Releases: RPTools/maptool
MapTool 1.13.2-rc.2
MapTool v1.13.1 Bug Fix Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
What's Changed in 1.13.2-rc.2
Bug Fixes 🩹
- Fix for MapTool Freeze when using an asset that can't be found on macro button by @cwisniew in #4182
What's Changed in 1.13.2-rc.1
Bug Fixes 🩹
What's Changed in 1.13.1
Performance Improvements 🏎️
- Bit hacks to improve performance for 1.13 environmental lighting by @kwvanderlinde in #4042
- Further environmental lighting performance improvements by @kwvanderlinde in #4054
Bug Fixes 🩹
- Fix logging issues in 1.13.0 by @cwisniew in #4030
- Fix for MapTool registry errors in 1.13.0 by @cwisniew in #4036
- Fix players not being able to toggle the lumens overlay or environmental lights by @kwvanderlinde in #4040
- Invalid sight is breaking vision by @kwvanderlinde in #4041
- Fix for visible area being confused with illuminated area by @kwvanderlinde in #4044
- Fix add-on race condition on client by @cwisniew in #4038
- fix for html notes being copied to new token dialog text area by @cwisniew in #4055
- Flush aura cache when tokens with auras are changed by @kwvanderlinde in #4058
- Fix for gaps in initative list by @cwisniew in #4074
- Fix path for Images.GRID_BORDER_ISOMETRIC by @kwvanderlinde in #4079
- change network compression to zstd. by @thelsing in #4094
- Fix for NPE reading old campaigns by @cwisniew in #4096
- Fix for NPE on image list when adding bars by @cwisniew in #4097
What's Changed in 1.13.0
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in ht...
MapTool 1.14.0 Alpha 1
MapTool v1.14.0 Alpha 1 Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
What's Changed
New Features 🥳
- Upgrade to FlatLaf version 3.1 by @cwisniew in #3944
- Upgrade JavaFX to version 20 by @cwisniew in #3945
- Added dependancy upgrade section to release note by @cwisniew in #3946
- creates function setZoomLock(0/1) - fr#3438 by @Jmr3366 in #3941
- functions- getMoveLock() - setMoveLock(0/1) by @Jmr3366 in #3951
- Show player loading status by @sauliuskarmanovas in #3894
- Preallocate buffers for use with LightingComposite.BlenderContext by @kwvanderlinde in #4073
- Feature user definable HTML pop stat sheet by @cwisniew in #4084
Performance Improvements 🏎️
Bug Fixes 🩹
- Add Missing tool-tips to token topology tab by @Jmr3366 in #3950
- include label in add new token dialog by @Jmr3366 in #3973
- Fix package names by @kwvanderlinde in #3998
- Fix junit test by @cwisniew in #4005
- Correct Diamond VBL Tooltip by @cwisniew in #4029
- Fill the lumens overlay properly by @kwvanderlinde in #4045
- Fixes for Hero Lab tokens by @cwisniew in #4050
- Make almost all of MacroButtonProperties fields non-null by @kwvanderlinde in #4052
- Clean up logging by @kwvanderlinde in #4063
- Fix for error when executing a token macro as a player with the current map not visible by @Kkrafy in #4101
Code Maintenance 🔧
- Merge Dicelib code into MapTool Repo by @cwisniew in #4000
- Fix some stutters when dragging maps by @kwvanderlinde in #4003
- Remove campaign export and all related code by @kwvanderlinde in #4065
- Make XStream more agreeable, and other fixes by @kwvanderlinde in #4067
- Separate ServerConnection and ClientConnection by @kwvanderlinde in #4078
Dependency Updates
- Bump org.mockito:mockito-core from 3.11.2 to 5.3.0 by @dependabot in #3917
- Bump com.jayway.jsonpath:json-path from 2.6.0 to 2.8.0 by @dependabot in #3897
- Bump guava from 31.0.1-jre to 31.1-jre by @dependabot in #3407
- Bump flexmark-all from 0.62.2 to 0.64.0 by @dependabot in #3401
