diff --git a/maps/torch_fd/fd_torch.dm b/maps/torch_fd/fd_torch.dm
index 773c4d043e3ba..798866a73c4d4 100644
--- a/maps/torch_fd/fd_torch.dm
+++ b/maps/torch_fd/fd_torch.dm
@@ -271,6 +271,7 @@
#include "../../mods/_fd/old_space_cannons/_old_space_cannons.dme"
#include "../../mods/_fd/random_rooms/_random_rooms.dme"
#include "../../mods/_fd/structure_storage/_structure_storage.dme"
+ #include "../../mods/_fd/chem_furniture/_furniture.dme"
#include "../../mods/_fd/_maps/airfield/_airfield.dme"
#include "../../mods/_fd/_maps/ares/_ares.dme"
@@ -287,6 +288,7 @@
#include "../../mods/_fd/_maps/snow_cage/_snow_cage.dme"
#include "../../mods/_fd/_maps/trader_ship/_trader_ship.dme"
#include "../../mods/_fd/_maps/yacht/_yacht.dme"
+ #include "../../mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dme"
// ~EXOPLANET RUINS~ //
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/README.md b/mods/_fd/_maps/gccv_ulyanovsk/README.md
new file mode 100644
index 0000000000000..f7eb5e6849ed3
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/README.md
@@ -0,0 +1,76 @@
+
+#### Список PRов:
+
+
+
+
+## Контейнеры в структурах
+
+ID мода: GCCV_ULYANOVSK
+
+
+### Описание мода
+
+Добавляет в игру корабль ГКК.
+
+
+### Изменения *кор кода*
+
+- Отсутствуют
+
+
+### Оверрайды
+
+- Отсутствуют
+
+
+### Дефайны
+
+- Отсутствуют
+
+
+### Используемые файлы, не содержащиеся в модпаке
+
+- Отсутствуют
+
+
+### Авторы:
+
+ChemistryOneLove
+
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dm b/mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dm
new file mode 100644
index 0000000000000..d569936b5aefd
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dm
@@ -0,0 +1,4 @@
+/singleton/modpack/gccv_ulyanovsk
+ name = "Корабль ГКК 'Ульяновск'"
+ desc = "Добавляет в игру корабль ГКК."
+ author = "ChemistryOneLove"
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dme b/mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dme
new file mode 100644
index 0000000000000..ecc79bf03049d
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/_ulyanovsk.dme
@@ -0,0 +1,16 @@
+#ifndef MODPACK_GCCV_ULYANOVSK
+#define MODPACK_GCCV_ULYANOVSK
+
+#include "_ulyanovsk.dm"
+
+#include "code/gccv_ulyanovsk.dm"
+#include "code/gccv_ulyanovsk_areas.dm"
+#include "code/gccv_ulyanovsk_jobs.dm"
+#include "code/gccv_ulyanovsk_radio.dm"
+#include "code/gccv_ulyanovsk_shuttles.dm"
+#include "code/armor.dm"
+#include "code/landmine.dm"
+#include "code/reactor.dm"
+#include "code/fabricator.dm"
+
+#endif
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/armor.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/armor.dm
new file mode 100644
index 0000000000000..4fdbc8f9aabc4
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/armor.dm
@@ -0,0 +1,180 @@
+/*
+ /
+ "REACTIVE" ARMOR UNITS FOR EXPLOSION PROTECTION (actually absorbing)
+ /
+*/
+#define ARMORED_RESIST 30
+/obj/structure/armor
+ name = "absorbing armor"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "armor_empty"
+ anchored = TRUE
+ density = TRUE
+ layer = BELOW_OBJ_LAYER
+ health_max = 400
+ explosion_resistance = 15
+ /// Our armor has outer layer?
+ var/armored = 0
+ /// How much cover against projectiles.
+ var/cover = 25
+
+/obj/structure/armor/Initialize()
+ set_extension(src, /datum/extension/penetration/simple, 100)
+ . = ..()
+
+/obj/structure/armor/full
+ icon_state = "armor"
+ cover = 99
+ health_max = 800
+ armored = 1
+ explosion_resistance = 15 * ARMORED_RESIST
+
+/obj/structure/armor/get_explosion_resistance()
+ if(armored)
+ return health_current * explosion_resistance
+ else
+ return initial(explosion_resistance)
+
+/obj/structure/armor/examine(mob/user)
+ . = ..()
+ if(armored)
+ to_chat(user, "There is an outer layer of armor on the [src].")
+ else
+ to_chat(user, "The outer layer of the [src] is empty.")
+
+/obj/structure/armor/bullet_act(obj/item/projectile/Proj)
+ if(Proj.original != src && !prob(cover))
+ if(prob(50))
+ return PROJECTILE_CONTINUE
+ else return
+ . = ..()
+
+/obj/structure/armor/on_death()
+ dismantle()
+ ..()
+
+/obj/structure/armor/CanFluidPass(coming_from)
+ return TRUE
+
+/obj/structure/armor/proc/reset_armor()
+ anchored = TRUE
+ cover = initial(cover)
+ revive_health()
+ icon_state = initial(icon_state)
+ if(armored)
+ add_armor()
+
+/obj/structure/armor/use_tool(obj/item/W, mob/user)
+ if (user.a_intent == I_HURT)
+ ..()
+ return
+
+ if(isWrench(W))
+ if(!armored)
+ playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
+ to_chat(user, "Now disassembling the armor...")
+ if(do_after(user, 80,src))
+ to_chat(user, "You dissasembled the armor!")
+ dismantle()
+ else
+ to_chat(user, "You must first remove the armor before disassemble.")
+ return
+
+ if(istype(W, /obj/item/gun/energy/plasmacutter) || istype(W, /obj/item/psychic_power/psiblade/master/grand/paramount))
+ if(istype(W, /obj/item/gun/energy/plasmacutter))
+ var/obj/item/gun/energy/plasmacutter/cutter = W
+ if(!cutter.slice(user))
+ return
+ playsound(src.loc, 'sound/items/Welder.ogg', 100, 1)
+ to_chat(user, "Now slicing apart the armor...")
+ if(do_after(user,armored ? 40: 20,src))
+ to_chat(user, "You slice apart the armor!")
+ if(armored)
+ new /obj/item/stack/material/plasteel(get_turf(user), 2)
+ dismantle()
+ return
+
+ if(isCrowbar(W) && armored)
+ playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
+ to_chat(user, "Now removing the outer layer of armor...")
+ if(do_after(user, 40,src))
+ to_chat(user, "You removed the outer layer of armor!")
+ remove_armor()
+ return
+
+ if(istype(W, /obj/item/stack/material/plasteel))
+ if(!armored)
+ if(!reinforce(W, user))
+ return ..()
+
+ if(isWelder(W))
+ while(health_damaged())
+ var/obj/item/weldingtool/F = W
+ if(istype(W, /obj/item/weldingtool) && !F.isOn())
+ return
+ if(!health_damaged())
+ to_chat(user, "\The [src] does not need repairs.")
+ return
+ playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
+ if(do_after(user, 20, src))
+ if(!health_damaged())
+ return
+ user.visible_message("\The [user] repairs some damage to \the [src].", "You repair some damage to \the [src].")
+ restore_health(health_max / 4)
+ return
+
+ ..()
+
+/obj/structure/armor/proc/reinforce(obj/item/stack/material/plasteel/S, mob/user)
+ if(armored)
+ to_chat(user, "\The [src] is already have outer armor.")
+ return 0
+
+ if(S.get_amount() < 2)
+ to_chat(user, "There isn't enough material here to add armor.")
+ return 0
+
+ to_chat(user, "Now adding the outer layer of armor...")
+ if (!do_after(user, 40,src) || !S.use(2))
+ return 1
+ to_chat(user, "You added armor!")
+
+ add_armor()
+ return 1
+
+/obj/structure/armor/proc/add_armor()
+ cover = 99
+ armored = 1
+ health_max = 800
+ explosion_resistance += ARMORED_RESIST
+ icon_state = "armor"
+ if(health_current == initial(health_max))
+ revive_health()
+
+/obj/structure/armor/proc/remove_armor()
+ cover = 25
+ armored = 0
+ health_max = 400
+ explosion_resistance -= ARMORED_RESIST
+ icon_state = "armor_empty"
+ if(health_current > health_max)
+ health_current = health_max
+
+/obj/structure/armor/proc/dismantle()
+ new /obj/item/stack/material/plasteel(get_turf(src), 2)
+ qdel(src)
+
+/obj/structure/armor/CanPass()
+ return 0
+
+/material/plasteel/generate_recipes(reinforce_material)
+ . = ..()
+ . += new/datum/stack_recipe/armor(src)
+
+/datum/stack_recipe/armor
+ title = "Absorbing Armor Frame"
+ result_type = /obj/structure/armor
+ req_amount = 4
+ time = 80
+ on_floor = 1
+ difficulty = 2
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/fabricator.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/fabricator.dm
new file mode 100644
index 0000000000000..9dce6795f0f73
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/fabricator.dm
@@ -0,0 +1,458 @@
+#define FABRICATOR_CLASS_PRECISION "precision"
+
+/obj/machinery/fabricator/precision
+ name = "high-precision lathe"
+ desc = "Allows you to produce ammunition and other items that require high precision."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ idle_power_usage = 5
+ active_power_usage = 1000
+ base_type = /obj/machinery/fabricator/precision
+ fabricator_class = FABRICATOR_CLASS_PRECISION
+ base_storage_capacity = list(
+ /material/steel = 25000,
+ /material/aluminium = 25000,
+ /material/glass = 25000,
+ /material/plastic = 25000,
+ /material/silver = 25000,
+ /material/gold = 25000,
+ /material/uranium = 25000,
+ /material/plasteel = 25000,
+ /material/diamond = 25000
+ )
+ mat_efficiency = 1
+ build_time_multiplier = 0.5
+ machine_name = "high-precision lathe"
+ machine_desc = "A high-precision fabricator for the production of weapon modules, cartridges, and explosive mechanisms."
