer die in Salt Water</li>
<li>~ Snails consume Limestone slower</li>
<li>+ Humans eat Pickles and Sauce</li>
<li>~ Humans won't rot while being defibrillated</li>
<li>+ Cancer kills Grass</li>
<li>~ Ocean worldgen uses Salt Water</li>
<li>[Cooking]</li>
<li>~ Mixing Dough and Batter changes color without deleting ingredients</li>
<li>+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise</li>
<li>+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease</li>
<li>+ Cooking Nut Meat makes some Nut Oil</li>
<li>+ Dough can be made with Vinegar</li>
<li>+ Cheese can be made with Yogurt</li>
<li>+ Yeast can ferment Milk into Cheese</li>
<li>+ Honey, Caramel, and Molasses can sweeten Water</li>
<li>+ Mixing Honey and Sugar Water creates Wax</li>
<li>+ Coffee Pumpkin Spice color variant</li>
<li>~ Tea and Coffee spawn warm</li>
<li>~ Moved Cream slightly</li>
<li>~ Moved Rad Cloud and Rad Steam slightly</li>
<li>+ Fat (Hidden)</li>
<li>[Other]</li>
<li>+ Save menu includes Author and Description inputs</li>
<li>+ Save menu remembers your name for later</li>
<li>+ Save menu autofills info from current save</li>
<li>+ Some elements will forcefully save with color</li>
<li>~ Settings don't save when in a loaded save</li>
<li>+ Image tool works with Replace Mode</li>
<li>+ Image tool replaces pixels when holding Shift</li>
<li>+ Hidden count goes down in real time when unlocking</li>
<li>+ Clay Soil heats up into Brick</li>
<li>+ Clay and Dirt or Gravel makes Clay Soil</li>
<li>+ Clay freezes into Clay Soil</li>
<li>+ Nitro and Clay or TNT makes Dynamite</li>
<li>~ Dynamite must be broken or shocked to explode</li>
<li>~ Gunpowder is less powerful than Dynamite</li>
<li>+ Bubbles pop when broken</li>
<li>+ Soap removes Glue</li>
<li>~ Soap reactions are less instant</li>
<li>+ Mercury dirties Seltzer</li>
<li>+ Uranium dirties Slush</li>
<li>+ Uranium slowly melts Snow</li>
<li>+ Ozone pops Balloons</li>
<li>+ Greek Fire ignites on contact with Plasma</li>
<li>+ Bless removes Liquid Stench</li>
<li>+ Virus-infected pixels can be restored with Soap or Bless</li>
<li>+ Virus ignores Plasma</li>
<li>+ Malware can interrupt Virus restoration</li>
<li>~ Virus optimizations</li>
<li>+ Vertical and Horizontal can swap when given opposite energies</li>
<li>+ Heat Ray and God Ray have densities</li>
<li>+ Pyrite, Electrum, and Yogurt aliases</li>
<li>~ Hid Clay Shard</li>
<li>~ Moved Ball to Special</li>
<li>~ Updated Cheerful Mode description</li>
<li>- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb</li>
<li> - Instead available in new classic_explosives.js mod</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Repairing with Glue duplicates material</li>
<li>~ Fixed: Painted Plant turns Light green</li>
<li>~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire</li>
<li>~ Fixed: Melted and Rotten Cheese densities inconsistent</li>
<li>~ Fixed: Molasses boils into Sugar which immediately burns</li>
<li>~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush</li>
<li>~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud</li>
<li>~ Fixed: TPS accepts negative values</li>
<li>~ Fixed: Hive is draggable</li>
<li>~ Fixed: Nut Milk can't be mixed into Batter/Dough</li>
<li>[Technical]</li>
<li>+ Shift-Picking a pixel copies its properties</li>
