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UnoGameBackend.sln
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UnoGameBackend.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31825.309
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnoGameBackend", "UnoGameBackend\UnoGameBackend.csproj", "{70D8FAA9-6829-409E-9617-686121878850}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{70D8FAA9-6829-409E-9617-686121878850}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{70D8FAA9-6829-409E-9617-686121878850}.Debug|Any CPU.Build.0 = Debug|Any CPU
{70D8FAA9-6829-409E-9617-686121878850}.Release|Any CPU.ActiveCfg = Release|Any CPU
{70D8FAA9-6829-409E-9617-686121878850}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {367B99EF-AD62-493A-930A-D30017739911}
EndGlobalSection
EndGlobal