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Duplicate graphics on fullscreen, 4:3 aspect ratio, SDL2 only #234

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ultra0000 opened this issue Feb 11, 2024 · 1 comment
Open

Duplicate graphics on fullscreen, 4:3 aspect ratio, SDL2 only #234

ultra0000 opened this issue Feb 11, 2024 · 1 comment
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bug Something isn't working

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@ultra0000
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Expected Behavior

The game should render properly when using a 4:3 display on fullscreen.

Actual Behavior

The game renders duplicate graphics.

Steps to Reproduce

  1. Make a build of the game that uses SDL2, without OpenGL.
  2. Set your screen resolution to a 4:3 one (1024x768, 800x600, etc).
  3. Enable fullscreen in the settings.ini file.
  4. Launch the game.

Screenshots

image

Log File

No response

Decompilation Version

c8bb757

Game Version

Blit Release (Steam/XBOX 360/PS3)

Game Revision

No response

Script Platform Type

Standard

Renderer Type

Software Renderer

Platform

Windows.

Additional Comments

If you set the screen width to 320, it renders fine. But I believe it should still render correctly when set to 424.

@ultra0000 ultra0000 added the bug Something isn't working label Feb 11, 2024
@PimpUigi
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I definitely agree about this and it's a thing in all sorts of wacky monitor sizes like for Apple laptops/monitors/etc. where the user ultimately has to create a 16x9 resolution to get the game to display right.

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