<li>+ Z key swaps to secondary element</li>
<li>+ Backspace swaps to previous element</li>
<li>+ Prop tool supports NaN and lowercase Infinity values</li>
<li>~ Unhid Prop</li>
<li>+ 'extinguish' element property (true/false)</li>
<li>+ 'forceSaveColor' element property (true/false)</li>
<li>~ Custom element names and spaces are normalized in buttons</li>
</ul>
<h2 id="1.9.2">[Version 1.9.2 - January 9, 2024 - New Year New Use]</h2>
<ul>
<li>+ Purple Gold, made from Gold + Aluminum</li>
<li>+ Blue Gold, made from Gold + Gallium</li>
<li>+ Pickle</li>
<li> + Some foods can be pickled with Vinegar</li>
<li>~ Solids will no longer Mix unless Shift is held</li>
<li>~ Revamped Rocket behavior</li>
<li>[Ants]</li>
<li>+ Ants can create underground tunnels</li>
<li>+ Ant Wall (Hidden)</li>
<li>+ Ants can climb diagonally</li>
<li>+ Ants can dig through Color Sand</li>
<li>[Bees]</li>
<li>+ Bees can create, enter, and move inside Hives</li>
<li>+ Hive (Hidden)</li>
<li>+ Hives produce and drip Honey when Bees pollinate</li>
<li>+ Bees can eat the Honey they produce</li>
<li>+ Each hive has a Queen, which expands and makes more Bees</li>
<li>[Changes]</li>
<li>+ Pipe Wall (Hidden)</li>
<li> + Heat-resistant but breakable</li>
<li>+ Pipes remove non-solids when generating</li>
<li>+ Sensors can detect pixels inside Pipes</li>
<li>+ Malware hacks Cloners to create more of itself</li>
<li>+ Malware damages and scrambles Pipes</li>
<li>+ Malware causes Light Bulbs and Batteries to explode</li>
<li>+ Fireworks can be triggered with electricity</li>
<li>+ Shocking Gray Goo helps defeat it</li>
<li>+ EMP Bombs destroy Gray Goo</li>
<li>+ Broth can be made with Rotten Meat</li>
<li>+ Broth made from Dirty Water will be colored</li>
<li>+ Jelly can be made with Caramel</li>
<li>+ Jelly can be frozen</li>
<li>+ Flour and Melted Butter sauce recipe</li>
<li>+ Nut Milk can be added to Coffee</li>
<li>~ Milk now requires Shift to Mix into Butter</li>
<li>~ Coffee stains more often</li>
<li>+ Caramel can stain solids</li>
<li>+ Melting Rotten Cheese creates Stench</li>
<li>+ Stench can make Cheese rotten</li>
<li>+ Beans are flammable</li>
<li>+ Uranium can make Sugar Water and Seltzer dirty</li>
<li>+ Worms can move through Color Sand</li>
<li>+ Roots can grow through Color Sand</li>
<li>+ Cacti break into milky Sap</li>
<li>+ Poison can kill Homunculi</li>
<li>+ Oil can kill Ants and Bees</li>
<li>+ Chlorine, Dioxin, Fallout, and Neutrons can kill Humans</li>
<li>+ Bleach and Acid reaction creates Poison Gas</li>
<li>~ Acid no longer destroys Gold Coins or Silver</li>
<li>+ Tin pest occurs at low temperatures</li>
<li>+ Glass Shards change Light color</li>
<li>+ Antigas turns to Antifire when hot</li>
<li>+ Human shirts burn off before death</li>
<li>+ Humans can eat Jelly, Mayo, and Mashed Potato</li>
<li>~ Humans have a cooldown when on lowest cursor size</li>
<li>~ Fiber no longer falls diagonally</li>
<li>~ Nukes, H-Bombs, and Dirty Bombs no longer explode on upward contact</li>
<li>~ Tweaked Acid Gas density</li>
<li>~ Tweaked density for molten Calcium, Sodium, Aluminum, Nickel, Copper, Silver, Tin, Gold, Uranium</li>
<li>~ Tweaked Cheese density so it floats on Sauce</li>
<li>~ Moved Rocket to Weapons</li>
<li>~ Recolored Rocket</li>
