diff --git a/cstrike/addons/amxmodx/configs/redm/gamemode_deathmatch.json b/cstrike/addons/amxmodx/configs/redm/gamemode_deathmatch.json index 6a9d00b..36911ed 100644 --- a/cstrike/addons/amxmodx/configs/redm/gamemode_deathmatch.json +++ b/cstrike/addons/amxmodx/configs/redm/gamemode_deathmatch.json @@ -116,6 +116,32 @@ // On spawn protection colors [RGBA] "redm_protection_color_t": "200 0 0 15", "redm_protection_color_ct": "0 0 200 15", + + /* Number of times a team can + have players respawn before they stop + being able to respawn. + `0` - disabled */ + "redm_tickets": "100", + + // Tickets HUD update frequency. + "redm_tickets_hud_update_freq": "1.0", + + // Minimum percentage of tickets to start blinking. + "redm_tickets_hud_blink_percent": "10", + + /* Ticket HUD display type. + 0 - without colors and effects; + 1 - color, with effects. */ + "redm_tickets_hud_type": "1", + + // Tickets HUD X position. + "redm_tickets_hud_x": "0.5", + + // Tickets HUD Y position. + "redm_tickets_hud_y": "0.12", + + // Space between tickets for teams (when type = 2). + "redm_tickets_hud_gap": "10", // ReDM: Modes /* Game mode change mode.