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CHANGELOG.md

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Version 0.2.0

  • Fixed: Bots still betray after their team has betrayed
  • Fixed: Nemesis updated correctly for betrayed player
  • Fixed: Tracking highest pot for the instigator player
  • Added: Tracking lowest and highest pots for each player
  • Added: Mutator support for CheckRelevance
  • Added: Additional rogue score, penalty exposed as game option
  • Added: Allowing pickups (non-timed) as game option
  • Changed: Updated code for latest build
  • Changed: Re-enabled leader hat

Version 0.1.4

  • Changed: Minor code improvements

Version 0.1.3

  • Changed: No teams with less players than 3
  • Changed: Don't apply team color on dedicated servers
  • Fixed: Bots not shooting at team mates if there are no other players
  • Fixed: Team color not changing when teams are dissolved

Version 0.1.2

  • Changed: Updated code for latest build
  • Changed: Removed Force-respawn option from game options
  • Changed: Betrayal tab in player cards removed and integrated into Score tab (temporarily)
  • Changed: Repositioned kill feed messages
  • Added: Stat counting for weapon alt kills, alt deaths, hits and shots
  • Fixed: Team color not set and replicated properly
  • Fixed: Team color is removed on damage (falling, etc.)
  • Fixed: PostRender beacon does not work reliable
  • Fixed: Muzzle flash for InstaGib rifle
  • Fixed: Missing hand animation for InstaGib rifle
  • Fixed: Possible memory leak in hub sessions

Version 0.1.1

  • Added: Linux support
  • Fixed: Compiling for Linux using CLANG