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hi, author of connectivity here. This one is actually quite interesting, I'm marking all my mixins as "required:false" to allow it to skip on conflicts, but that seems to only work if you run mixin in debug mode for some reason (unlike forge, where it does skip as intended).
Related bug report is here: FabricMC/Mixin#161
Gonna adapt my mixin to require 0 targets, so it no longer crashes it has the same intention as your mixin anyways
Describe the bug
With VMP it crash the server with a lot of Mods (allways an other Mod after disabling)
To Reproduce
Steps to reproduce the behavior:
after disabling mods, it will allways crash with an other mods...
Expected behavior
Server Start without Crash
Runtime info (please complete the following information):
Crash reports / logs
https://mclo.gs/S35ozfc
Checklist
MrCrayfish/Framework#30
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