<li>~ Recolored Rose Gold</li>
<li>~ Hid Cancer</li>
<li>+ Sauce Ice (Hidden)</li>
<li>+ H key will prevent canvas rendering</li>
<li>~ Social links are color-coded</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: More than a 1x1 of Lattice ruins the effect</li>
<li>~ Fixed: Baked Batter can mix into Baked Batter</li>
<li>~ Fixed: Prop tool sometimes doesn't allow null values</li>
<li>~ Fixed: Pinecones glitch when growing through Water</li>
<li>~ Fixed: Stained Glass doesn't retain color when breaking</li>
<li>~ Fixed: Cursor flickers when stepping ticks</li>
<li>~ Fixed: Pointer flickering appearance</li>
<li>~ Fixed: Udder, Pointer, and Corn can be dragged</li>
<li>~ Fixed: Erasing while dragging causes ghost pixels</li>
<li>~ Fixed: Pixels behave strange when dragging through Pipe</li>
<li>~ Fixed: Superheated Sawdust when smashing Torch</li>
<li>~ Fixed: Bees create Flower Seeds from pollinating trees</li>
<li>[Technical]</li>
<li>~ Hid Prop tool</li>
<li>~ Optimizations</li>
<li>~ Heat, Cool, and Lookup no longer hard-coded</li>
<li>+ eListAdd(listName, itemList) function</li>
</ul>
<h2 id="1.9.1">[Version 1.9.1 - December 1, 2023 - Cozy Solstice]</h2>
<ul>
<li>+ Pipe</li>
<li> 1. Draw a line with Pipe, maybe while paused</li>
<li> 2. Wait for walls to form around it</li>
<li> 3. Erase an exit point and allow Pipe to generate</li>
<li>+ Mayo</li>
<li>+ Mulch</li>
<li>+ Porcelain Shard (Hidden)</li>
<li>+ Jelly (Hidden)</li>
<li>[Coffee]</li>
<li>+ Coffee Bean</li>
<li>+ Coffee Ground (Hidden)</li>
<li>+ Coffee (Hidden)</li>
<li>[Nuts]</li>
<li>+ Nuts</li>
<li>+ Nut Meat (Hidden, from crushing)</li>
<li>+ Nut Butter (Hidden, from cooking)</li>
<li>+ Nut Milk (Hidden, from soaking)</li>
<li>[Festivities]</li>
<li>+ Candy is candy cane-colored</li>
<li>+ Mashed Potato (Hidden)</li>
<li>+ Skin will warm itself up when cold</li>
<li>[Other Changes]</li>
<li>+ Roots grow through Grass</li>
<li>~ Saplings no longer turn to wood all at once</li>
<li>~ Tree Branches no longer grow when burning</li>
<li>~ Tree Branches, Plant, and Grass are less flammable</li>
<li>+ Soda deoxidizes Rust and Copper</li>
<li>+ Balloons pop near absolute zero</li>
<li>+ Balloons pop when touching Clouds</li>
<li>+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream</li>
<li>+ Humans get gas when eating Beans</li>
<li>+ Humans can take Gold Coins</li>
<li>+ Skin spawns at average body temperature</li>
<li>~ Skin no longer heals wounds</li>
<li>+ Snails can eat Lettuce</li>
<li>+ Tadpoles and Evergreen can be smashed</li>
<li>~ Rats no longer eat Rotten Meat</li>
<li>+ Rats can drink Milk</li>
<li>+ Lichen convert Gravel and Rock Wall to Dirt</li>
<li>+ Yeast ferments Sugar Water and Soda</li>
<li>+ Caramel freezes into Candy much colder</li>
<li>+ Baked Batter breaks into Crumbs</li>
<li>+ Rotten Meat or Cheese and Flies remove Fragrance</li>
<li>+ Primordial Soup spawns at a warmer temperature</li>
<li>+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes</li>
<li>+ Glue can fix shards</li>
<li>+ Salt makes Water colder</li>
<li>+ Water breaks down Confetti into Cellulose</li>
<li>+ Hydrogen burns into some Steam</li>
<li>+ Hydrogen fusion releases Neutrons</li>
<li>+ Anesthesia breaks down to Oxygen at high temperatures</li>
