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7th anniversary UI meta-issue #570
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Egg color on minimapUnless the original intention behind dark blue color is to make them less visible on the usual blue minimaps or to account for some sort of color blindness, I would propose changing it to a different shade of green from parasites. I use asw_blip_color_parasite_egg 170 255 0 Advanced settings
Mission recordingsThe "Recording will cause increased blabla" warning should probably always be shown, as there's space for it and it'd make sense to warn of consequences before user changes settings. TrainingI'm also skeptical on this button in Main Menu taking me right to the non-abortable loading screen after a misclick, though I'm not sure how/whether to rearrange it. Then again, that map never quite looked like training, it's mostly game instructor tips that do the job. If said training at least included all situations that have game instructor tips... |
Alright, progress report: The main menu is designed and mostly implemented. In detail:
Groundwork for various systems reworks is in place.
Things that will be removed as part of this anniversary and why:
Other things that need to be done:
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Simplified roadmap:
Crossed out features are still coming, just not yet. |
Hmm, looking at the time I have left, it might be better to just do the UI revamp this year and postpone the other changes to next year. |
I think the only release blocker right now is:
We definitely want all the stuff listed above in the release as well, obviously. |
For the loadout screen:
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From Grimowy:
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Alien Swarm: Reactive Drop's user interface is aging, and some parts are faring worse than others. For the 7th anniversary, we intend to redesign parts of the user interface to solve problems new players face with not knowing how to interact with the game and veteran players with the game giving incomplete, incorrect, or irrelevant information.
This issue is for planning what we need to work on, and then linking to the issue for that specific thing being worked on.
Improvements
Revamps
To consider
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