+
+//Subtype for mapping, starts preloaded with glass and set to print glasses
+/obj/machinery/fabricator/precision/full
+
+/obj/machinery/fabricator/precision/full/Initialize()
+ . = ..()
+ stored_material[/material/steel] = base_storage_capacity[/material/steel]
+ stored_material[/material/aluminium] = base_storage_capacity[/material/aluminium]
+ stored_material[/material/glass] = base_storage_capacity[/material/glass]
+ stored_material[/material/plastic] = base_storage_capacity[/material/plastic]
+ stored_material[/material/silver] = base_storage_capacity[/material/silver] / 2
+ stored_material[/material/gold] = base_storage_capacity[/material/gold] / 2
+ stored_material[/material/uranium] = base_storage_capacity[/material/uranium] / 4
+ stored_material[/material/diamond] = base_storage_capacity[/material/diamond] / 4
+ stored_material[/material/plasteel] = base_storage_capacity[/material/plasteel]
+
+/obj/item/stock_parts/circuitboard/autolathe/precision ///////////////////////// fix
+ name = "circuit board (high-precision lathe)"
+ build_path = /obj/machinery/fabricator/precision
+ origin_tech = list(TECH_ENGINEERING = 3, TECH_DATA = 2, TECH_COMBAT = 2)
+ req_components = list(
+ /obj/item/stock_parts/matter_bin = 1,
+ /obj/item/stock_parts/manipulator = 2,
+ /obj/item/stock_parts/scanning_module = 1
+ )
+
+/// FABRICATION DESIGNS
+
+// TOOLS
+
+/datum/fabricator_recipe/atool
+ path = /obj/item/syringe_cartridge
+ category = "Tools"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/atool/flaregun
+ name = "flare gun"
+ path = /obj/item/gun/projectile/flare
+
+/datum/fabricator_recipe/atool/tacknife
+ path = /obj/item/material/knife/combat
+
+/datum/fabricator_recipe/atool/machete
+ path = /obj/item/material/hatchet/machete/steel
+
+/datum/fabricator_recipe/atool/machete/plasteel
+ path = /obj/item/material/hatchet/machete/plasteel
+
+/datum/fabricator_recipe/atool/machete/uranium
+ path = /obj/item/material/hatchet/machete/uranium
+
+/datum/fabricator_recipe/atool/flamethrower
+ path = /obj/item/flamethrower/full
+
+// SHOTGUN
+
+/datum/fabricator_recipe/shotgun
+ path = /obj/item/ammo_magazine/shotholder/empty
+ category = "Shotgun"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/shotgun/shotgun_blanks
+ name = "ammunition (shotgun, blank)"
+ path = /obj/item/ammo_casing/shotgun/blank
+
+/datum/fabricator_recipe/shotgun/shotgun_beanbag
+ name = "ammunition (shotgun, beanbag)"
+ path = /obj/item/ammo_casing/shotgun/beanbag
+
+/datum/fabricator_recipe/shotgun/shotgun_flash
+ name = "ammunition (shotgun, flash)"
+ path = /obj/item/ammo_casing/shotgun/flash
+
+/datum/fabricator_recipe/shotgun/shotgun_slug
+ name = "ammunition (slug, shotgun)"
+ path = /obj/item/ammo_casing/shotgun
+
+/datum/fabricator_recipe/shotgun/shotgun_pellet
+ name = "ammunition (shell, shotgun)"
+ path = /obj/item/ammo_casing/shotgun/pellet
+
+/datum/fabricator_recipe/shotgun/shotgun_flechette
+ name = "ammunition (flechette, shotgun)"
+ path = /obj/item/ammo_casing/shotgun/flechette
+
+/datum/fabricator_recipe/shotgun/stunshell
+ name = "ammunition (stun cartridge, shotgun)"
+ path = /obj/item/ammo_casing/shotgun/stunshell
+
+/datum/fabricator_recipe/shotgun/magazine_assaultshotgun
+ name = "ammunition (slug, assault shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/scg
+
+/datum/fabricator_recipe/shotgun/magazine_assaulthotgun/shell
+ name = "ammunition (shell, assault shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/scg/shell
+
+/datum/fabricator_recipe/shotgun/magazine_assaultshotgun/beanbag
+ name = "ammunition (beanbag, assault shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/scg/beanbag
+
+/datum/fabricator_recipe/shotgun/magazine_assaultshotgun/empty
+ name = "ammunition (empty, assault shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/scg/empty
+
+/datum/fabricator_recipe/shotgun/magazine_shotgun
+ name = "ammunition (slug, shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/iccgn
+
+/datum/fabricator_recipe/shotgun/magazine_shotgun/beanbag
+ name = "ammunition (beanbag, shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/iccgn/beanbag
+
+/datum/fabricator_recipe/shotgun/magazine_shotgun/magnum
+ name = "ammunition (magnum shell, shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/iccgn/magnum
+
+/datum/fabricator_recipe/shotgun/magazine_shotgun/empty
+ name = "ammunition (empty, shotgun drum)"
+ path = /obj/item/ammo_magazine/shotgun/iccgn/empty
+
+/datum/fabricator_recipe/shotgun/box_slug
+ name = "box (slug, shotgun)"
+ path = /obj/item/ammo_magazine/box/shotgun
+
+/datum/fabricator_recipe/shotgun/box_shell
+ name = "box (shell, shotgun)"
+ path = /obj/item/ammo_magazine/box/shotgun/shell
+
+// SPEEDLOADER
+
+/datum/fabricator_recipe/speedloader
+ name = "ammunition (speedloader)"
+ path = /obj/item/ammo_magazine/speedloader
+ category = "Speedloader"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/speedloader/speedloader_small
+ name = "ammunition (speedloader, holdout)"
+ path = /obj/item/ammo_magazine/speedloader/small
+
+/datum/fabricator_recipe/speedloader/speedloader_small_rubber
+ name = "ammunition (speedloader, holdout, rubber)"
+ path = /obj/item/ammo_magazine/speedloader/small/rubber
+
+/datum/fabricator_recipe/speedloader/speedloader_magnum
+ name = "ammunition (speedloader, magnum)"
+ path = /obj/item/ammo_magazine/speedloader/magnum
+
+/datum/fabricator_recipe/speedloader/speedloader_rifle
+ name = "ammunition (speedloader, rifle)"
+ path = /obj/item/ammo_magazine/speedloader/rifle
+
+/datum/fabricator_recipe/speedloader/stripperclip
+ name = "ammunition (rifle stripper clip)"
+ path = /obj/item/ammo_magazine/speedloader/clip
+
+/datum/fabricator_recipe/speedloader/pistolstripperclip
+ name = "ammunition (magnum pistol stripper clip)"
+ path = /obj/item/ammo_magazine/speedloader/pclip
+
+/datum/fabricator_recipe/speedloader/broomstickstripperclip
+ name = "ammunition (holdout pistol stripper clip)"
+ path = /obj/item/ammo_magazine/speedloader/hpclip
+
+/datum/fabricator_recipe/speedloader/dmr
+ name = "ammunition (7mmR DMR clip)"
+ path = /obj/item/ammo_magazine/speedloader/dmr
+
+/datum/fabricator_recipe/speedloader/dmr/apds
+ name = "ammunition (7mmR APDS DMR clip)"
+ path = /obj/item/ammo_magazine/speedloader/dmr/apds
+
+// SPECIAL
+
+/datum/fabricator_recipe/special
+ name = "ammunition (flechette rifle)"
+ path = /obj/item/magnetic_ammo
+ category = "Special"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/special/skrellian_rifle_flechette
+ name = "ammunition (skrellian rifle, flechette)"
+ path = /obj/item/magnetic_ammo/skrell
+
+/datum/fabricator_recipe/special/skrellian_rifle_slug
+ name = "ammunition (skrellian rifle, slug)"
+ path = /obj/item/magnetic_ammo/skrell/slug
+
+// PISTOL
+
+/datum/fabricator_recipe/pistol
+ name = "ammunition (10mm pistol)"
+ path = /obj/item/ammo_magazine/pistol
+ category = "Pistol"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/pistol/magazine_pistol_rubber
+ name = "ammunition (10mm pistol, rubber)"
+ path = /obj/item/ammo_magazine/pistol/rubber
+
+/datum/fabricator_recipe/pistol/magazine_pistol_double
+ name = "ammunition (10mm pistol, doublestack)"
+ path = /obj/item/ammo_magazine/pistol/double
+
+/datum/fabricator_recipe/pistol/magazine_pistol_double_rubber
+ name = "ammunition (10mm pistol, doublestack, rubber)"
+ path = /obj/item/ammo_magazine/pistol/double/rubber
+
+/datum/fabricator_recipe/pistol/magazine_small
+ name = "ammunition (7mm, holdout)"
+ path = /obj/item/ammo_magazine/pistol/small
+
+/datum/fabricator_recipe/pistol/magazine_magnum
+ name = "ammunition (15mm, magnum)"
+ path = /obj/item/ammo_magazine/magnum
+
+/datum/fabricator_recipe/pistol/magazine_handbreaker
+ name = "ammunition (15mm 'handbreaker' magnum magazine)"
+ path = /obj/item/ammo_magazine/pistol/scg
+
+/datum/fabricator_recipe/pistol/magazine_handbreaker/rubber
+ name = "ammunition (15mm 'handbreaker' magnum magazine, rubber)"
+ path = /obj/item/ammo_magazine/pistol/scg/rubber
+
+/datum/fabricator_recipe/pistol/magazine_assasin
+ name = "ammunition (4mm assasin pistol magazine)"
+ path = /obj/item/ammo_magazine/pistol/assasin
+
+/datum/fabricator_recipe/pistol/magazine_assasin/rubber
+ name = "ammunition (4mm assasin pistol magazine, rubber)"
+ path = /obj/item/ammo_magazine/pistol/assasin/rubber
+
+/datum/fabricator_recipe/pistol/magazine_ksp
+ name = "ammunition (15mm KSP magazine)"
+ path = /obj/item/ammo_magazine/pistol/iccgn
+
+/datum/fabricator_recipe/pistol/magazine_ksp/rubber
+ name = "ammunition (15mm KSP magazine, rubber)"
+ path = /obj/item/ammo_magazine/pistol/iccgn/rubber
+
+/datum/fabricator_recipe/pistol/magazine_pisautomatic
+ name = "ammunition (10mm automatic pistol magazine)"
+ path = /obj/item/ammo_magazine/pistol/automatic
+
+/datum/fabricator_recipe/pistol/magazine_pisautomatic/rubber
+ name = "ammunition (10mm automatic pistol magazine, rubber)"
+ path = /obj/item/ammo_magazine/pistol/automatic/rubber
+
+// SMG
+
+/datum/fabricator_recipe/smg
+ name = "ammunition (7mm SMG, top mounted)"
+ path = /obj/item/ammo_magazine/smg_top
+ category = "SMG"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/smg/top_smg_rubber
+ name = "ammunition (7mm SMG rubber, top mounted)"
+ path = /obj/item/ammo_magazine/smg_top/rubber
+
+/datum/fabricator_recipe/smg/magazine_smg
+ name = "ammunition (10mm submachine gun)"
+ path = /obj/item/ammo_magazine/smg
+
+/datum/fabricator_recipe/smg/magazine_uzi
+ name = "ammunition (10mm machine pistol)"
+ path = /obj/item/ammo_magazine/machine_pistol
+
+/datum/fabricator_recipe/smg/magazine_scgsmg
+ name = "ammunition (10mm scg smg magazine)"
+ path = /obj/item/ammo_magazine/smg/scg
+
+/datum/fabricator_recipe/smg/magazine_scgsmg/rubber
+ name = "ammunition (10mm scg smg magazine, rubber)"
+ path = /obj/item/ammo_magazine/smg/scg/rubber
+
+/datum/fabricator_recipe/smg/magazine_smgspecial
+ name = "ammunition (10mm specops smg magazine)"
+ path = /obj/item/ammo_magazine/smg/special/scg
+
+/datum/fabricator_recipe/smg/magazine_smgspecial/rubber
+ name = "ammunition (10mm specops smg magazine, rubber)"
+ path = /obj/item/ammo_magazine/smg/special/scg/rubber
+
+/datum/fabricator_recipe/smg/proto
+ name = "ammunition (4mm prototype smg)"
+ path = /obj/item/ammo_magazine/proto_smg
+
+// RIFLE
+
+/datum/fabricator_recipe/rifle
+ name = "ammunition (5mmR rifle magazine)"
+ path = /obj/item/ammo_magazine/rifle
+ category = "Rifle"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/rifle/magazine_carbine
