Before building the SDK, please make sure you have the following dependencies installed:
-
Git: Ensure that Git is installed on your machine. If not, you can download and install it from https://git-scm.com/. Or using the following command:
brew install git
-
Android SDK: Andrioid SDK is android project base dependency. You should download and then config with the following command:
# add this line to your ~/.bash_profile or ~/.profile, the android sdk will work export ANDROID_SDK=<your sdk path> export ANDROID_NDK=<your ndk path> # My build environment: # macOS 14.0 # Android Studio Flamingo | 2022.2.1 Patch 2 # gradle version: 7.5.0
- macOS 14.0
- Android Studio Flamingo | 2022.2.1 Patch 2
- gradle version: 7.5.0
To run the example project, clone the repo, and run ./gradlew installDebug
from the Example directory first.
-
Clone the repository
git clone https://github.com/RTE-Dev/RedPlayer.git
-
Navigate to the demo project directory
cd RedPlayer/source/android
-
Build and Install RedPlayer-Demo.apk to your android phone
./gradlew installDebug
click to download RedPlayer-Demo.apk
- Android Phone System 5.0+
Start by creating a new android project named PlayerDemo
In the root directory of your project, create a app module
and open the build.gradle
file
// add the RedPlayer SDK and RedPreload SDK
dependencies {
implementation project(path: ':OpenRedPlayerCore')
implementation project(path: ':OpenRedPreload')
}
This module includes dependencies on local RedPlayer SDK, RedPreload SDK and ffmpeg, opensoundtouch.
Run the following command in the terminal to build and install your demo:
$ ./gradlew installDebug
Then you app module
will build the apk and auto install you android phone.