<li>+ Castner–Kellner process</li>
<li>+ Sodium and Mercury reaction shocks and releases heat</li>
<li>+ Sulfur burns into Stench</li>
<li>+ Sugar dissolves in Milk</li>
<li>+ Salt dissolves in Sauce and Melted Cheese</li>
<li>+ Juice can be radiated</li>
<li>+ Carbonating Juice makes Soda</li>
<li>+ Seltzer can dissolve Limestone over time</li>
<li>+ Water can weather Limestone into Sand</li>
<li>+ Vinegar slowly dissolves the shell of Eggs</li>
<li>+ Baking Soda releases CO₂ when heated</li>
<li>+ Tuff melts into Magma</li>
<li>+ E-cloner ignores Wire, Sensor, and Battery</li>
<li>+ Cloners ignore Wall</li>
<li>+ Incense recipe</li>
<li>~ Fragrance now dissipates over time</li>
<li>~ Oxygen spreads Fragrance and Stench slower</li>
<li>~ Molten Solder no longer makes Fire</li>
<li>~ Recolored Molten Solder</li>
<li>~ Recolored Gold Coin</li>
<li>+ Insulation won't mix unless Shift is held</li>
<li>+ LEDs can break into Glass Shards</li>
<li>+ Cloners display element on hover</li>
<li>+ Author name appears if present in loaded save</li>
<li>+ Pressing ; toggles Replace mode</li>
<li>+ Methane Ice</li>
<li>- Removed Molten Baking Soda</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Flicker when stepping frame</li>
<li>~ Fixed: Lamp Oil burns forever</li>
<li>~ Fixed: Mushroom Gills don't conduct heat</li>
<li>~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged</li>
<li>~ Fixed: God Raying Gray Goo makes Rainbow</li>
<li>~ Fixed: Soda deletes Salt Water quickly</li>
<li>~ Fixed: Juice Ice darkens when melting</li>
<li>~ Fixed: Sand from Water weathering Tuff uses wrong color</li>
<li>~ Fixed: Hail doesn't apply color variants when breaking</li>
<li>~ Fixed: Confirmation appears when dropping save onto empty canvas</li>
<li>~ Fixed: Sauce density too high</li>
<li>~ Fixed: Hail is way too cold</li>
<li>~ Fixed: Humans continue panicking after extinguished</li>
<li>~ Fixed: Cloned pixels don't change state based on Cloner temperature</li>
<li>~ Fixed: Antifire doesn't react with Antifluid right</li>
<li>~ Fixed: Porcelain reforms immediately after breaking when hot</li>
<li>~ Fixed: Hot Bomb often melts itself</li>
<li>~ Fixed: Hard Yolk can't be mixed into Batter/Dough</li>
<li>[Technical]</li>
<li>+ Prop tool</li>
<li>+ Option for uncompressed raw save data</li>
<li>~ Save version is now sb2</li>
<li> ~ New saves may not work in older versions</li>
<li> ~ Old saves will work fine</li>
<li> + Version handling system, warnings</li>
<li>+ Random will work when placed by cheating</li>
<li>~ FW_Ember no longer has a long name</li>
<li>+ runAfterAutogen function</li>
</ul>
<h2 id="1.9">[Version 1.9 - October 13, 2023 - Local Saves]</h2>
<ul>
<li>+ Local Saves</li>
<li> + SAVES button</li>
<li> + Save the scene to 1 of 12 slots</li>
<li> + Save the scene to a file</li>
<li> + Load a scene from a file</li>
<li> + Saves include a ton of information, even your selected element!</li>
<li> + Choose to include your settings or mods</li>
<li> + Drag & Drop or Paste a save file</li>
<li>+ Pumpkin</li>
<li> + Fireproof solid for carving activities</li>
<li>+ Pumpkin Seed</li>
<li> + Will grow when planted on soil!</li>
<li>~ Thermal View now uses a more useful logarithmic scale</li>
<li>[Changes]</li>
<li>+ Resetting now adjusts canvas size if needed</li>