+ name = "ammunition (7mmR military rifle)"
+ path = /obj/item/ammo_magazine/mil_rifle
+
+/datum/fabricator_recipe/rifle/magazine_assault
+ name = "ammunition (5mmR assault rifle)"
+ path = /obj/item/ammo_magazine/rifle/fleet
+
+/datum/fabricator_recipe/rifle/magazine_battle
+ name = "ammunition (7mmR battle rifle)"
+ path = /obj/item/ammo_magazine/rifle/army
+
+/datum/fabricator_recipe/rifle/magazine_precise
+ name = "ammunition (7mmR precise rifle magazine)"
+ path = /obj/item/ammo_magazine/rifle/precise
+
+/datum/fabricator_recipe/rifle/magazine_iccgn
+ name = "ammunition (5mmR iccgn rifle magazine)"
+ path = /obj/item/ammo_magazine/rifle/iccgn
+
+/datum/fabricator_recipe/rifle/rifleinternalclip
+ name = "ammunition (5mmR rifle internal clip)"
+ path = /obj/item/ammo_magazine/iclipr
+
+/datum/fabricator_recipe/rifle/sniper
+ name = "ammunition (7mmR heavy rifle)"
+ path = /obj/item/ammo_magazine/sniper/iccgn
+
+/datum/fabricator_recipe/rifle/sniper/dmr
+ name = "ammunition (7mmR DMR)"
+ path = /obj/item/ammo_magazine/sniper/scg
+
+/datum/fabricator_recipe/rifle/bolter
+ name = "ammunition (.75 HEAVY rifle)"
+ path = /obj/item/ammo_magazine/rifle/bolter
+
+/datum/fabricator_recipe/rifle/bolter/explosive
+ name = "ammunition (.75-HE HEAVY rifle)"
+ path = /obj/item/ammo_magazine/rifle/bolter/explosive
+
+/datum/fabricator_recipe/rifle/box
+ name = "ammunition (5mmR machinegun box)"
+ path = /obj/item/ammo_magazine/box/machinegun
+
+// AMMO BOXES
+
+/datum/fabricator_recipe/ammobox
+ name = "ammo box (pistol, 10mm)"
+ path = /obj/item/ammo_magazine/box/pistol
+ category = "Ammobox"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/ammobox/smallpistol
+ name = "ammo box (small pistol, 7mm)"
+ path = /obj/item/ammo_magazine/box/smallpistol
+
+/datum/fabricator_recipe/ammobox/pistol_emp
+ name = "ammo box (pistol, 10mm, haywire)"
+ path = /obj/item/ammo_magazine/box/emp/pistol
+
+/datum/fabricator_recipe/ammobox/smallpistol_emp
+ name = "ammo box (pistol, 7mm, haywire)"
+ path = /obj/item/ammo_magazine/box/emp/smallpistol
+
+/datum/fabricator_recipe/ammobox/rifle
+ name = "ammo box (rifle, 5mmR)"
+ path = /obj/item/ammo_magazine/box/rifle
+
+/datum/fabricator_recipe/ammobox/rifle_mil
+ name = "ammo box (rifle, 7mmR military)"
+ path = /obj/item/ammo_magazine/box/rifle/military
+
+// PARTS
+
+/datum/fabricator_recipe/parts/igniter
+ path = /obj/item/device/assembly/igniter
+ category = "Parts"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/parts/signaler
+ path = /obj/item/device/assembly/signaler
+
+/datum/fabricator_recipe/parts/sensor_infra
+ path = /obj/item/device/assembly/infra
+
+/datum/fabricator_recipe/parts/timer
+ path = /obj/item/device/assembly/timer
+
+/datum/fabricator_recipe/parts/sensor_prox
+ path = /obj/item/device/assembly/prox_sensor
+
+/datum/fabricator_recipe/parts/cable_coil
+ path = /obj/item/stack/cable_coil
+ build_time = 10 SECONDS
+
+/datum/fabricator_recipe/parts/grenade
+ path = /obj/item/grenade/chem_grenade
+
+/datum/fabricator_recipe/parts/grenade/large
+ path = /obj/item/grenade/chem_grenade/large
+
+/datum/fabricator_recipe/parts/beaker
+ path = /obj/item/reagent_containers/glass/beaker
+
+/datum/fabricator_recipe/parts/beaker/large
+ path = /obj/item/reagent_containers/glass/beaker/large
+
+// CANNON
+
+/datum/fabricator_recipe/cannonammo
+ name = "ammo box (minigun, 75mm)"
+ path = /obj/item/ammo_magazine/ammobox/minigun
+ build_time = 60 SECONDS
+ resources = list(
+ MATERIAL_PLASTEEL = 10000,
+ MATERIAL_STEEL = 18000,
+ MATERIAL_PLASTIC = 5000
+ )
+ category = "Ship Munitions"
+ fabricator_types = list(FABRICATOR_CLASS_PRECISION)
+
+/datum/fabricator_recipe/cannonammo/hmg
+ name = "ammo box (HMG, 57mm)"
+ path = /obj/item/ammo_magazine/ammobox/hmg
+
+/datum/fabricator_recipe/cannonammo/autocannon
+ name = "ammo box (autocannon, 105mmRP)"
+ path = /obj/item/ammo_magazine/ammobox/autocannon
+
+/datum/fabricator_recipe/cannonammo/autocannon/he
+ name = "ammo box (autocannon, HE 105mmRP)"
+ path = /obj/item/ammo_magazine/ammobox/autocannon/high_explosive
+
+/datum/fabricator_recipe/cannonammo/autocannon/ap
+ name = "ammo box (autocannon, APFSDS 105mmRP)"
+ path = /obj/item/ammo_magazine/ammobox/autocannon/armour_piercing
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk.dm
new file mode 100644
index 0000000000000..b4c8520974602
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk.dm
@@ -0,0 +1,1292 @@
+// Yeah
+/obj/overmap/visitable/ship/gccv_ulyanovsk
+ name = "GCCV - Ulyanovsk"
+ desc = "Waterloo-Class Heavy Cruiser broadcasting codes 'GCCV - Ulyanovsk', belonging to the Confederation."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "gccv-ulyanovsk"
+ moving_state = "gccv-ulyanovsk_moving"
+
+ color = "#c76a6a"
+ scannable = TRUE
+ hide_from_reports = TRUE
+ initial_generic_waypoints = list()
+ initial_restricted_waypoints = list(
+
+ )
+
+/datum/map_template/ruin/away_site/gccv_ulyanovsk
+ name = "GCCV - Ulyanovsk"
+ id = "awaysite_gccv_ulyanovsk"
+ description = "This is A Heavy Cruiser Of The Confederation."
+ prefix = "mods/_fd/_maps/gccv_ulyanovsk/maps/"
+ suffixes = list("gccv_ulyanovsk1.dmm", "gccv_ulyanovsk2.dmm", "gccv_ulyanovsk3.dmm")
+ spawn_cost = 99
+ shuttles_to_initialise = list()
+ area_usage_test_exempted_root_areas = list()
+ apc_test_exempt_areas = list()
+
+
+
+// Misc
+
+/var/const/access_iccg = "ACCESS_ICCG"
+/datum/access/iccg
+ id = access_iccg
+ desc = "ICCG Crew"
+ region = ACCESS_REGION_NONE
+
+/var/const/access_iccg_engi = "ACCESS_ICCG_ENGI"
+/datum/access/iccg_engi
+ id = access_iccg_engi
+ desc = "ICCG Engineering"
+ region = ACCESS_REGION_NONE
+
+/var/const/access_iccg_sec = "ACCESS_ICCG_SEC"
+/datum/access/iccg_sec
+ id = access_iccg_sec
+ desc = "ICCG Security"
+ region = ACCESS_REGION_NONE
+
+/var/const/access_iccg_med = "ACCESS_ICCG_MED"
+/datum/access/iccg_med
+ id = access_iccg_med
+ desc = "ICCG Medical"
+ region = ACCESS_REGION_NONE
+
+/var/const/access_iccg_com = "ACCESS_ICCG_COM"
+/datum/access/iccg_com
+ id = access_iccg_com
+ desc = "ICCG Command"
+ region = ACCESS_REGION_NONE
+
+/var/const/access_iccg_com_cap = "ACCESS_ICCG_COM_CAP"
+/datum/access/iccg_com_cap
+ id = access_iccg_com_cap
+ desc = "ICCG Command - Captain"
+ region = ACCESS_REGION_NONE
+
+
+/obj/paint/dark_blue_gray
+ color = COLOR_DARK_BLUE_GRAY
+
+/turf/simulated/wall/iccg
+ paint_color = COLOR_DARK_BLUE_GRAY
+
+/turf/simulated/wall/iccg/New(newloc)
+ ..(newloc, MATERIAL_PLASTEEL)
+
+/turf/simulated/wall/r_iccg
+ paint_color = COLOR_DARK_BLUE_GRAY
+ icon_state = "r_generic"
+ floor_type = /turf/simulated/floor/armored
+
+/turf/simulated/wall/r_iccg/New(newloc)
+ ..(newloc, MATERIAL_PLASTEEL,MATERIAL_PLASTEEL)
+
+/turf/simulated/wall/r_iccg/Initialize()
+ . = ..()
+ color = null //color is just for mapping
+ health_max = health_current + 100
+ health_current = health_max
+ if(prob(90))
+ var/spacefacing = FALSE
+ for(var/direction in GLOB.cardinal)
+ var/turf/T = get_step(src, direction)
+ var/area/A = get_area(T)
+ if(A && (A.area_flags & AREA_FLAG_EXTERNAL))
+ spacefacing = TRUE
+ break
+ if(spacefacing)
+ var/bleach_factor = rand(10,50)
+ paint_color = "[pick("#420d0d", COLOR_DARK_GRAY)]"
+ paint_color = adjust_brightness(paint_color, bleach_factor)
+ update_icon()
+
+/turf/simulated/wall/r_iccg/get_explosion_resistance()
+ return health_current * explosion_resistance
+
+/obj/structure/grille/plasteel
+ init_material = MATERIAL_PLASTEEL
+
+/obj/structure/wall_frame/iccg
+ paint_color = COLOR_DARK_BLUE_GRAY
+ material = MATERIAL_PLASTEEL
+
+/obj/wallframe_spawn/iccg
+ name = "iccg wall frame window spawner"
+ frame_path = /obj/structure/wall_frame/iccg
+ grille_path = null
+
+/obj/wallframe_spawn/reinforced/iccg
+ name = "reinforced iccg wall frame window spawner"
+ frame_path = /obj/structure/wall_frame/iccg
+ grille_path = /obj/structure/grille/plasteel
+
+/obj/item/grenade/chem_grenade/large/metalfoam
+ name = "metal-foam grenade"
+ desc = "Used for emergency sealing of air breaches."
+ path = 1
+ stage = 2
+
+
+/obj/item/grenade/chem_grenade/large/metalfoam/Initialize()
+ . = ..()
+ var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
+ var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
+ B1.reagents.add_reagent(/datum/reagent/aluminium, 120)
+ B2.reagents.add_reagent(/datum/reagent/foaming_agent, 60)
+ B2.reagents.add_reagent(/datum/reagent/acid/polyacid, 60)
+ detonator = new/obj/item/device/assembly_holder/timer_igniter(src)
+ beakers += B1
+ beakers += B2
+ icon_state = initial(icon_state) +"_locked"
+
+/obj/turbolift_map_holder/ulyanovsk1
+ name = "Ulyanovsk 1 turbolift map placeholder"
+ depth = 3
+ lift_size_x = 4
+ lift_size_y = 4
+
+ areas_to_use = list(
+ /area/turbolift/ulyanovsk1,
+ /area/turbolift/ulyanovsk1/deck2,
+ /area/turbolift/ulyanovsk1/deck1
+ )
+
+/obj/turbolift_map_holder/ulyanovsk2
+ name = "Ulyanovsk 2 turbolift map placeholder"
+ depth = 3
+ dir = NORTH
+ lift_size_x = 4
+ lift_size_y = 4
+
+ areas_to_use = list(
+ /area/turbolift/ulyanovsk2,
+ /area/turbolift/ulyanovsk2/deck2,
+ /area/turbolift/ulyanovsk2/deck1
+ )
+
+/obj/turbolift_map_holder/ulyanovsk3
+ name = "Ulyanovsk 3 turbolift map placeholder"
+ icon = 'icons/obj/structures/turbolift_preview_2x2.dmi'
+ depth = 3
+ lift_size_x = 3
+ lift_size_y = 3
+
+ areas_to_use = list(
+ /area/turbolift/ulyanovsk3,
+ /area/turbolift/ulyanovsk3/deck2,
+ /area/turbolift/ulyanovsk3/deck1
+ )
+
+
+/obj/item/clothing/suit/space/void/iccg
+ name = "armored terran voidsuit"
+ desc = "A somewhat clumsy voidsuit layered with impact and laser-resistant armor plating. Specially designed to dissipate minor electrical charges."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "rig_suit"
+ item_state = "rig_suit_wear"
+ icon_override = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ item_state_slots = list(
+ slot_l_hand_str = "sec_voidsuit",
+ slot_r_hand_str = "sec_voidsuit",
+ )
+ armor = list(
+ melee = ARMOR_MELEE_MAJOR,
+ bullet = ARMOR_BALLISTIC_RESISTANT,
+ laser = ARMOR_LASER_HANDGUNS,
+ bomb = ARMOR_BOMB_PADDED,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_RESISTANT
+ )
+ siemens_coefficient = 0.3
+ allowed = list(/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword,/obj/item/handcuffs)
+
+/obj/item/clothing/head/helmet/space/void/iccg
+ name = "armored terran voidsuit helmet"
+ desc = "A comfortable voidsuit helmet with cranial armor and eight-channel surround sound."
