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thex_enchantments.json
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[
{
"id": "ench_autumn_melancholy",
"type": "enchantment",
"name": { "str": "Autumn melancholy" },
"description": "Food feels more filling.",
"condition": "ALWAYS",
"values": [
{ "value": "METABOLISM", "multiply": -0.33 }
]
},
{
"id": "ench_death_coin",
"type": "enchantment",
"name": { "str": "Shinigami work ethic" },
"description": "Taking it easy.",
"condition": "ALWAYS",
"values": [
{ "value": "ATTACK_SPEED", "multiply": 0.05 },
{ "value": "MOVE_COST", "multiply": 0.05 },
{ "value": "FATIGUE", "multiply": 0.1 }
]
},
{
"id": "ench_esper_cloak",
"type": "enchantment",
"name": { "str": "Chuuni enlightenment" },
"description": "Doing magic feels easier.",
"has": "WORN",
"condition": "ALWAYS",
"values": [
{ "value": "MAX_MANA", "multiply": 0.33 },
{ "value": "REGEN_MANA", "multiply": 0.33 }
]
},
{
"id": "ench_lampad_torch",
"type": "enchantment",
"name": { "str": "Light Madness" },
"description": "Your head feels light, your steps heavy, you're not more tired.",
"condition": "ALWAYS",
"values": [
{ "value": "INTELLIGENCE", "multiply": -0.05 },
{ "value": "PERCEPTION", "multiply": -0.05 },
{ "value": "ATTACK_SPEED", "multiply": -0.1 },
{ "value": "MOVE_COST", "multiply": -0.05 }
]
},
{
"id": "ench_lampad_torch_lit",
"type": "enchantment",
"name": { "str": "Madness" },
"description": "Your head feels heavy , your steps light, can't stay still .",
"condition": "ALWAYS",
"values": [
{ "value": "INTELLIGENCE", "multiply": -0.1 },
{ "value": "PERCEPTION", "multiply": -0.15 },
{ "value": "STRENGTH", "multiply": 0.2 },
{ "value": "ATTACK_SPEED", "multiply": -0.2 },
{ "value": "BONUS_DODGE", "add": -1 },
{ "value": "MOVE_COST", "multiply": -0.1 }
],
"intermittent_activation": {
"effects": [
{ "spell_effects": [ { "id": "lampad_insanity" } ], "frequency": "30 s" }
]
}
},
{
"id": "ench_lucky_charm",
"type": "enchantment",
"name": { "str": "Lucky" },
"description": "You feel lucky!",
"condition": "ALWAYS",
"values": [
{ "value": "EVASION", "add": 0.01 }
]
},
{
"id": "ench_lunar_psychic_weapon_1",
"type": "enchantment",
"name": { "str": "" },
"description": "",
"condition": { "u_has_trait": "GYOKUTO_SPECIES" },
"values": [
{ "value": "ATTACK_NOISE", "multiply": { "math": [ " - ( u_val('dexterity_bonus') * 0.09 )" ] } },
{ "value": "FOOTSTEP_NOISE", "multiply": { "math": [ " - ( u_val('dexterity_bonus') * 0.09 )" ] } },
{ "value": "RANGED_DAMAGE", "multiply": { "math": [ "( u_val('intelligence_bonus') * 0.1 )" ] } },
{ "value": "RECOIL_MODIFIER", "multiply": { "math": [ " - ( u_val('perception_bonus') * 0.045 )" ] } },
{ "value": "WEAPON_DISPERSION", "multiply": { "math": [ " - ( u_val('perception_bonus') * 0.045 )" ] } }
],
"//": "X_bonus is either positive or negative, so (some) of the weapon's stats scale from the user's bonus stats. This probably needs balancing"
},
{
"id": "ench_lunar_psychic_weapon_2",
"type": "enchantment",
"name": { "str": "" },
"description": "",
"condition": { "not": { "u_has_trait": "GYOKUTO_SPECIES" } },
"values": [
{ "value": "DEXTERITY", "multiply": -0.1 },
{ "value": "INTELLIGENCE", "multiply": -0.1 },
{ "value": "PERCEPTION", "multiply": -0.1 },
{ "value": "REGEN_MANA", "multiply": -2.5 }
],
"//": "Should also give headaches, things like that for non-Gyokuto. When used by non-elite Gyokuto it should consume rnd(1.5-2) times more mana. SPLIT the mana demerit when the tag is implemented",
"//2": "The REGEN_MANA multiplier is high as it stacks additively with the same field from the SPIRIT_X mutations",
"//0.H": "Removed CASTING_TIME_MULTIPLIER "
},
{
"id": "ench_ofuda_seal",
"type": "enchantment",
"name": { "str": "Maiden's exactitude" },
"description": "You feel precise.",
"condition": "ALWAYS",
"values": [
{ "value": "WEAPON_DISPERSION", "multiply": -0.9 },
{ "value": "RECOIL_MODIFIER", "multiply": -0.1 }
],
"//": "Tried to add a flat add -90 value, but the dispersion while shooting is worse when the item is in the inventory"
},
{
"id": "ench_skinwalker_pelt",
"type": "enchantment",
"name": { "str": "Skinwalker pelt" },
"description": "You feel strange… suddenly craving meat and hating anyone too close around you.",
"has": "WORN",
"condition": "ALWAYS",
"values": [
{ "value": "DEXTERITY", "add": 1 },
{ "value": "INTELLIGENCE", "add": -2 },
{ "value": "PERCEPTION", "add": 4 },
{ "value": "STRENGTH", "add": 2 }
]
},
{
"id": "ench_spider_charm",
"type": "enchantment",
"name": { "str": "Earth spider protection" },
"description": "You feel strangely healthy.",
"condition": { "not": { "u_has_trait": "PROF_YAMAME" } },
"ench_effects": [ { "effect": "spider_charm_effect", "intensity": 1 } ]
},
{
"id": "ench_strong_ice",
"type": "enchantment",
"name": { "str": "Strongness" },
"description": "You feel strong.",
"condition": "ALWAYS",
"values": [
{ "value": "INTELLIGENCE", "add": -3 },
{ "value": "STRENGTH", "add": 9 }
]
},
{
"id": "ench_surprising_umbrella",
"type": "enchantment",
"name": { "str": "Element of surprise" },
"description": "You feel mischievous.",
"has": "HELD",
"condition": "ALWAYS",
"values": [
{ "value": "ATTACK_NOISE", "multiply": -0.66 },
{ "value": "FOOTSTEP_NOISE", "multiply": -0.66 },
{ "value": "SOCIAL_INTIMIDATE", "add": -4 }
],
"//0.H": "Removed SCENT_MASK and STEALTH_MODIFIER "
},
{
"id": "ench_wind_priestess_charm",
"type": "enchantment",
"name": { "str": "Wind blessing" },
"description": "You feel blessed.",
"has": "WORN",
"condition": "ALWAYS",
"values": [
{ "value": "DEXTERITY", "add": { "math": [ "1 + var_wind_blessing_dex " ] } },
{ "value": "INTELLIGENCE", "add": { "math": [ "1 + var_wind_blessing_int " ] } },
{ "value": "PERCEPTION", "add": { "math": [ "1 + var_wind_blessing_per " ] } },
{ "value": "STRENGTH", "add": { "math": [ "1 + var_wind_blessing_str " ] } }
]
}
]