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Failing tests (FrameBuffer.cpp: Failed to find ColorBuffer) #358
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Same's happening to me. Tests run fine locally but not on the CI. Job log:
Workflow YML:
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Same for me a18f000 FrameBuffer.cpp:3765] Failed to find ColorBuffer using the latest reactivecircus/[email protected] |
FWIW, we see these logs in our CI runs but they don't seem to be the source of test failures, with that typically being unrelated (e.g., tests not being written to work with smaller screen sizes, while our local devices/emulators have large screens). |
Any updates on this issue? |
You can try this solution https://github.com/facebook/react-native/issues/43320. It works for me |
I'm trying to get our instrumentation tests running using this action. So far it looks like the emulator is starting up correctly, but when the tests start, they all fail.
The tests do pass on my local computer, when running the emulator in headless mode.
Action console output
Action
Local emulator command
I do realize that since there are so many moving pieces, this may not be a problem with your runner, but I figured it was worth asking.
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