+ icon_state = "rig_helmet"
+ item_state = "rig_helmet_wear"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_override = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ item_state_slots = list(
+ slot_l_hand_str = "sec_helm",
+ slot_r_hand_str = "sec_helm",
+ )
+ armor = list(
+ melee = ARMOR_MELEE_MAJOR,
+ bullet = ARMOR_BALLISTIC_RESISTANT,
+ laser = ARMOR_LASER_HANDGUNS,
+ bomb = ARMOR_BOMB_PADDED,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_RESISTANT
+ )
+ siemens_coefficient = 0.3
+
+/obj/item/clothing/suit/space/void/iccg/engineering
+ name = "armored engineering voidsuit"
+ icon_state = "rig_iccg_engi"
+ armor = list(
+ melee = ARMOR_MELEE_MAJOR,
+ bullet = ARMOR_BALLISTIC_RESISTANT,
+ laser = ARMOR_LASER_HANDGUNS,
+ energy = ARMOR_ENERGY_SMALL,
+ bomb = ARMOR_BOMB_PADDED,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_SHIELDED
+ )
+ max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
+ max_pressure_protection = ENG_VOIDSUIT_MAX_PRESSURE
+
+/obj/item/clothing/head/helmet/space/void/iccg/engineering
+ name = "armored engineering voidsuit helmet"
+ icon_state = "rig_iccg_engi"
+ item_state = "rig_iccg_engi"
+ flash_protection = FLASH_PROTECTION_MAJOR
+ armor = list(
+ melee = ARMOR_MELEE_MAJOR,
+ bullet = ARMOR_BALLISTIC_RESISTANT,
+ laser = ARMOR_LASER_HANDGUNS,
+ energy = ARMOR_ENERGY_SMALL,
+ bomb = ARMOR_BOMB_PADDED,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_SHIELDED
+ )
+ max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
+ max_pressure_protection = ENG_VOIDSUIT_MAX_PRESSURE
+
+/obj/item/clothing/suit/space/void/iccg/security
+ name = "armored security voidsuit"
+ icon_state = "rig_iccg_sec"
+ armor = list(
+ melee = ARMOR_MELEE_VERY_HIGH,
+ bullet = ARMOR_BALLISTIC_RIFLE,
+ laser = ARMOR_LASER_MAJOR,
+ energy = ARMOR_ENERGY_RESISTANT,
+ bomb = ARMOR_BOMB_RESISTANT,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_RESISTANT
+ )
+
+/obj/item/clothing/head/helmet/space/void/iccg/security
+ name = "armored security voidsuit helmet"
+ icon_state = "rig_iccg_sec"
+ item_state = "rig_iccg_sec"
+ flash_protection = FLASH_PROTECTION_MAJOR
+ armor = list(
+ melee = ARMOR_MELEE_VERY_HIGH,
+ bullet = ARMOR_BALLISTIC_RIFLE,
+ laser = ARMOR_LASER_MAJOR,
+ energy = ARMOR_ENERGY_RESISTANT,
+ bomb = ARMOR_BOMB_RESISTANT,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_RESISTANT
+ )
+
+/obj/item/clothing/suit/space/void/iccg/command
+ name = "armored command voidsuit"
+ icon_state = "rig_iccg_com"
+ armor = list(
+ melee = ARMOR_MELEE_MAJOR,
+ bullet = ARMOR_BALLISTIC_RESISTANT,
+ laser = ARMOR_LASER_RIFLES,
+ energy = ARMOR_ENERGY_STRONG,
+ bomb = ARMOR_BOMB_RESISTANT,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_RESISTANT
+ )
+
+/obj/item/clothing/suit/space/void/iccg/command/Initialize()
+ . = ..()
+ slowdown_per_slot[slot_wear_suit] = 0
+
+/obj/item/clothing/head/helmet/space/void/iccg/command
+ name = "armored command voidsuit helmet"
+ icon_state = "rig_iccg_com"
+ item_state = "rig_iccg_com"
+ flash_protection = FLASH_PROTECTION_MAJOR
+ armor = list(
+ melee = ARMOR_MELEE_MAJOR,
+ bullet = ARMOR_BALLISTIC_RESISTANT,
+ laser = ARMOR_LASER_RIFLES,
+ energy = ARMOR_ENERGY_STRONG,
+ bomb = ARMOR_BOMB_RESISTANT,
+ bio = ARMOR_BIO_SHIELDED,
+ rad = ARMOR_RAD_RESISTANT
+ )
+
+/obj/item/rig/combat/equipped/iccg
+ cell_type = /obj/item/cell/hyper
+ air_type = /obj/item/tank/oxygen/full
+ req_access = list(access_iccg)
+
+/obj/machinery/suit_storage_unit/iccg
+ name = "Voidsuit Storage Unit"
+ suit = /obj/item/clothing/suit/space/void/iccg
+ helmet = /obj/item/clothing/head/helmet/space/void/iccg
+ boots = /obj/item/clothing/shoes/magboots
+ tank = /obj/item/tank/oxygen/full
+ mask = /obj/item/clothing/mask/gas/half
+ req_access = list(access_iccg)
+
+/obj/machinery/suit_storage_unit/iccg/engineering
+ name = "Engineering Voidsuit Storage Unit"
+ suit = /obj/item/clothing/suit/space/void/iccg/engineering
+ helmet = /obj/item/clothing/head/helmet/space/void/iccg/engineering
+ boots = /obj/item/clothing/shoes/magboots
+ tank = /obj/item/tank/oxygen/full
+ mask = /obj/item/clothing/mask/gas
+ req_access = list(access_iccg_engi)
+
+/obj/machinery/suit_storage_unit/iccg/security
+ name = "Security Voidsuit Storage Unit"
+ suit = /obj/item/clothing/suit/space/void/iccg/security
+ helmet = /obj/item/clothing/head/helmet/space/void/iccg/security
+ boots = /obj/item/clothing/shoes/magboots
+ tank = /obj/item/tank/oxygen/full
+ mask = /obj/item/clothing/mask/gas/swat
+ req_access = list(access_iccg_sec)
+
+/obj/machinery/suit_storage_unit/iccg/command
+ name = "Command Voidsuit Storage Unit"
+ suit = /obj/item/clothing/suit/space/void/iccg/command
+ helmet = /obj/item/clothing/head/helmet/space/void/iccg/command
+ boots = /obj/item/clothing/shoes/magboots
+ tank = /obj/item/tank/oxygen/full
+ mask = /obj/item/clothing/mask/gas/swat
+ req_access = list(access_iccg_com)
+
+/obj/item/tank/oxygen/full
+ name = "oxygen tank"
+ desc = "A tank of oxygen."
+ icon_state = "oxygen"
+ volume = 180
+ tank_size = TANK_SIZE_LARGE
+ distribute_pressure = ONE_ATMOSPHERE * O2STANDARD - 3
+ starting_pressure = list(
+ GAS_OXYGEN = 10 * ONE_ATMOSPHERE
+ )
+
+/obj/item/tank/jetpack/oxygen/full
+ starting_pressure = list(GAS_OXYGEN = 10*ONE_ATMOSPHERE)
+
+/obj/machinery/portable_atmospherics/canister/air/high
+ start_pressure = 112 * ONE_ATMOSPHERE
+
+/obj/item/storage/firstaid/combat/iccg
+ name = "C-GCC medical kit"
+ desc = "Contains advanced medical treatments prepared by GCC specs."
+
+ startswith = list(
+ /obj/item/storage/pill_bottle/bicaridine,
+ /obj/item/storage/pill_bottle/keloderm,
+ /obj/item/storage/pill_bottle/dexalin_plus,
+ /obj/item/storage/pill_bottle/dylovene,
+ /obj/item/storage/pill_bottle/tramadol,
+ /obj/item/storage/pill_bottle/spaceacillin,
+ /obj/item/stack/medical/splint,
+ )
+
+/obj/item/storage/pill_bottle/keloderm
+ name = "pill bottle (Keloderm)"
+ desc = "Contains pills used to treat burn wounds."
+ startswith = list(/obj/item/reagent_containers/pill/keloderm = 14)
+ wrapper_color = COLOR_ORANGE
+
+/obj/item/reagent_containers/pill/keloderm
+ name = "Keloderm (30u)"
+ desc = "Used to treat burn wounds."
+ icon_state = "pill2"
+/obj/item/reagent_containers/pill/keloderm/New()
+ ..()
+ reagents.add_reagent(/datum/reagent/dermaline, 15)
+ reagents.add_reagent(/datum/reagent/kelotane, 15)
+ color = reagents.get_color()
+
+/mob/living/exosuit/premade/combat/iccg
+ name = "G-EXO-12 Combat Exosuit"
+ desc = "A sleek, modern combat exosuit with ICCG markings."
