You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We need a still animation in the dragging pose, of lenght 30 frames, without it it's painful to work with blend trees in Unity to smoothly
transition between idle dragging and dragging while walking. The character can breath and move a bit but should roughly stay in the same position during the 30 frames.
The text was updated successfully, but these errors were encountered:
Summary
We need a still animation in the dragging pose, of lenght 30 frames, without it it's painful to work with blend trees in Unity to smoothly
transition between idle dragging and dragging while walking. The character can breath and move a bit but should roughly stay in the same position during the 30 frames.
The text was updated successfully, but these errors were encountered: