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Farming for Blockheads conflicts with some Railcraft features, will need configuration
Immersive Engineering was previously rejected, but we can re-evaluate it later
Headcrumbs is a fun mod. Probably not thematically compatible, but neither is Flamingo...
Iron chests was previously rejected for making storage way too easy. I'm inclined to agree.
Hats (and hat stand) is another fun mod
Mod Grinding Utils... trying to discourage "easy ways out" and encouraging Railcraft and Vanilla mechanics for mob farms. Or just.. not building mobfarms, that also works.
Advanced Solar Panels? I'm trying to restrict "Free Energy" not encourage it.
This is suggested mods for the 1.12 update. Feel free to add any suggests here.
Headcrumbs
https://minecraft.curseforge.com/projects/headcrumbs
Hats
https://minecraft.curseforge.com/projects/hats
Hat Stand
https://minecraft.curseforge.com/projects/hat-stand
Fast Leaf Decay
https://minecraft.curseforge.com/projects/fast-leaf-decay
Bonsai Trees - 1.12
https://minecraft.curseforge.com/projects/bonsai-trees
Culinary Construct - 1.12 only
https://minecraft.curseforge.com/projects/culinary-construct
Maybe:
Farming for Blockheads
https://minecraft.curseforge.com/projects/farming-for-blockheads
Rejected:
Mob Grinding Utils
https://minecraft.curseforge.com/projects/mob-grinding-utils
Iron Chests
https://minecraft.curseforge.com/projects/iron-chests
Advanced Solar Panels
https://minecraft.curseforge.com/projects/advanced-solar-panels
Immersive Engineering
https://minecraft.curseforge.com/projects/immersive-engineering
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