+ decal = "cammo2"
+
+/mob/living/exosuit/premade/combat/iccg/Initialize()
+ body = new /obj/item/mech_component/chassis/combat(src)
+ head = new /obj/item/mech_component/sensors/combat(src)
+ . = ..()
+ for(var/obj/thing in list(arms,legs,head,body))
+ thing.color = COLOR_NAVY_BLUE
+
+/mob/living/exosuit/premade/combat/iccg/spawn_mech_equipment()
+ install_system(new /obj/item/mech_equipment/mounted_system/taser/laser(src), HARDPOINT_RIGHT_HAND)
+ install_system(new /obj/item/mech_equipment/ballistic_shield(src), HARDPOINT_LEFT_HAND)
+ install_system(new /obj/item/mech_equipment/mounted_system/taser/plasma(src), HARDPOINT_LEFT_SHOULDER)
+ //install_system(new /obj/item/mech_equipment/flash(src), HARDPOINT_RIGHT_SHOULDER)
+ install_system(new /obj/item/mech_equipment/light(src), HARDPOINT_HEAD)
+ install_system(new /obj/item/mech_equipment/shields(src), HARDPOINT_BACK)
+
+//
+// C L O S E T S
+//
+
+/singleton/closet_appearance/secure_closet/iccg
+ can_lock = TRUE
+ color = COLOR_DARK_BLUE_GRAY
+ decals = list(
+ "upper_side_vent",
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_NAVY_BLUE,
+ "stripe_vertical_left_partial" = COLOR_NAVY_BLUE,
+ "stripe_horizontal" = COLOR_WALL_GUNMETAL
+ )
+
+/singleton/closet_appearance/secure_closet/iccg/command
+ can_lock = TRUE
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_SILVER,
+ "stripe_vertical_left_partial" = COLOR_GOLD,
+ "stripe_horizontal" = COLOR_WALL_GUNMETAL,
+ "command" = COLOR_SILVER
+ )
+
+/singleton/closet_appearance/secure_closet/iccg/engineering
+ can_lock = TRUE
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_left_partial" = COLOR_YELLOW_GRAY,
+ "stripe_horizontal" = COLOR_WALL_GUNMETAL,
+ "tool" = COLOR_GOLD
+ )
+
+/singleton/closet_appearance/secure_closet/iccg/security
+ can_lock = TRUE
+ decals = list(
+ "lower_holes"
+ )
+ extra_decals = list(
+ "stripe_vertical_right_partial" = COLOR_MAROON,
+ "stripe_vertical_left_partial" = COLOR_MAROON,
+ "stripe_horizontal" = COLOR_WALL_GUNMETAL,
+ "security" = COLOR_MAROON
+ )
+
+/singleton/closet_appearance/secure_closet/iccg/medical
+ can_lock = TRUE
+ decals = list(
+ "lower_half_solid"
+ )
+ extra_decals = list(
+ "medical" = COLOR_BOTTLE_GREEN,
+ "stripe_vertical_left_full" = COLOR_PALE_BTL_GREEN,
+ "stripe_horizontal_upper" = COLOR_WALL_GUNMETAL
+ )
+
+/obj/structure/closet/secure_closet/iccg
+ name = "ICCG locker"
+ req_access = list(access_iccg)
+ closet_appearance = /singleton/closet_appearance/secure_closet/iccg
+
+/obj/structure/closet/secure_closet/iccg/WillContain()
+ return list()
+
+/obj/structure/closet/secure_closet/iccg/command
+ name = "ICCG command locker"
+ req_access = list(access_iccg_com)
+ closet_appearance = /singleton/closet_appearance/secure_closet/iccg/command
+
+/obj/structure/closet/secure_closet/iccg/engineering
+ name = "ICCG engineering locker"
+ req_access = list(access_iccg_engi)
+ closet_appearance = /singleton/closet_appearance/secure_closet/iccg/engineering
+
+/obj/structure/closet/secure_closet/iccg/security
+ name = "ICCG security locker"
+ req_access = list(access_iccg_sec)
+ closet_appearance = /singleton/closet_appearance/secure_closet/iccg/security
+
+/obj/structure/closet/secure_closet/iccg/medical
+ name = "ICCG medical locker"
+ req_access = list(access_iccg_med)
+ closet_appearance = /singleton/closet_appearance/secure_closet/iccg/medical
+
+/obj/structure/closet/secure_closet/iccg/preparations
+ name = "ICCG preparations locker"
+
+/obj/structure/closet/secure_closet/iccg/preparations/WillContain()
+ return list(
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/storage/belt/general,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/storage/firstaid/individual/military,
+ /obj/item/material/knife/combat,
+ /obj/item/device/binoculars/random,
+ /obj/item/device/gps,
+ /obj/item/clothing/accessory/buddy_tag,
+ /obj/item/clothing/accessory/storage/black_vest,
+ /obj/item/storage/backpack/satchel/sec
+ )
+
+/obj/structure/closet/secure_closet/iccg/security/pilot_officer
+ name = "Pilot Officer locker"
+
+/obj/structure/closet/secure_closet/iccg/security/pilot_officer/WillContain()
+ return list(
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/storage/belt/utility/full,
+ /obj/item/storage/belt/holster/security,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/storage/firstaid/individual/military,
+ /obj/item/material/knife/combat,
+ /obj/item/device/binoculars/nvg,
+ /obj/item/device/gps,
+ /obj/item/clothing/suit/iccgn/service_officer,
+ /obj/item/clothing/suit/storage/hazardvest/blue,
+ /obj/item/clothing/head/helmet/solgov/pilot,
+ /obj/item/clothing/under/iccgn/service,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/clothing/accessory/buddy_tag,
+ /obj/item/clothing/accessory/storage/black_vest,
+ /obj/item/storage/backpack/satchel/sec,
+ /obj/item/ammo_magazine/speedloader/rifle = 3
+ )
+
+/obj/structure/closet/secure_closet/iccg/security/operative
+ name = "Operative locker"
+
+/obj/structure/closet/secure_closet/iccg/security/operative/WillContain()
+ return list(
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/storage/belt/holster/security,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/storage/firstaid/individual/military,
+ /obj/item/material/knife/combat,
+ /obj/item/device/binoculars/nvg,
+ /obj/item/clothing/suit/iccgn/service_enlisted,
+ /obj/item/clothing/suit/iccgn/service_enlisted,
+ /obj/item/clothing/gloves/guards,
+ /obj/item/clothing/suit/storage/vest/merc,
+ /obj/item/clothing/head/helmet/swat,
+ /obj/item/clothing/under/iccgn/service,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/clothing/under/syndicate/combat,
+ /obj/item/clothing/accessory/buddy_tag,
+ /obj/item/clothing/accessory/storage/black_vest,
+ /obj/item/storage/backpack/satchel/sec,
+ /obj/item/ammo_magazine/pistol/iccgn = 2
+ )
+
+/obj/structure/closet/secure_closet/iccg/medical/doctor
+ name = "Vrach locker"
+
+/obj/structure/closet/secure_closet/iccg/medical/doctor/WillContain()
+ return list(
+ /obj/item/clothing/suit/iccgn/service_enlisted,
+ /obj/item/clothing/under/sterile,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/clothing/suit/storage/toggle/labcoat,
+ /obj/item/clothing/suit/storage/medical_chest_rig,
+ /obj/item/clothing/mask/surgical,
+ /obj/item/clothing/suit/surgicalapron,
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/storage/firstaid/individual/military,
+ /obj/item/device/flashlight/pen,
+ /obj/item/clothing/glasses/hud/health,
+ /obj/item/clothing/accessory/stethoscope,
+ /obj/item/storage/belt/medical,
+ /obj/item/storage/box/freezer,
+ /obj/item/storage/firstaid/adv,
+ /obj/item/device/scanner/health,
+ /obj/item/storage/backpack/satchel/med
+ )
+
+/obj/structure/closet/secure_closet/iccg/engineering/engineer
+ name = "Mechanic locker"
+
+/obj/structure/closet/secure_closet/iccg/engineering/engineer/WillContain()
+ return list(
+ /obj/item/clothing/suit/iccgn/service_enlisted,
+ /obj/item/clothing/under/hazard,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/gun/energy/plasmacutter,
+ /obj/item/clothing/accessory/storage/brown_vest,
+ /obj/item/clothing/mask/gas,
+ /obj/item/clothing/suit/storage/hazardvest,
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/device/flashlight/upgraded,
+ /obj/item/clothing/glasses/meson,
+ /obj/item/storage/belt/utility/full,
+ /obj/item/storage/box/engineer,
+ /obj/item/extinguisher/mini,
+ /obj/item/storage/toolbox/mechanical,
+ /obj/item/storage/backpack/satchel/eng
+ )
+
+/obj/structure/closet/secure_closet/iccg/command/officer
+ name = "Officer locker"
+
+/obj/structure/closet/secure_closet/iccg/command/officer/WillContain()
+ return list(
+ /obj/item/clothing/suit/iccgn/dress_officer,
+ /obj/item/clothing/head/iccgn/service,
+ /obj/item/clothing/under/iccgn/service,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/clothing/glasses/sunglasses,
+ /obj/item/storage/belt/general,
+ /obj/item/storage/backpack/satchel/com,
+ /obj/item/ammo_magazine/pistol/iccgn = 2
+ )
+
+/obj/structure/closet/secure_closet/iccg/command/starpom
+ name = "Starpom locker"
+
+/obj/structure/closet/secure_closet/iccg/command/starpom/WillContain()
+ return list(
+ /obj/item/clothing/suit/iccgn/dress_command,
+ /obj/item/clothing/head/iccgn/service_command,
+ /obj/item/clothing/under/iccgn/service_command,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/clothing/glasses/sunglasses,
+ /obj/item/storage/belt/general,
+ /obj/item/storage/backpack/satchel/com,
+ /obj/item/melee/telebaton,
+ /obj/item/device/binoculars/random,
+ /obj/item/ammo_magazine/pistol/iccgn = 2
+ )
+
+/obj/structure/closet/secure_closet/iccg/command/commander
+ name = "Commander locker"
+
+/obj/structure/closet/secure_closet/iccg/command/commander/WillContain()
+ return list(
+ /obj/item/clothing/suit/iccgn/dress_command,
+ /obj/item/clothing/head/iccgn/service_command,
+ /obj/item/clothing/under/iccgn/service_command,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/device/flashlight/maglight,
+ /obj/item/clothing/glasses/hud/security/prot/sunglasses,
+ /obj/item/storage/belt/general,
+ /obj/item/storage/backpack/satchel/com,
+ /obj/item/melee/telebaton,
+ /obj/item/gun/magnetic/railgun/automatic,
+ /obj/item/ammo_magazine/pistol/iccgn = 2,
+ /obj/item/rcd_ammo/large = 2
+ )
+
+/obj/structure/closet/secure_closet/iccg/command/chief_mechanic
+ name = "Starshiy Mechanic locker"
+
+/obj/structure/closet/secure_closet/iccg/command/chief_mechanic/WillContain()
+ return list(
+ /obj/item/clothing/suit/iccgn/dress_officer,
+ /obj/item/clothing/head/iccgn/service,
+ /obj/item/clothing/under/iccgn/service,
+ /obj/item/clothing/under/iccgn/utility,
+ /obj/item/clothing/under/hazard,
+ /obj/item/device/radio/headset/map_preset/ulyanovsk,
+ /obj/item/device/radio/map_preset/ulyanovsk,
+ /obj/item/device/flashlight/upgraded,
+ /obj/item/clothing/glasses/meson,
+ /obj/item/clothing/glasses/material,
+ /obj/item/storage/belt/utility/full,
+ /obj/item/storage/backpack/satchel/com,
+ /obj/item/melee/telebaton,
+ /obj/item/gun/energy/plasmacutter,
+ /obj/item/rcd,
+ /obj/item/rcd_ammo/large = 2
+ )
+
+
+
+
+
+/obj/machinery/rotating_alarm/door // like SM Alarm, but MY :3
+ name = "door alarm"
+ desc = "An industrial rotating alarm light. This one is used to monitor door state."
+ anchored = TRUE
+
+ frame_type = /obj/item/frame/door_alarm
+ construct_state = /singleton/machine_construction/default/item_chassis
+ base_type = /obj/machinery/rotating_alarm/door
+ stock_part_presets = list(/singleton/stock_part_preset/radio/basic_transmitter/button = 1)
+
+ alarm_light_color = COLOR_MAROON
+ /// FALSE = Closed -> Off // TRUE = Closed -> On
+ var/invert_state = FALSE
+ /// This is list of connected doors
+ var/list/doors
+
+/obj/machinery/rotating_alarm/door/Initialize()
+ . = ..()
+ update_icon()
+
+ spawn(50) // allow map load
+ if(!id_tag)
+ id_tag = locate_door()
+ doors = list()
+ for(var/obj/machinery/door/D in SSmachines.machinery)
+ if(D.id_tag == id_tag)
+ doors += D
+ GLOB.density_set_event.register(D, src, .proc/check_doors)
+ check_doors()
+
+/obj/machinery/rotating_alarm/door/Destroy()
+ . = ..()
+ for(var/door in doors)
+ GLOB.density_set_event.unregister(door, src, .proc/check_doors)
+
+/obj/machinery/rotating_alarm/door/proc/check_doors()
+ var/set_alarm = invert_state
+ for(var/atom/door as() in doors)
+ if(!door.density)
+ set_alarm = !set_alarm
+ break
+
+ if(set_alarm)
+ return set_on()
+
+ return set_off()
+
+/obj/machinery/rotating_alarm/door/proc/locate_door()
+ var/obj/machinery/door/blast/door = locate() in range(2,src)
+ if(!door)
+ return
+ return door.id_tag
+
+/obj/item/frame/door_alarm
+ name = "door alarm frame"
+ icon = 'icons/obj/structures/lighting.dmi'
+ icon_state = "bulb-construct-item"
+ refund_amt = 1
+ build_machine_type = /obj/machinery/rotating_alarm/door
+
+
+/obj/machinery/disposal/deliveryChute/ammo_loader
+ name = "Ammunition chute"
+ desc = "A chute for ammo loading. There's flaps in there, so you can't go in."
+ color = "#948484"
+
+/obj/machinery/disposal/deliveryChute/ammo_loader/Bumped(atom/movable/AM) //Go straight into the chute
+ if(istype(AM, /obj/item/projectile) || istype(AM, /obj)) return
+ switch(dir)
+ if(NORTH)
+ if(AM.loc.y != src.loc.y+1) return
+ if(EAST)
+ if(AM.loc.x != src.loc.x+1) return
+ if(SOUTH)
+ if(AM.loc.y != src.loc.y-1) return
+ if(WEST)
+ if(AM.loc.x != src.loc.x-1) return
+
+ var/mob/living/L = AM
+ if (istype(L) && L.ckey)
+ return
+ if(istype(AM, /obj))
+ var/obj/O = AM
+ O.forceMove(src)
+ else if(istype(AM, /mob))
+ var/mob/M = AM
+ to_chat(M, "You can't go inside.")
+ return
+ src.flush()
+
+/obj/machinery/disposal/deliveryChute/ammo_loader/flush()
+ flushing = 1
+ flick("intake-closing", src)
+ var/obj/structure/disposalholder/H = new() // virtual holder object which actually
+ // travels through the pipes.
+ //air_contents = new() // new empty gas resv.
