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SekiroDInput.vcxproj.user
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SekiroDInput.vcxproj.user
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommand>F:\Other Games\Sekiro - Shadows Die Twice\sekiro.exe</LocalDebuggerCommand>
<LocalDebuggerAttach>false</LocalDebuggerAttach>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerDebuggerType>Auto</LocalDebuggerDebuggerType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerCommand>F:\Other Games\Sekiro - Shadows Die Twice\sekiro.exe</LocalDebuggerCommand>
<LocalDebuggerAttach>false</LocalDebuggerAttach>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerDebuggerType>NativeOnly</LocalDebuggerDebuggerType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerCommand>F:\Other Games\Sekiro - Shadows Die Twice\sekiro.exe</LocalDebuggerCommand>
<LocalDebuggerAttach>false</LocalDebuggerAttach>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerDebuggerType>NativeOnly</LocalDebuggerDebuggerType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerCommand>F:\Other Games\Sekiro - Shadows Die Twice\sekiro.exe</LocalDebuggerCommand>
<LocalDebuggerAttach>false</LocalDebuggerAttach>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerDebuggerType>NativeOnly</LocalDebuggerDebuggerType>
</PropertyGroup>
</Project>