<li>+ Setting for dot in center of cursor</li>
<li>+ E-cloner can select an element while unpowered</li>
<li>+ E-cloner ignores Wires and E-walls</li>
<li>+ Grass can spread on Sand, Clay, and Mycelium</li>
<li>+ Tree roots can grow through Clay</li>
<li>~ Sap no longer mixes with Sawdust</li>
<li>+ Plant and Sauce remove Stench</li>
<li>+ Humans break Eggs, Grapes, and bugs when on top of them</li>
<li>+ Humans can trample Grass</li>
<li>+ Termites can eat Confetti, Straw, and Wheat</li>
<li>+ Fleas can eat Hair</li>
<li>+ Ants can eat Honey</li>
<li>+ Snails can eat Calcium, Limestone, and Paper</li>
<li>+ Worms can infect and swim in Blood</li>
<li>+ Worms are killed by Antibodies</li>
<li>+ Eggs die at high temperatures</li>
<li>+ Bugs will form Amber when touching Sap</li>
<li>~ Frogs and Fish burn slower</li>
<li>+ Uranium dirties Salt Water</li>
<li>+ Radiation can dirty Ice</li>
<li>+ Blood is infected by Rotten Meat and Rotten Cheese</li>
<li>+ Vinegar and Limestone reaction</li>
<li>+ Ketchup slowly deoxidizes Rust</li>
<li>~ Charcoal leaves behind Ash and less CO₂</li>
<li>~ C4 no longer explodes when burnt</li>
<li>+ C4 releases poisonous fumes when burnt</li>
<li>+ C4 burns longer, can be used as fuel</li>
<li>+ C4 explodes when broken</li>
<li>+ Fireworks ignite at high temperatures</li>
<li>+ Dye dissolves in Pool Water</li>
<li>+ Ink slowly dissolves in Water</li>
<li>+ Honey dissolves in Tea</li>
<li>+ Molten Salt conducts electricity</li>
<li>+ Hair can be made by radiating Skin</li>
<li>+ Skin can absorb Soap</li>
<li>+ Proton and Electric reaction generates heat</li>
<li>+ Positron and Electric reaction generates Light</li>
<li>+ Escape key resets to Normal View</li>
<li>~ Recolored Tuff</li>
<li>~ Recolored Blood</li>
<li>~ Selected element outline is more clear</li>
<li>~ Improved button readability</li>
<li>~ Improved canvas pixel sharpness</li>
<li>+ Pressing - or + button centers the cursor</li>
<li>~ Step button is now an arrow</li>
<li>+ Clear Saves setting</li>
<li>[Bug Fixes]</li>
<li>~ Fixed: Fireworks and Flash don't transfer heat</li>
<li>~ Fixed: Flash from Heat Ray is not hot</li>
<li>~ Fixed: Alcohol Gas density too high</li>
<li>~ Fixed: Pistil and Mushroom Gill can be dragged</li>
<li>~ Fixed: Herb can't be mixed in Batter or Dough</li>
<li>~ Fixed: Amber spawns at high temperature</li>
<li>~ Fixed: Heads can detach if Body moves during reaction</li>
<li>~ Fixed: Many Flour reactions make Gingerbread instead of Dough</li>
<li>~ Fixed: Ghost pixels when burning Plague, other deleting gases</li>
<li>~ Fixed: Color picker always appears when toggling GUI on (F1)</li>
<li>~ Fixed: Cooldowned elements can't be placed before 8th tick</li>
<li>~ Fixed: Frozen Fish break into Slime</li>
<li>[Technical]</li>
<li>+ logMessage() function</li>
<li>+ SOIL eList</li>
<li>+ generateSave() and loadSave() functions</li>
<li>+ resizeCanvas() and autoResizeCanvas() functions</li>
<li>+ sb1 save format</li>
<li>~ Browser dark color scheme for UI elements</li>
<li>~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix)</li>
</ul>
<h2 id="1.8.6">[Version 1.8.6 - August 21, 2023 - Reaction Overload]</h2>
<ul>
<li>+ Tomato</li>
<li>+ Sauce</li>
<li>+ Sensor - Detects movable pixels</li>