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VoiceInYourHead committed Jun 29, 2024
1 parent 9d5a397 commit 23c3846
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Showing 9 changed files with 151 additions and 236 deletions.
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#include "npc.dm"
#include "lifepods.dm"
#include "shuttles.dm"

/obj/structure/fake_zlvl
name = "open space"
density = TRUE
anchored = TRUE
opacity = FALSE

icon = 'mods/_fd/_maps/sfv_warspite/icons/shadow.dmi'
icon = 'maps/away/sfv_warspite/icons/shadow.dmi'
icon_state = "shadow"
layer = ABOVE_HUMAN_LAYER

/datum/map_template/ruin/away_site/sfv_warspite
name = "SFV Warspite"
id = "awaysite_sfv_warspite"
description = "Flagman of Vice-Admiral of Third Fleet"
mappaths = list("mods/_fd/_maps/sfv_warspite/warspite.dmm")
suffixes = list("sfv_warspite/warspite.dmm")
area_usage_test_exempted_root_areas = list(/area/warspite)
spawn_cost = 1000
player_cost = 4
Expand All @@ -23,9 +27,7 @@
/datum/shuttle/autodock/overmap/lifepod/three,
/datum/shuttle/autodock/overmap/lifepod/four,
/datum/shuttle/autodock/overmap/lifepod/five,
/datum/shuttle/autodock/overmap/lifepod/six,
/datum/shuttle/autodock/ferry/warspite/from_bridge_to_hangar,
/datum/shuttle/autodock/ferry/warspite/from_dorms_to_bridge
/datum/shuttle/autodock/overmap/lifepod/six
)

/obj/overmap/visitable/ship/sfv_warspite
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name = "Warspite"
icon_state = "yellow"
area_flags = AREA_FLAG_RAD_SHIELDED | AREA_FLAG_ION_SHIELDED
base_turf = /turf/simulated/floor/plating

/area/warspite/bridge
name = "Warspite - Bridge"
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/turf/unsimulated/floor/plating/void
color = COLOR_BLACK
density = 1

// ELEVATOR

/area/wayspite/lift
name = "Warspite | Elevator - Bridge2Hangar"
requires_power = FALSE

/area/wayspite/lift/engi
name = "Warspite | Elevator - Bridge2Engi"

/obj/machinery/computer/shuttle_control/lift/warspite/from_bridge_to_hangar
name = "Bridge to Hangar"
shuttle_tag = "Bridge to Hangar"
ui_template = "shuttle_control_console_lift.tmpl"
icon_state = "tiny"
icon_keyboard = "tiny_keyboard"
icon_screen = "lift"
density = FALSE

/datum/shuttle/autodock/ferry/warspite/from_bridge_to_hangar
name = "Bridge to Hangar"
shuttle_area = /area/wayspite/lift
warmup_time = 3
waypoint_station = "nav_warspite_bridge_hangar"
waypoint_offsite = "nav_warspite_hangar_bridge"
sound_takeoff = 'sound/effects/lift_heavy_start.ogg'
sound_landing = 'sound/effects/lift_heavy_stop.ogg'
ceiling_type = null
knockdown = 0
defer_initialisation = TRUE

/obj/shuttle_landmark/lift/warspite/from_bridge_to_hangar
name = "Bridge Deck"
landmark_tag = "nav_warspite_bridge_hangar"
base_area = /area/warspite/hallway
base_turf = /turf/unsimulated/floor/plating/void

/obj/shuttle_landmark/lift/warspite/from_hangar_to_bridge
name = "Hangar Deck"
landmark_tag = "nav_warspite_hangar_bridge"
flags = SLANDMARK_FLAG_AUTOSET
base_area = /area/warspite/hangar
base_turf = /turf/simulated/floor/plating

/obj/machinery/computer/shuttle_control/lift/warspite/from_dorms_to_bridge
name = "Dorms to Bridge"
shuttle_tag = "Dorms to Bridge"
ui_template = "shuttle_control_console_lift.tmpl"
icon_state = "tiny"
icon_keyboard = "tiny_keyboard"
icon_screen = "lift"
density = FALSE

/datum/shuttle/autodock/ferry/warspite/from_dorms_to_bridge
name = "Dorms to Bridge"
shuttle_area = /area/wayspite/lift/engi
warmup_time = 3
waypoint_station = "nav_warspite_dorms_bridge"
waypoint_offsite = "nav_warspite_bridge_dorms"
sound_takeoff = 'sound/effects/lift_heavy_start.ogg'
sound_landing = 'sound/effects/lift_heavy_stop.ogg'
ceiling_type = null
knockdown = 0
defer_initialisation = TRUE

/obj/shuttle_landmark/lift/warspite/from_dorms_to_bridge
name = "Dorms Deck"
landmark_tag = "nav_warspite_dorms_bridge"
base_area = /area/warspite/engibay
base_turf = /turf/simulated/floor/plating

/obj/shuttle_landmark/lift/warspite/from_bridge_to_dorms
name = "Bridge Deck"
landmark_tag = "nav_warspite_bridge_dorms"
flags = SLANDMARK_FLAG_AUTOSET
base_area = /area/warspite/hallway
base_turf = /turf/unsimulated/floor/plating/void

//
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Expand Up @@ -276,7 +276,7 @@
/mob/living/simple_animal/hostile/human/fleet/warspite
name = "\improper Fleet Engineer"
desc = "An Engineer wearing Fleet garbs. They have a Third Fleet patch on their uniform, and pride on their shoulders."
icon = 'mods/_fd/_maps/sfv_warspite/icons/fleetcrew.dmi'
icon = 'maps/away/sfv_warspite/icons/fleetcrew.dmi'
icon_state = "engineer"
icon_dead = "fleetassault_dead"
icon_gib = "fleetarmsman_gib"
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3 changes: 1 addition & 2 deletions maps/torch_fd/fd_torch.dm
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Expand Up @@ -215,6 +215,7 @@
#include "../away/miningstation/miningstation.dm"
#include "../away/mininghome/mininghome.dm"
#include "../away/scavver/scavver_gantry.dm"
#include "../away/sfv_warspite/code/core.dm"
#include "../away/abandoned_hotel/abandoned_hotel.dm"

// ~EVENT SHIPS~ //
Expand Down Expand Up @@ -293,8 +294,6 @@
#include "../../mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dme"
#include "../../mods/_fd/_maps/dead_sea/_dead_sea.dme"

#include "../../mods/_fd/_maps/sfv_warspite/_warspite.dme"


// ~EXOPLANET RUINS~ //

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11 changes: 0 additions & 11 deletions mods/_fd/_maps/sfv_warspite/_warspite.dme

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