- Bump org.jsoup:jsoup from 1.14.3 to 1.15.4 by @dependabot in #3843
- Bump pdfbox from 2.0.25 to 2.0.27 by @dependabot in #3694
- Bump org.ajoberstar.grgit from 4.1.0 to 5.0.0 by @dependabot in #3433
- Bump imageio-tiff from 3.8.2 to 3.9.4 by @dependabot in #3796
- Bump com.miglayout:miglayout-swing from 11.0 to 11.1 by @dependabot in #3963
- Bump org.apache.logging.log4j:log4j-core from 2.15.0 to 2.20.0 by @dependabot in #3962
- Bump com.fifesoft:autocomplete from 3.3.0 to 3.3.1 by @dependabot in #3961
- Bump com.twelvemonkeys.imageio:imageio-psd from 3.8.2 to 3.9.4 by @dependabot in #3955
- Bump com.twelvemonkeys.imageio:imageio-batik from 3.8.2 to 3.9.4 by @dependabot in #3968
- Bump commons-net:commons-net from 3.8.0 to 3.9.0 by @dependabot in #3959
- Bump org.apache.xmlgraphics:batik-all from 1.14 to 1.16 by @dependabot in #3969
- Bump org.locationtech.jts:jts-core from 1.16.1 to 1.19.0 by @dependabot in #3970
- Bump org.reflections:reflections from 0.9.11 to 0.10.2 by @dependabot in #3957
- Bump org.apache.pdfbox:pdfbox from 2.0.27 to 2.0.28 by @dependabot in #3995
- Bump com.twelvemonkeys.imageio:imageio-core from 3.8.2 to 3.9.4 by @dependabot in #3993
- Bump org.apache.commons:commons-configuration2 from 2.7 to 2.9.0 by @dependabot in #3956
- Bump commons-cli:commons-cli from 1.4 to 1.5.0 by @dependabot in #3994
- Bump org.junit.jupiter:junit-jupiter-engine from 5.8.2 to 5.9.3 by @dependabot in #4010
- Bump org.apache.commons:commons-compress from 1.22 to 1.23.0 by @dependabot in #4009
- Bump com.formdev:flatlaf from 3.1 to 3.1.1 by @dependabot in #4007
- Bump org.beryx.runtime from 1.12.7 to 1.13.0 by @dependabot in #4008
- Bump com.formdev:svgSalamander from 1.1.3 to 1.1.4 by @dependabot in #4006
Other Changes 💬
- Update to Java 20 by @cwisniew in #3942
- Update actions in GitHub build by @cwisniew in #3947
- switch generation of gui code from java to compiled classes by @thelsing in #4103
New Contributors
- @sauliuskarmanovas made their first contribution in #3894
- @Kkrafy made their first contribution in #4101
Full Changelog: 1.13.1...1.14.0-alpha.1
MapTool 1.13.1
MapTool v1.13.1 Bug Fix Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
What's Changed in 1.13.1
Performance Improvements 🏎️
- Bit hacks to improve performance for 1.13 environmental lighting by @kwvanderlinde in #4042
- Further environmental lighting performance improvements by @kwvanderlinde in #4054
Bug Fixes 🩹
- Fix logging issues in 1.13.0 by @cwisniew in #4030
- Fix for MapTool registry errors in 1.13.0 by @cwisniew in #4036
- Fix players not being able to toggle the lumens overlay or environmental lights by @kwvanderlinde in #4040
- Invalid sight is breaking vision by @kwvanderlinde in #4041
- Fix for visible area being confused with illuminated area by @kwvanderlinde in #4044
- Fix add-on race condition on client by @cwisniew in #4038
- fix for html notes being copied to new token dialog text area by @cwisniew in #4055
- Flush aura cache when tokens with auras are changed by @kwvanderlinde in #4058
- Fix for gaps in initative list by @cwisniew in #4074
- Fix path for Images.GRID_BORDER_ISOMETRIC by @kwvanderlinde in #4079
- change network compression to zstd. by @thelsing in #4094
- Fix for NPE reading old campaigns by @cwisniew in #4096
- Fix for NPE on image list when adding bars by @cwisniew in #4097
What's Changed in 1.13.0
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Catch JSON Exception When Attempting to Connect to Server by @viggyd in #3898
- Adds the tooltip for Initiative butt...
