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mainwindow.h
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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
#include "neuralnetwork.h"
#include <vector>
#include <QEvent>
#include <QPainter>
#include <QKeyEvent>
#include <list>
using namespace std;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
QPoint resultToPoint(QPoint point);
void keyReleaseEvent(QKeyEvent *event);
int funct(int x);
///
/// \brief getMax
/// \return X and Y max
///
QPoint getMax(QList<QPoint> lstPoints);
QPoint getMin(QList<QPoint> lstPoints);
void paintEvent(QPaintEvent * paintEvent);
private:
NeuralNetwork * network ;
Ui::MainWindow *ui;
QList<QPoint> lstPoints;
QList<QPoint> lstAnswer;
};
#endif // MAINWINDOW_H