+
+ sleep(10)
+ playsound(src, 'sound/machines/disposalflush.ogg', 50, 0, 0)
+ sleep(5) // wait for animation to finish
+
+ H.init(src) // copy the contents of disposer to holder
+
+ H.start(src) // start the holder processing movement
+ flushing = 0
+ // now reset disposal state
+ flush = 0
+ if(mode == 2) // if was ready,
+ mode = 1 // switch to charging
+ update_icon()
+ return
+
+/obj/machinery/conveyor_switch/AltClick(user) // because sometimes they don't connect to all the conveyors.
+ if(user)
+ src.New()
+ to_chat(user, "You reattached conveyors with [src], that have the same ID.")
+
+/obj/item/device/binoculars
+ var/zoom_offset = 14
+ var/zoom_size = 9
+
+/obj/item/device/binoculars/blue
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "binoculars1"
+ zoom_offset = 16
+ zoom_size = 9
+
+/obj/item/device/binoculars/blue/attack_self(mob/user)
+ if(zoom)
+ unzoom(user)
+ else
+ zoom(user, zoom_offset, zoom_size)
+
+/obj/item/device/binoculars/nvg
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "binoculars_nvg"
+ zoom_offset = 19
+ zoom_size = 11
+
+/obj/item/device/binoculars/nvg/attack_self(mob/user)
+ if(zoom)
+ unzoom(user)
+ else
+ zoom(user, zoom_offset, zoom_size)
+
+/obj/item/device/binoculars/random/New()
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = pick("binoculars","binoculars1","binoculars_nvg")
+ switch(icon_state)
+ if("binoculars1")
+ zoom_offset = 16
+ zoom_size = 9
+ if("binoculars_nvg")
+ zoom_offset = 19
+ zoom_size = 11
+ else
+ zoom_offset = 14
+ zoom_size = 9
+ update_icon()
+ . = ..()
+
+/obj/item/clothing/suit/iccgn/Initialize()
+ . = ..()
+ allowed += /obj/item/gun
+ allowed += /obj/item/device/flashlight
+
+/obj/item/ammo_magazine/box/shotgun
+ name = "shell box"
+ icon_state = "slbox"
+ origin_tech = list(TECH_COMBAT = 2)
+ caliber = CALIBER_SHOTGUN
+ matter = list(MATERIAL_STEEL = 4950)
+ ammo_type = /obj/item/ammo_casing/shotgun
+ multiple_sprites = 1
+ max_ammo = 21
+ w_class = ITEM_SIZE_LARGE
+
+/obj/item/ammo_magazine/box/shotgun/shell
+ name = "shell box"
+ icon_state = "gbox"
+ ammo_type = /obj/item/ammo_casing/shotgun/pellet
+
+/obj/item/ammo_magazine/speedloader/small/rubber
+ ammo_type = /obj/item/ammo_casing/pistol/small/rubber
+
+/obj/machinery/atmospherics/unary/engine/wall
+ name = "rocket nozzle"
+ desc = "Advanced rocket nozzle, expelling gas at hypersonic velocities to propell the ship."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "nozzle-wall"
+ maximum_component_parts = list(/obj/item/stock_parts = 8)
+ uncreated_component_parts = list(/obj/item/stock_parts/power/apc/buildable = 1, /obj/item/stock_parts/capacitor/super = 2)
+
+ use_power = POWER_USE_OFF
+ power_channel = EQUIP
+ idle_power_usage = 500
+
+ thrust_limit = 1
+ moles_per_burn = 5.0
+ charge_per_burn = 5000
+ boot_time = 45
+
+/obj/machinery/atmospherics/unary/engine/wall/check_blockage()
+ return FALSE
+
+/obj/item/stock_parts/circuitboard/unary_atmos/engine/advanced
+ name = "circuit board (advanced gas thruster)"
+ build_path = /obj/machinery/atmospherics/unary/engine/wall
+ origin_tech = list(TECH_POWER = 4, TECH_ENGINEERING = 3)
+ req_components = list(
+ /obj/item/stack/cable_coil = 30,
+ /obj/item/pipe = 3)
+ additional_spawn_components = list(
+ /obj/item/stock_parts/matter_bin/super = 1,
+ /obj/item/stock_parts/capacitor/adv = 2)
+
+/turf/simulated/wall/Initialize()
+ . = ..()
+ blend_objects += /obj/machinery/atmospherics/unary/engine/wall
+
+/obj/item/storage/part_replacer/tier1
+ startswith = list(
+ /obj/item/stock_parts/matter_bin = 10,
+ /obj/item/stock_parts/manipulator = 10,
+ /obj/item/stock_parts/micro_laser = 10,
+ /obj/item/stock_parts/scanning_module = 10,
+ /obj/item/stock_parts/capacitor = 10,
+ )
+
+/obj/item/storage/part_replacer/tier2
+ startswith = list(
+ /obj/item/stock_parts/matter_bin/adv = 10,
+ /obj/item/stock_parts/manipulator/nano = 10,
+ /obj/item/stock_parts/micro_laser/high = 10,
+ /obj/item/stock_parts/scanning_module/adv = 10,
+ /obj/item/stock_parts/capacitor/adv = 10,
+ )
+
+/obj/item/storage/part_replacer/tier3
+ startswith = list(
+ /obj/item/stock_parts/matter_bin/super = 10,
+ /obj/item/stock_parts/manipulator/pico = 10,
+ /obj/item/stock_parts/micro_laser/ultra = 10,
+ /obj/item/stock_parts/scanning_module/phasic = 10,
+ /obj/item/stock_parts/capacitor/super = 10,
+ )
+
+/obj/item/ammo_magazine/box/rifle/iccgn
+ name = "5mmR rounds crate"
+ icon_state = "rbox_m"
+ caliber = CALIBER_RIFLE
+ ammo_type = /obj/item/ammo_casing/rifle/iccgn
+
+/obj/item/material/hatchet/machete/plasteel
+ default_material = MATERIAL_PLASTEEL
+ matter = list(MATERIAL_PLASTEEL = 10000, MATERIAL_PLASTIC = 2500)
+
+/obj/item/material/hatchet/machete/uranium
+ default_material = MATERIAL_URANIUM
+ matter = list(MATERIAL_URANIUM = 10000, MATERIAL_PLASTIC = 2500)
+
+/obj/machinery/power/smes/buildable/preset/ulyanovsk
+ uncreated_component_parts = list(/obj/item/stock_parts/smes_coil = 1)
+ _input_maxed = TRUE
+ _output_maxed = TRUE
+
+/obj/machinery/power/smes/buildable/preset/ulyanovsk/engine_main
+ uncreated_component_parts = list(
+ /obj/item/stock_parts/smes_coil/super_io = 2,
+ /obj/item/stock_parts/smes_coil/super_capacity = 1,
+ /obj/item/stock_parts/smes_coil/advanced = 1)
+ _input_maxed = TRUE
+ _output_maxed = TRUE
+ _input_on = TRUE
+ _output_on = TRUE
+ _fully_charged = TRUE
+
+/obj/machinery/power/smes/buildable/preset/ulyanovsk/shuttle
+ uncreated_component_parts = list(
+ /obj/item/stock_parts/smes_coil/super_io = 1,
+ /obj/item/stock_parts/smes_coil/super_capacity = 1)
+ _input_maxed = TRUE
+ _output_maxed = TRUE
+ _input_on = TRUE
+ _output_on = TRUE
+ _fully_charged = TRUE
+
+/obj/machinery/power/smes/buildable/preset/ulyanovsk/hangar
+ uncreated_component_parts = list(
+ /obj/item/stock_parts/smes_coil/super_io = 3,
+ /obj/item/stock_parts/smes_coil/super_capacity = 1)
+ _input_maxed = TRUE
+ _output_maxed = TRUE
+ _input_on = TRUE
+ _output_on = TRUE
+ _fully_charged = TRUE
+
+/obj/machinery/power/smes/buildable/preset/ulyanovsk/substation_full
+ uncreated_component_parts = list(/obj/item/stock_parts/smes_coil = 1)
+ _input_maxed = TRUE
+ _output_maxed = TRUE
+ _input_on = TRUE
+ _output_on = TRUE
+ _fully_charged = TRUE
+
+/obj/structure/reagent_dispensers/fueltank/ul_tank
+ name = "fuel barrel"
+ desc = "A barrel containing welding fuel."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "weldtank"
+ anchored = TRUE
+
+/obj/structure/reagent_dispensers/fueltank/ul_tank/explode()
+ ex_act(1, null, get_turf(src))
+ qdel(src)
+
+/obj/structure/reagent_dispensers/fueltank/ul_tank/napalm
+ name = "napalm barrel"
+ desc = "A barrel containing napalm."
+ icon_state = "napalmtank"
+ initial_reagent_types = list(/datum/reagent/napalm = 1)
+
+/obj/structure/sign/ul_iccg
+ name = "\improper ICCG Seal"
+ desc = "A sign which signifies who this vessel belongs to."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "iccg_seal"
+
+/obj/structure/sign/double/ul_iccg
+ name = "ICCG Flag"
+ desc = "The flag of the Independent Colonial Confederation of Gilgamesh."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+
+/obj/structure/sign/double/ul_iccg/left
+ icon_state = "GCCflag-left"
+
+/obj/structure/sign/double/ul_iccg/right
+ icon_state = "GCCflag-right"
+
+// Proc for rotating bullets.
+
+/obj/item/ammo_casing/New()
+ ..()
+ transform = turn(transform,rand(0,360))
+
+// Something?