MapTool 1.13.1 - Release Candidate 3
MapTool v1.13.1 Bug Fix Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
Updates in 1.13.1-rc.3
What's Changed
Bug Fixes 🩹
- Fix for gaps in initative list by @cwisniew in #4074
- Fix path for Images.GRID_BORDER_ISOMETRIC by @kwvanderlinde in #4079
Updates in 1.13.1-rc.2
What's Changed
Bug Fixes 🩹
- Flush aura cache when tokens with auras are changed by @kwvanderlinde in #4058
Updates in 1.13.1-rc.1
What's Changed
Bug Fixes 🩹
- Fix logging issues in 1.13.0 by @cwisniew in #4030
- Fix for MapTool registry errors in 1.13.0 by @cwisniew in #4036
- Fix players not being able to toggle the lumens overlay or environmental lights by @kwvanderlinde in #4040
- Fix for visible area being confused with illuminated area by @kwvanderlinde in #4044
- Fix add-on race condition on client by @cwisniew in #4038
- fix for html notes being copied to new token dialog text area by @cwisniew in #4055
Other Changes 💬
- Invalid sight is breaking vision by @kwvanderlinde in #4041
- Bit hacks to improve performance for 1.13 environmental lighting by @kwvanderlinde in #4042
- Further environmental lighting performance improvements by @kwvanderlinde in #4054
Updates in 1.13.0
Highlights
- Added new Theme.
- Icon fixes for themes.
- Improvements to Lights.
- Tokens now support HTML and Markdown Notes.
- Bug fixes for image transfers sometimes getting "stuck".
- Path Finding performance improvements.
- Lots of code refactorization to make things easier in the future.
What's Changed
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the ser...
MapTool 1.13.1 - Release Candidate 2
MapTool v1.13.1 Bug Fix Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
Updates in 1.13.1-rc.2
What's Changed
Bug Fixes 🩹
- Flush aura cache when tokens with auras are changed by @kwvanderlinde in #4058
Updates in 1.13.1-rc.1
What's Changed
Bug Fixes 🩹
- Fix logging issues in 1.13.0 by @cwisniew in #4030
- Fix for MapTool registry errors in 1.13.0 by @cwisniew in #4036
- Fix players not being able to toggle the lumens overlay or environmental lights by @kwvanderlinde in #4040
- Fix for visible area being confused with illuminated area by @kwvanderlinde in #4044
- Fix add-on race condition on client by @cwisniew in #4038
- fix for html notes being copied to new token dialog text area by @cwisniew in #4055
Other Changes 💬
- Invalid sight is breaking vision by @kwvanderlinde in #4041
- Bit hacks to improve performance for 1.13 environmental lighting by @kwvanderlinde in #4042
- Further environmental lighting performance improvements by @kwvanderlinde in #4054
Updates in 1.13.0
Highlights
- Added new Theme.
- Icon fixes for themes.
- Improvements to Lights.
- Tokens now support HTML and Markdown Notes.
- Bug fixes for image transfers sometimes getting "stuck".
- Path Finding performance improvements.
- Lots of code refactorization to make things easier in the future.
What's Changed
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Catch JSON Exception When Attempting to Connect to Server by @viggyd in #3898
- Adds the tooltip for Initiative button in Full Screen Mode by @e...
MapTool 1.13.1 - Release Candidate 1
MapTool v1.13.1 Bug Fix Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
(recommended) or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
Updates in 1.13.1-rc.1
What's Changed
Bug Fixes 🩹
- Fix logging issues in 1.13.0 by @cwisniew in #4030
- Fix for MapTool registry errors in 1.13.0 by @cwisniew in #4036
- Fix players not being able to toggle the lumens overlay or environmental lights by @kwvanderlinde in #4040
- Fix for visible area being confused with illuminated area by @kwvanderlinde in #4044
- Fix add-on race condition on client by @cwisniew in #4038
- fix for html notes being copied to new token dialog text area by @cwisniew in #4055
Other Changes 💬
- Invalid sight is breaking vision by @kwvanderlinde in #4041
- Bit hacks to improve performance for 1.13 environmental lighting by @kwvanderlinde in #4042
- Further environmental lighting performance improvements by @kwvanderlinde in #4054
Updates in 1.13.0
Highlights
- Added new Theme.
- Icon fixes for themes.
- Improvements to Lights.
- Tokens now support HTML and Markdown Notes.
- Bug fixes for image transfers sometimes getting "stuck".
- Path Finding performance improvements.
- Lots of code refactorization to make things easier in the future.
