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RimValiFFARW.csproj
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RimValiFFARW.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net481</TargetFramework>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<RootNamespace>RimValiFFARW</RootNamespace>
<OutputPath>1.5/Assemblies</OutputPath>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Main\Textures\Textures\**" />
<Compile Remove="Source\WorldGen\**" />
<EmbeddedResource Remove="Main\Textures\Textures\**" />
<EmbeddedResource Remove="Source\WorldGen\**" />
<None Remove="Main\Textures\Textures\**" />
<None Remove="Source\WorldGen\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Krafs.Rimworld.Ref" Version="1.5.4243" />
<PackageReference Include="Lib.Harmony" Version="2.3.3" />
</ItemGroup>
<ItemGroup>
<Folder Include="1.4\Assemblies\" />
<Folder Include="1.4\Defs\Buildings\" />
<Folder Include="1.4\Patches\" />
</ItemGroup>
<ItemGroup>
<Reference Include="RVCRestructured">
<HintPath>..\RimValiCore-RW\1.5\Assemblies\RVCRestructured.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>