+
+/turf/simulated/floor/armored
+ name = "armored floor"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "reinforced"
+ initial_flooring = /singleton/flooring/armored
+
+/turf/simulated/floor/armored/ex_act(severity, derection)
+ switch(severity)
+ if(200 to 400)
+ if (prob(30))
+ src.break_tile()
+ src.hotspot_expose(500,CELL_VOLUME)
+ if(400 to 600)
+ if (prob(40))
+ src.break_tile()
+ src.hotspot_expose(1000,CELL_VOLUME)
+ if(600 to 1000)
+ switch(pick(40;1,40;2,3))
+ if (1)
+ if(prob(33)) new /obj/item/stack/material/plasteel(src)
+ src.ReplaceWithLattice()
+ if(2)
+ src.ChangeTurf(get_base_turf_by_area(src))
+ if(3)
+ if(prob(33)) new /obj/item/stack/material/plasteel(src)
+ if(prob(80))
+ src.break_tile_to_plating()
+ else
+ src.break_tile()
+ src.hotspot_expose(1000,CELL_VOLUME)
+ if(1000 to INFINITY)
+ src.ChangeTurf(get_base_turf_by_area(src))
+ return
+
+/singleton/flooring/armored
+ name = "armored floor"
+ desc = "Heavily armored with plasteel plating."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_base = "reinforced"
+ flags = TURF_REMOVE_WRENCH | TURF_ACID_IMMUNE
+ build_type = /obj/item/stack/material/plasteel
+ build_cost = 1
+ build_time = 40
+ apply_thermal_conductivity = 0.025
+ apply_heat_capacity = 405000
+ can_paint = 1
+ footstep_type = /singleton/footsteps/plating
+
+/turf/simulated/floor/armored/airless
+ initial_gas = null
+
+/turf/simulated/floor/reinforced/airless
+ initial_gas = null
+
+
+// D E C A L S
+
+/obj/floor_decal/industrial/outline/blood_red
+ name = "red outline"
+ color = "#940004"
+ layer = 2.04
+
+/obj/floor_decal/corner/blood_red
+ name = "blood red corner"
+ color = "#940004"
+
+/obj/floor_decal/corner/blood_red/diagonal
+ icon_state = "corner_white_diagonal"
+
+/obj/floor_decal/corner/blood_red/three_quarters
+ icon_state = "corner_white_three_quarters"
+
+/obj/floor_decal/corner/blood_red/full
+ icon_state = "corner_white_full"
+
+/obj/floor_decal/corner/blood_red/border
+ icon_state = "bordercolor"
+
+/obj/floor_decal/corner/blood_red/half
+ icon_state = "bordercolorhalf"
+
+/obj/floor_decal/corner/blood_red/mono
+ icon_state = "bordercolormonofull"
+
+/obj/floor_decal/corner/blood_red/bordercorner
+ icon_state = "bordercolorcorner"
+
+/obj/floor_decal/corner/blood_red/bordercorner2
+ icon_state = "bordercolorcorner2"
+
+/obj/floor_decal/corner/blood_red/borderfull
+ icon_state = "bordercolorfull"
+ layer = 2.02
+
+/obj/floor_decal/corner/blood_red/bordercee
+ icon_state = "bordercolorcee"
+
+/obj/floor_decal/hull
+ name = "hull edges"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "hull_edges"
+
+/obj/floor_decal/hull/corner
+ name = "hull corner"
+ icon_state = "hull_corners"
+
+/obj/floor_decal/techfloor/blood_red
+ name = "techfloor edges"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "techfloorred_edges"
+
+/obj/floor_decal/techfloor/blood_red/corner
+ name = "techfloor corner"
+ icon_state = "techfloorred_corners"
+
+/obj/floor_decal/watch_step
+ name = "watch your step"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk2.dmi'
+ icon_state = "wys"
+
+/obj/floor_decal/step
+ name = "step"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "step"
+
+/obj/floor_decal/symbol
+ name = "symbol"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "letter_pattern"
+
+/obj/floor_decal/symbol/u
+ icon_state = "u"
+/obj/floor_decal/symbol/l
+ icon_state = "l"
+/obj/floor_decal/symbol/y
+ icon_state = "y"
+/obj/floor_decal/symbol/a
+ icon_state = "a"
+/obj/floor_decal/symbol/n
+ icon_state = "n"
+/obj/floor_decal/symbol/o
+ icon_state = "o"
+/obj/floor_decal/symbol/v
+ icon_state = "v"
+/obj/floor_decal/symbol/s
+ icon_state = "s"
+/obj/floor_decal/symbol/k
+ icon_state = "k"
+
+/obj/floor_decal/paint
+ name = "paint"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "paint"
+ alpha = 200
+ layer = 2.02
+
+/obj/floor_decal/paint/corner
+ icon_state = "paint_corner"
+
+/obj/floor_decal/paint/triangle
+ icon_state = "paint_triangle"
+
+/obj/floor_decal/paint/side
+ icon_state = "paint_side"
+
+/obj/floor_decal/paint/quarter
+ icon_state = "paint_quarter"
+
+/obj/floor_decal/paint/side_corner
+ icon_state = "paint_side_corner"
+
+/obj/floor_decal/paint/in_corner
+ icon_state = "paint_in_c"
+
+/obj/floor_decal/paint/diagonal
+ icon_state = "paint_diag"
+
+/obj/floor_decal/paint/blood_red
+ name = "red paint"
+ color = "#940004"
+
+/obj/floor_decal/paint/blood_red/corner
+ icon_state = "paint_corner"
+
+/obj/floor_decal/paint/blood_red/triangle
+ icon_state = "paint_triangle"
+
+/obj/floor_decal/paint/blood_red/side
+ icon_state = "paint_side"
+
+/obj/floor_decal/paint/blood_red/quarter
+ icon_state = "paint_quarter"
+
+/obj/floor_decal/paint/blood_red/side_corner
+ icon_state = "paint_side_corner"
+
+/obj/floor_decal/paint/blood_red/in_corner
+ icon_state = "paint_in_c"
+
+/obj/floor_decal/paint/blood_red/diagonal
+ icon_state = "paint_diag"
+
+/obj/floor_decal/paint/navy
+ name = "navy paint"
+ color = "#335166"
+
+/obj/floor_decal/paint/navy/corner
+ icon_state = "paint_corner"
+
+/obj/floor_decal/paint/navy/triangle
+ icon_state = "paint_triangle"
+
+/obj/floor_decal/paint/navy/side
+ icon_state = "paint_side"
+
+/obj/floor_decal/paint/navy/quarter
+ icon_state = "paint_quarter"
+
+/obj/floor_decal/paint/navy/side_corner
+ icon_state = "paint_side_corner"
+
+/obj/floor_decal/paint/navy/in_corner
+ icon_state = "paint_in_c"
+
+/obj/floor_decal/paint/navy/diagonal
+ icon_state = "paint_diag"
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_areas.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_areas.dm
new file mode 100644
index 0000000000000..2cc8bf4150ed6
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_areas.dm
@@ -0,0 +1,893 @@
+/area/map_template/gccv_ulyanovsk
+ name = "\improper GCCV Ulyanovsk"
+ icon_state = "green"
+ req_access = list(access_iccg)
+ requires_power = FALSE // FOR DEBUGGING
+
+/area/turbolift/ulyanovsk1
+ name = "lift 1 (thirt deck)"
+ lift_floor_label = "Deck 3"
+ lift_floor_name = "Hangar Deck"
+ lift_announce_str = "Arriving at Hangar Deck: Main Hangar."
+ base_turf = /turf/simulated/floor
+
+/area/turbolift/ulyanovsk1/deck2
+ name = "lift 1 (second deck)"
+ lift_floor_label = "Deck 2"
+ lift_floor_name = "Second Deck"
+ lift_announce_str = "Arriving at Second Deck: Yahoo!"
+
+/area/turbolift/ulyanovsk1/deck1
+ name = "lift 1 (first deck)"
+ lift_floor_label = "Deck 1"
+ lift_floor_name = "First Deck"
+ lift_announce_str = "Arriving at Command Deck: Bridge."
+
+/area/turbolift/ulyanovsk2
+ name = "lift 2 (thirt deck)"
+ lift_floor_label = "Deck 3"
+ lift_floor_name = "Hangar Deck"
+ lift_announce_str = "Arriving at Hangar Deck: Main Hangar."
+ base_turf = /turf/simulated/floor
+
+/area/turbolift/ulyanovsk2/deck2
+ name = "lift 2 (second deck)"
+ lift_floor_label = "Deck 2"
+ lift_floor_name = "Second Deck"
+ lift_announce_str = "Arriving at Second Deck: Yahoo!"
+
+/area/turbolift/ulyanovsk2/deck1
+ name = "lift 2 (first deck)"
+ lift_floor_label = "Deck 1"
+ lift_floor_name = "First Deck"
+ lift_announce_str = "Arriving at Command Deck: Bridge."
+
+/area/turbolift/ulyanovsk3
+ name = "lift 3 (thirt deck)"
+ lift_floor_label = "Deck 3"
+ lift_floor_name = "Hangar Deck"
+ lift_announce_str = "Arriving at Hangar Deck: Main Hangar."
+ base_turf = /turf/simulated/floor
+
+/area/turbolift/ulyanovsk3/deck2
+ name = "lift 3 (second deck)"
+ lift_floor_label = "Deck 2"
+ lift_floor_name = "Second Deck"
+ lift_announce_str = "Arriving at Second Deck: Yahoo!"
+
+/area/turbolift/ulyanovsk3/deck1
+ name = "lift 3 (first deck)"
+ lift_floor_label = "Deck 1"
+ lift_floor_name = "First Deck"
+ lift_announce_str = "Arriving at Command Deck: Bridge."
+
+/// DECK 1
+
+/area/map_template/gccv_ulyanovsk/deck1
+ name = "\improper GCCV Ulyanovsk Deck 1"
+ icon_state = "1"
+
+// COMMAND
+
+/area/map_template/gccv_ulyanovsk/deck1/command
+ name = "\improper Combat Information Center"
+ icon_state = "16"
+ req_access = list(access_iccg_com, access_iccg)
+
+/area/map_template/gccv_ulyanovsk/deck1/command/hall
+ name = "\improper CIC - Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/main
+ name = "\improper CIC - Main"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/control
+ name = "\improper CIC - Control"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/armory
+ name = "\improper CIC - Armory"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/eva
+ name = "\improper CIC - EVA"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/cryo
+ name = "\improper CIC - Cryo"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/communications
+ name = "\improper CIC - Communications"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/communications/servers
+ name = "\improper CIC - Communications - Servers"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/bridge
+ name = "\improper CIC - Bridge"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/bridge/storage
+ name = "\improper CIC - Bridge - Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/hall
+ name = "\improper CIC - Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/checkpoint
+ name = "\improper CIC - Checkpoint"
+ req_access = list(access_iccg_sec)
+
+/area/map_template/gccv_ulyanovsk/deck1/command/living
+ name = "\improper Command - Living"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/living/mess
+ name = "\improper Command - Mess"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/living/commander
+ name = "\improper Command - Commander Office"
+ req_access = list(access_iccg_com_cap)
+
+/area/map_template/gccv_ulyanovsk/deck1/command/living/starpom
+ name = "\improper Command - Starpom Office"
+ req_access = list(access_iccg_com, access_iccg_engi, access_iccg_med, access_iccg_sec)
+
+/area/map_template/gccv_ulyanovsk/deck1/command/off_living
+ name = "\improper Command - Officers Living"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living
+ name = "\improper Command - Officers Living Rooms"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living/a
+ name = "\improper C - O-L-R - A"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living/b
+ name = "\improper C - O-L-R - B"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living/c
+ name = "\improper C - O-L-R - C"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/off_living/office
+ name = "\improper Command - Office"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/bluespace_drive
+ name = "\improper Command - Bluespace Drive"
+ req_access = list(access_iccg, access_iccg_com, access_iccg_engi)
+
+/area/map_template/gccv_ulyanovsk/deck1/command/bluespace_drive/core
+ name = "\improper Command - Bluespace Drive - Core"
+
+/area/map_template/gccv_ulyanovsk/deck1/command/defence
+ name = "\improper GCCV - Ulyanovsk - Defence"
+ req_access = list(access_iccg_com)
+
+// SPECIAL OPERATIONS
+
+/area/map_template/gccv_ulyanovsk/deck1/specops
+ name = "\improper Special Operations"
+ icon_state = "13"
+ req_access = list(access_iccg_sec, access_iccg)
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/hall
+ name = "\improper SO - Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/investigation
+ name = "\improper SO - Investigations"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/lounge
+ name = "\improper SO - Lounge"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/range
+ name = "\improper SO - Shooting Range"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/preparations
+ name = "\improper SO - Preparations"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/eva
+ name = "\improper SO - EVA"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/checkpont
+ name = "\improper SO - Checkpoint"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/meeting
+ name = "\improper SO - Meeting Room"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/mission_control
+ name = "\improper SO - MC"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/armory
+ name = "\improper SO - Armory"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/armory/main
+ name = "\improper SO - Main Armory"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/storage
+ name = "\improper SO - Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/interrogation
+ name = "\improper SO - Interrogations Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/interrogation/observatory
+ name = "\improper SO - Interrogation Observatory"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/interrogation/cell
+ name = "\improper SO - Interrogation Cell"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/interrogation/room
+ name = "\improper SO - Interrogation Room"
+
+/area/map_template/gccv_ulyanovsk/deck1/specops/brig
+ name = "\improper SO - Brig"
+
+// Everything else
+
+/area/map_template/gccv_ulyanovsk/deck1/ofd
+ name = "\improper Obstruction Field Disperser"
+ icon_state = "18"
+ req_access = list(list(access_iccg_sec, access_iccg_engi))
+
+/area/map_template/gccv_ulyanovsk/deck1/toolstorage
+ name = "\improper 1-D Tool Storage"
+ icon_state = "17"
+
+/area/map_template/gccv_ulyanovsk/deck1/eva
+ name = "\improper Main EVA"
+ req_access = list(access_iccg)
+
+/area/map_template/gccv_ulyanovsk/deck1/reactor_a
+ name = "\improper N - Reactor 'Alpha'"
+ req_access = list(access_iccg, access_iccg_engi)
+
+/area/map_template/gccv_ulyanovsk/deck1/reactor_b
+ name = "\improper N - Reactor 'Bravo'"
+ req_access = list(access_iccg, access_iccg_engi)
+
+/area/map_template/gccv_ulyanovsk/deck1/substation
+ name = "\improper Power Substation"
+ req_access = list(access_iccg, access_iccg_engi)
+
+// HALLWAY
+
+/area/map_template/gccv_ulyanovsk/deck1/hallway
+ name = "\improper 1-D Fore Hallway"
+ icon_state = "14"
+
+/area/map_template/gccv_ulyanovsk/deck1/hallway/mid
+ name = "\improper 1-D Midship Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck1/hallway/lift
+ name = "\improper 1-D Midship Lift Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck1/hallway/aft
+ name = "\improper 1-D Aft Hallway"
+
+// GYM
+
+/area/map_template/gccv_ulyanovsk/deck1/gym
+ name = "\improper Gym Hallway"
+ icon_state = "17"
+
+/area/map_template/gccv_ulyanovsk/deck1/gym/exercise
+ name = "\improper Gym Exercise Equipment"
+
+/area/map_template/gccv_ulyanovsk/deck1/gym/lockers
+ name = "\improper Gym Locker Room"
+
+/area/map_template/gccv_ulyanovsk/deck1/gym/pool
+ name = "\improper Swimming Pool"
+
+/area/map_template/gccv_ulyanovsk/deck1/gym/box_ring
+ name = "\improper Boxing Ring"
+
+// MAINTENANCE
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance
+ name = "\improper 1-D Maintenance"
+ icon_state = "22"
+
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port
+ name = "\improper 1-D Midship Port Maint"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/fore
+ name = "\improper 1-D Fore Port Maint"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/aft
+ name = "\improper 1-D Aft Port Maint"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/atmos
+ name = "\improper 1-D Aux Atmospherics"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/storage
+ name = "\improper 1-D Port Maint Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/aux_bunks
+ name = "\improper 1-D Aux Injury Bunks"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/fabricator
+ name = "\improper 1-D Port Fabricator"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/circuit_dev
+ name = "\improper 1-D Port Circuitry Development"
+
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard
+ name = "\improper 1-D Midship Starboard Maint"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/fore
+ name = "\improper 1-D Fore Starboard Maint"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/aft
+ name = "\improper 1-D Aft Starboard Maint"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage
+ name = "\improper 1-D Starboard Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/gases
+ name = "\improper 1-D Starboard Gas Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/tech
+ name = "\improper 1-D Starboard Tech Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/clothes
+ name = "\improper 1-D Starboard Clothes Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/cryo
+ name = "\improper 1-D Starboard Cryo Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/janitor
+ name = "\improper 1-D Starboard Janitorial Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/fuel
+ name = "\improper 1-D Starboard Fuel Storage"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/oxy_regenerator
+ name = "\improper 1-D Starboard Oxygen Regenerator"
+
+/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/office
+ name = "\improper 1-D Starboard Office"
+
+/// DECK 2
+
+/area/map_template/gccv_ulyanovsk/deck2
+ name = "\improper GCCV Ulyanovsk Deck 2"
+ icon_state = "2"
+
+// ENGINEERING WING
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering
+ name = "\improper GCCV Ulyanovsk Engineering"
+ icon_state = "22"
+ req_access = list(access_iccg_engi)
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/hallway
+ name = "\improper Engineering Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/hallway/port
+ name = "\improper Engineering Port Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/hallway/starboard
+ name = "\improper Engineering Starboard Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/locker
+ name = "\improper Engineering Locker Room"
+ icon_state = "a"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/office
+ name = "\improper Engineering Office"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/smes
+ name = "\improper Engineering SMES"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/shield
+ name = "\improper Ship Shields"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/atmospherics
+ name = "\improper Atmospherics"
+ icon_state = "d"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/atmospherics/storage
+ name = "\improper Atmospherics Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/secure_storage
+ name = "\improper Engineering Secure Storage"
+ icon_state = "e"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/waste
+ name = "\improper Waste Tank"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/fusion
+ name = "\improper F-R Control"
+ icon_state = "b"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/fusion/core
+ name = "\improper F-R Core"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/matter
+ name = "\improper SM Control"
+ icon_state = "c"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/matter/core
+ name = "\improper SM Core"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/eva
+ name = "\improper Engineering E.V.A."