What's Changed
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Catch JSON Exception When Attempting to Connect to Server by @viggyd in #3898
- Adds the tooltip for Initiative button in Full Screen Mode by @emmebi in #3910
- Uses the proper function name in the error messages by @emmebi in #3916
- Un-finalize LightSource.lumens by @kwvanderlinde in #3903
...
MapTool 1.13.0
MapTool v1.13.0 Feature Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a beta version of 1.13.0, uninstall that first.
Platform Notes
We strongly encourage you to use the installer format for your operating system. The JAR file should only by used by advanced users comfortable with installing Java releases. It requires a working Java 17 install with JavaFX on your system in order to use it.
Download one of the assets listed below. Each platform has options for which file to download, as described below.
- Windows: Use either
.msi
(recommended) or.exe
.- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
MapTool.cfg
file, make a backup so you can copy your changes into the new config file. - Do not install over older versions of MapTool.
- We're seeing notes from Windows users that they double-click the icon after installing and no window appears. This seems to be an antivirus issue, so check your AV if you have this problem.
- Recommend that previous 1.13.0 versions be uninstalled prior to installing new one. If you have made modifications to the
- Linux: Use either
.deb
,.rpm
or.zst
(depending on which packager your system uses).- The
deb
version installs under/opt/maptool/bin
asMapTool
.
- The
- macOS: Use either
.pkg
(recommended) or.dmg
.- On macOS, to run the app the first time after installation, hold Ctrl while clicking the icon and continue to hold Ctrl while choosing Open, then choose to open the application (this is part of Apple's approach when dealing with an unidentified developer).
- The macOS Gatekeeper may flag the DMG file as broken. See this issue for more details.
Highlights
- Added new Theme.
- Icon fixes for themes.
- Improvements to Lights.
- Tokens now support HTML and Markdown Notes.
- Bug fixes for image transfers sometimes getting "stuck".
- Path Finding performance improvements.
- Lots of code refactorization to make things easier in the future.
What's Changed
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Catch JSON Exception When Attempting to Connect to Server by @viggyd in #3898
- Adds the tooltip for Initiative button in Full Screen Mode by @emmebi in #3910
- Uses the proper function name in the error messages by @emmebi in #3916
- Un-finalize LightSource.lumens by @kwvanderlinde in #3903
- Fire TokensAdded / ZoneAdded when handling PutZoneMsg by @kwvanderlinde in #3912
- Fix maximum number of parameters for setTokenLayoutProps() by @kwvanderlinde in #3901
- Uses lower-case extensions for Aah preview image by @emmebi in #3909
- Restore multi-range aura fix by @kwvanderlinde in #3914
- Change the lumens overlay for more consistent rendering by @kwvanderlinde in #3911
- Handle nullabilty when converting LookupTable to DTO by @kwvanderlinde in #3920
- Allow mapped integers to be mapped back to integral BigDecimals by @kwvanderlinde in #3965
Code Maintenance 🔧
- Feature reduce deps by @thelsing in #3807
- Fix google-java-format invocation by @kwvanderlinde in #3849
- Refactor/3854 spotless for verification by @kwvanderlinde in #3855
- Update relea...
MapTool 1.13.0 RC 1
MapTool v1.13.0 Release Candidate 1
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a previous version of 1.12.0, uninstall that first.
Highlights
- Added new Theme.
- Icon fixes for themes.
- Improvements to Lights.
- Tokens now support HTML and Markdown Notes.
- Bug fixes for image transfers sometimes getting "stuck".
- Path Finding performance improvements.
- Lots of code refactorization to make things easier in the future.
