2.0.4 - 2023-12-21
- Ability to filter what is randomized
- RND input
- Display current channel number in Polygene
- Snappy knobs (where max parameter value is known up front)
- Options for how CV inputs behave with mono connections
- EOC behaviour when running in reverse
2.0.3 - 2023-07-29
- #4 - Support for UTF-8 paths on Windows
2.0.2 - 2023-07-09
- #3 - Support for using Eugene and Polygene with 8FaceMk2
2.0.1 - 2021-12-28
- Factory presets for Eugene and Polygene
- Saved themes weren't loaded correctly after update to v2.0.0
2.0.0 - 2021-12-04
- 3 Beat mode options to Eugene and Polygene
- Pulse - 1ms pulse on an on beat
- Gate - Output held for the duration of the beat and retriggered
- Hold - Output is held high if the beat is on and low if a beat is off
- 2 Sync modes added to Polygene
- Individual channels - Each channel synced independently
- All channels - Any trigger on any channel resets all channels
1.2.0 - 2021-02-27
- Polygene - a new polyphonic rhythm generator module
- End of cycle output for Polygene and Eugene
- 3 behaviour options in the right click menu (On Repeat, First, Last)
- Eugene's Euclidean rhythms are now based on the Polygene ones, old patches may need the shift knob rotating to keep the same rhythm
- The Eugene sync input only triggered if the clock and sync was rising at the same time, now a rising edge on sync with reset the rhythm regardless of where it occurs in relation to the clock
- Reversed rhythms were playing the first beat of the rhythm first rather than the last beat of the rhythm
1.1.1 - 2021-01-23
- Light and dark modes
- Panel design updates
- Logo and graphics licencing
1.1.0 - 2020-12-23
- Initial Release