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Crash when moving in c3m1_b #1449

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x3003 opened this issue Aug 15, 2024 · 1 comment
Open

Crash when moving in c3m1_b #1449

x3003 opened this issue Aug 15, 2024 · 1 comment

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@x3003
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x3003 commented Aug 15, 2024

In c3m1_b, when standing here and moving left/right I get an execution error:

"Execution could not continue.
Out of vertex memory. Tried to allocate more than 1999503 vertices for a single frame"

Screenshot_Doom_20240815_115611

If I run towards the ladder and climb, there's no error. I can finish the level w/o further probs.

@hawkwind3
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hawkwind3 commented Aug 16, 2024

Confirmed. Bug is present in the latest gzdoom build and 4.12.2. Does this in both Vulkan and OpenGL, but not with OpenGL_ES or in BOA 3.1. It has its own issue in this area, which I'll report on separately. Might have something to do with the falling debris ?

Just to add, if anybody else tests this, the effect is not immediate, just keep on looking left and right and the game will crash.

crash

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