What's Changed
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Catch JSON Exception When Attempting to Connect to Server by @viggyd in #3898
- Adds the tooltip for Initiative button in Full Screen Mode by @emmebi in #3910
- Uses the proper function name in the error messages by @emmebi in #3916
- Un-finalize LightSource.lumens by @kwvanderlinde in #3903
- Fire TokensAdded / ZoneAdded when handling PutZoneMsg by @kwvanderlinde in #3912
- Fix maximum number of parameters for setTokenLayoutProps() by @kwvanderlinde in #3901
- Uses lower-case extensions for Aah preview image by @emmebi in #3909
- Restore multi-range aura fix by @kwvanderlinde in #3914
- Change the lumens overlay for more consistent rendering by @kwvanderlinde in #3911
- Handle nullabilty when converting LookupTable to DTO by @kwvanderlinde in #3920
- Allow mapped integers to be mapped back to integral BigDecimals by @kwvanderlinde in #3965
Code Maintenance 🔧
- Feature reduce deps by @thelsing in #3807
- Fix google-java-format invocation by @kwvanderlinde in #3849
- Refactor/3854 spotless for verification by @kwvanderlinde in #3855
- Update release.yml for auto building of release notes by @cwisniew in #3888
- Update google java format plugin for spotless by @cwisniew in #3989
Other Changes 💬
- Bump junit-jupiter-api from 5.7.2 to 5.8.2 by @dependabot in #3396
- Reword the Feature Request GitHub template so that it is easier to follow by @kwvanderlinde in #3928
- Refactor ZoneView to keep lighting consistent by @kwvanderlinde in #3952
- Tweak the toolbar separators by @kwvanderlinde in #3974
- Fix repeated macro buttons in selection panel by @kwvanderlinde in #3978
- Add lighting style to the ZoneDto by @kwvanderlinde in #3983
- Fix for lights not updating after token move by @kwvanderlinde in #3981
- Fix old tokens being given zero opacity when added to a campaign by @kwvanderlinde in #3987
New Contributors
- @ChrisCookOC made their first contribution in #3707
- @bubblobill made their first contribution in #3835
- @viggyd made their first contribution in #3898
Full Changelog: 1.12.2...1.13.0-rc.1
MapTool 1.13.0 Beta 2
MapTool v1.13.0 Beta 2 Pre Release
Read Me First
Before uninstalling any previous version, if you have saved your campaign files, logs, or anything else you want to keep under the directory structure where MapTool is installed, please copy them elsewhere beforehand. It is also a good idea to always have backups.
Note: Do not install over the top of an old version, either install into a new directory or uninstall the old version first. If you have installed a previous version of 1.12.0, uninstall that first.
What's Changed
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
- Strips HTML tags from code completion list by @emmebi in #3877
- Optional alpha compositing for lighting by @kwvanderlinde in #3918
- Jmr3366 - FR #1386 to allow opacity to be set at 0 by @Jmr3366 in #3921
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886 - Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Catch JSON Exception When Attempting to Connect to Server by @viggyd in #3898
- Adds the tooltip for Initiative button in Full Screen Mode by @emmebi in #3910
- Uses the proper function name in the error messages by @emmebi in #3916
- Un-finalize LightSource.lumens by @kwvanderlinde in #3903
- Fire TokensAdded / ZoneAdded when handling PutZoneMsg by @kwvanderlinde in #3912
- Fix maximum number of parameters for setTokenLayoutProps() by @kwvanderlinde in #3901
- Uses lower-case extensions for Aah preview image by @emmebi in #3909
- Restore multi-range aura fix by @kwvanderlinde in #3914
- Change the lumens overlay for more consistent rendering by @kwvanderlinde in #3911
- Handle nullabilty when converting LookupTable to DTO by @kwvanderlinde in #3920
Code Maintenance 🔧
- Feature reduce deps by @thelsing in #3807
- Fix google-java-format invocation by @kwvanderlinde in #3849
- Refactor/3854 spotless for verification by @kwvanderlinde in #3855
- Update release.yml for auto building of release notes by @cwisniew in #3888
Other Changes 💬
- Bump junit-jupiter-api from 5.7.2 to 5.8.2 by @dependabot in #3396
- Reword the Feature Request GitHub template so that it is easier to follow by @kwvanderlinde in #3928
New Contributors
- @ChrisCookOC made their first contribution in #3707
- @bubblobill made their first contribution in #3835
- @viggyd made their first contribution in #3898
- @Jmr3366 made their first contribution in #3921
Full Changelog: 1.12.2...1.13.0-beta.2
