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Audio settings feedback for the new UI #3

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@Duke-M-commits

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@Duke-M-commits

I scribbled something together:
image
I'll create the html for it a bit later when I find the time.

What was the idea?
I grouped stuff together, like in the controls-page. The groups 'Global' & 'Ingame' as also the groups 'Voice' and 'Hit-Feedback' should have around the same height, which should make them easy to reposition from the left to the right and vice versa.

The sounds will also need some popup-helptexts like in the video-page. I guess they will show when the cursor selects the option or when the mouse hovers over it, for controller-compatibility.

Also, I have a question:
Which controls are available to you?
I mean, do you have an On-/Off-Toggle or will these be again drop-downs with 'Enabled' & 'Disabled'?

Some reasoning for the scribble:

  • Customizing your combat music will introduce new controls and maybe even an file-selector, sounds a bit complicated when the workshop is full of already customized sounds. A setting like this can also introduce the idea of being able customize more sounds ingame. All of that sounds like a hassle.
  • I never heard of a player who sets music quality lower, IMO it never had any noticeable performance impact. So it can be high, the setting removed and that's it.
  • When the voice-volume is moved to the voice-group it probably should be renamed to something like 'Other Players Volume'.

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