1.13.0-beta.1
What's Changed
Highlights
- New Theme (Aah) which is less "flat"
- Updated Icons to match new themes added in 1.12
- Lighting updates
- Performance Improvements
- Bug Fixes
- General code clean up
- Translation updates
New Features 🥳
- add-on javascript context by @cwisniew in #3554
- Replace EventDispatcher with Guava's EventBus by @kwvanderlinde in #3741
- Replace Observable and ModelChangeListener with EventBus by @kwvanderlinde in #3749
- Readd compression by @thelsing in #3753
- Centralize resource access and add Rods icons by @thelsing in #3774
- synchronize selected layers between tool and add hotkeys by @thelsing in #3776
- add missing svgs by @thelsing in #3782
- EditTokenDialog: Change GUI-Editor to Intellij GUI designer by @thelsing in #3785
- Feature htmltokennotes by @thelsing in #3794
- Convert all abaille forms to intellij gui editor by @thelsing in #3799
- Add Reverend's themes - also - Okay in campaign properties edit updates token properties by @bubblobill in #3834
- Add a lumens overlay and make lights environmental by @kwvanderlinde in #3837
- Add more preferences for controlling the lumens overlay and environmental lighting by @kwvanderlinde in #3851
- Add token note types by @thelsing in #3879
Performance Improvements 🏎️
- Cache the exposed area used for pathfinding and rendering FoW by @kwvanderlinde in #3745
- Restructure zone view lighting by @kwvanderlinde in #3813
- Remove extra vision transform that is no longer needed in VisibilityInspector by @kwvanderlinde in #3820
- Refactor: Remove ReverseShapePathIterator in favour of JTS' Polygonizer by @kwvanderlinde in #3825
- Include temporary token light sources by @kwvanderlinde in #3830
Bug Fixes 🩹
- Missing internationalisation strings by @ChrisCookOC in #3707
- Remove unnecessarily translated strings by @ChrisCookOC in #3711
- update grgit dependancy so its no longer pulled from jcenter by @cwisniew in #3727
- Fix test deadlock and other failures by @kwvanderlinde in #3751
- Render each aura range separately, as is done for normal lights by @kwvanderlinde in #3779
- make playerAlias getter return null if not DisplayName was set. Accou… by @thelsing in #3787
- Webrtc improvements by @thelsing in #3789
- fix NPE when setting playeralias for map by @thelsing in #3797
- fix bar commit of EditTokenDialog by @thelsing in #3816
- Fixes #3833- Increased width of round counter label - added additional light details to getInfo by @bubblobill in #3835
- Fix Mapper.map(Dimension) to set the width as the X value rather than Y by @kwvanderlinde in #3839
- Replace string comparisons with OverlayType enum in Token States by @thelsing in #3846
- When copying a campaign, keep the campaign and zone IDs by @kwvanderlinde in #3847
- htmlize notes from previous MT versions by @thelsing in #3859
- Fixes #3259 by @emmebi in #3860
- Fall back to the map name when the display name is equal or set empty by @kwvanderlinde in #3861
- Stop rounding *BL points by @kwvanderlinde in #3864
- Move selection logic into a dedicated model by @kwvanderlinde in #3866
- Fix map background dialog width by @kwvanderlinde in #3869
- Enable pathfinding based on token layer, not selected layer by @kwvanderlinde in #3868
- Allows add-on properties of type
undefined
to change type by @emmebi in #3874 - Enables add/update buttons on state type change by @emmebi in #3875
- Remove a stray call to FunctionUtil.getZoneRenderer() by @kwvanderlinde in #3881
- Ensure a frame's undocked bounds are not null prior to using them by @kwvanderlinde in #3880
- Adjust pasted token offset by the destination grid by @kwvanderlinde in #3870
- Do not reject setting a zone player alias when not unique by @kwvanderlinde in #3871
- Sends the
START_ASSET_TRANSFER_MSG
through the same channel as theUPDATE_ASSET_TRANSFER_MSG
by @emmebi in #3886
Code Maintenance 🔧
- Feature reduce deps by @thelsing in #3807
- Fix google-java-format invocation by @kwvanderlinde in #3849
- Refactor/3854 spotless for verification by @kwvanderlinde in #3855
- Update release.yml for auto building of release notes by @cwisniew in #3888
Other Changes 💬
- Disables Token Selection buttons when the server has no Individual Views by @emmebi in #3885
- Strips HTML tags from code completion list by @emmebi in #3877
- Bump junit-jupiter-api from 5.7.2 to 5.8.2 by @dependabot in #3396
New Contributors
- @ChrisCookOC made their first contribution in #3707
- @bubblobill made their first contribution in #3835
Full Changelog: 1.12.2...1.13.0-beta.1