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/aux_storage
+ name = "\improper Auxiliary Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/engineering/maint
+ name = "\improper Engineering Maintenance"
+
+// M E D B A Y
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay
+ name = "\improper GCCV Ulyanovsk Infirmary"
+ icon_state = "14"
+ req_access = list(access_iccg_med)
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/reception
+ name = "\improper Infirmary Reception"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/chemistry
+ name = "\improper Infirmary Chemistry"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/storage
+ name = "\improper Infirmary Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/locker
+ name = "\improper Infirmary Locker Room"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/office
+ name = "\improper Infirmary Office"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/hallway
+ name = "\improper Infirmary Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/dorm
+ name = "\improper Infirmary Patient A"
+ icon_state = "a"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/dorm/b
+ name = "\improper Infirmary Patient B"
+ icon_state = "b"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/dorm/c
+ name = "\improper Infirmary Patient C"
+ icon_state = "c"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/dorm/d
+ name = "\improper Infirmary Patient D"
+ icon_state = "d"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/surgery
+ name = "\improper Infirmary Surgery Theatre A"
+ icon_state = "a"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/surgery/b
+ name = "\improper Infirmary Surgery Theatre B"
+ icon_state = "b"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/surgery/c
+ name = "\improper Infirmary Surgery Theatre C"
+ icon_state = "c"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/morgue
+ name = "\improper Morgue"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/maint_storage
+ name = "\improper Infirmary Aux Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/maint
+ name = "\improper Infirmary Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck2/medbay/rations
+ name = "\improper Rations Storage"
+
+// SERVICE
+
+/area/map_template/gccv_ulyanovsk/deck2/service
+ name = "\improper Lounge Hall"
+ icon_state = "19"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/cryo
+ name = "\improper Cryogenic Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/hydroponics
+ name = "\improper Hydroponics"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/kitchen
+ name = "\improper Kitchen"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/kitchen/freezer
+ name = "\improper Freezer"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/toilet
+ name = "\improper Toilet Room"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/disposal
+ name = "\improper Disposal"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/hallway
+ name = "\improper Lounge Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/bathroom
+ name = "\improper Bathroom"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/bathroom/sauna
+ name = "\improper Bathhouse"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/briefing
+ name = "\improper Briefing Room"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/laundry
+ name = "\improper Laundry"
+
+/area/map_template/gccv_ulyanovsk/deck2/service/dorms
+ name = "\improper Service Dorms"
+
+// COMMS (Cargo Analog)
+
+/area/map_template/gccv_ulyanovsk/deck2/communications
+ name = "\improper Communications Relay"
+ icon_state = "4"
+
+/area/map_template/gccv_ulyanovsk/deck2/communications/storage
+ name = "\improper Main Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/communications/control
+ name = "\improper Comms Control"
+
+// HARDPOINTS 2-DECK
+
+/area/map_template/gccv_ulyanovsk/deck2/hardpoint
+ name = "\improper Hardpoints"
+ icon_state = "guns"
+
+/area/map_template/gccv_ulyanovsk/deck2/hardpoint/a
+ name = "\improper Hardpoint Alpha"
+ icon_state = "a"
+
+/area/map_template/gccv_ulyanovsk/deck2/hardpoint/b
+ name = "\improper Hardpoint Bravo"
+ icon_state = "b"
+
+/area/map_template/gccv_ulyanovsk/deck2/hardpoint/c
+ name = "\improper Hardpoint Charlie"
+ icon_state = "c"
+
+/area/map_template/gccv_ulyanovsk/deck2/hardpoint/d
+ name = "\improper Hardpoint Delta"
+ icon_state = "d"
+
+// TELEPORT
+
+/area/map_template/gccv_ulyanovsk/deck2/teleport
+ name = "\improper GCCV - Ulyanovsk - Teleport"
+ icon_state = "a"
+ req_access = list(access_iccg, access_iccg_com)
+
+// HALLWAY
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway
+ name = "\improper 2-D Fore Hallway"
+ icon_state = "14"
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/lift
+ name = "\improper 2-D Fore Lift Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/mid
+ name = "\improper 2-D Midship Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/mid/lift
+ name = "\improper 2-D Midship Lift Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/service
+ name = "\improper 2-D Midship Service Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/aft
+ name = "\improper 2-D Aft Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/eva
+ name = "\improper 2-D E.V.A."
+
+/area/map_template/gccv_ulyanovsk/deck2/hallway/armory
+ name = "\improper 2-D Boarding Armory"
+
+// MAINTENANCE
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance
+ name = "\improper 2-D Maintenance"
+ icon_state = "22"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port
+ name = "\improper 2-D Midship Port Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/fore
+ name = "\improper 2-D Fore Port Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/aft
+ name = "\improper 2-D Aft Port Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/aux_sub
+ name = "\improper 2-D Aux Substation"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/deep
+ name = "\improper 2-D Deep Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/warheads
+ name = "\improper 2-D Warheads Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/circuitry
+ name = "\improper 2-D Circuitry Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/construction
+ name = "\improper 2-D Construction Site"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/engineering
+ name = "\improper 2-D Port Engineering Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/ladder
+ name = "\improper Port Ladder Shaft"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard
+ name = "\improper 2-D Midship Starboard Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/fore
+ name = "\improper 2-D Fore Starboard Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/aft
+ name = "\improper 2-D Aft Starboard Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/storage
+ name = "\improper 2-D Maint Storage"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/staircase
+ name = "\improper 2-D Maintenance Staircase"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/airlock
+ name = "\improper 2-D Starboard Airlock"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/engineering
+ name = "\improper 2-D Starboard Engineering Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/service
+ name = "\improper 2-D Service Maint"
+
+/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/ladder
+ name = "\improper Starboard Ladder Shaft"
+
+// ENGINES
+
+/area/map_template/gccv_ulyanovsk/deck2/engines
+ name = "\improper 2-D Ship Thrusters"
+ icon_state = "22"
+ req_access = list(list(access_iccg_engi, access_iccg_sec, access_iccg_com))
+
+/area/map_template/gccv_ulyanovsk/deck2/engines/port
+ name = "\improper Port Thrusters"
+
+/area/map_template/gccv_ulyanovsk/deck2/engines/starboard
+ name = "\improper Starboard Thrusters"
+
+/area/map_template/gccv_ulyanovsk/deck2/engines/midship_port
+ name = "\improper Midship Port Thrusters"
+
+/area/map_template/gccv_ulyanovsk/deck2/engines/midship_starboard
+ name = "\improper Midship Starboard Thrusters"
+
+/// DECK 3
+
+/area/map_template/gccv_ulyanovsk/deck3
+ name = "\improper GCCV Ulyanovsk Deck 3"
+ icon_state = "3"
+
+// Living Rooms
+
+/area/map_template/gccv_ulyanovsk/deck3/living
+ name = "\improper Living Hallway"
+ icon_state = "12"
+ req_access = list(access_iccg)
+
+/area/map_template/gccv_ulyanovsk/deck3/living/library
+ name = "\improper Library"
+
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms
+ name = "\improper Living Rooms"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_1
+ name = "\improper Crew Room 'Alpha'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_2
+ name = "\improper Crew Room 'Bravo'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_3
+ name = "\improper Crew Room 'Charlie'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_4
+ name = "\improper Crew Room 'Delta'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_5
+ name = "\improper Crew Room 'Foxtrot'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_6
+ name = "\improper Crew Room 'Golf'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_7
+ name = "\improper Crew Room 'Hotel'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_8
+ name = "\improper Crew Room 'India'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_1
+ name = "\improper Crew Room 'Juliett'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_2
+ name = "\improper Crew Room 'Kilo'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_3
+ name = "\improper Crew Room 'Lima'"
+/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_4
+ name = "\improper Crew Room 'Mike'"
+
+// HARDPOINTS 3-DECK
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint
+ name = "\improper Hardpoints"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/a
+ name = "\improper Hardpoint Foxtrot"
+ icon_state = "a"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/b
+ name = "\improper Hardpoint Golf"
+ icon_state = "b"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c
+ name = "\improper Hardpoint Hotel"
+ icon_state = "c"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/d
+ name = "\improper Hardpoint India"
+ icon_state = "d"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_port
+ name = "\improper Port Missile Shaft"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_starboard
+ name = "\improper Starboard Missile Shaft"
+
+/area/map_template/gccv_ulyanovsk/deck3/hardpoint/miss_ass // :p
+ name = "\improper Missile Assembly"
+
+// ORDNANCE
+
+/area/map_template/gccv_ulyanovsk/deck3/ordnance
+ name = "\improper Ordnance Hallway"
+ icon_state = "21"
+ req_access = list(list(access_iccg_engi, access_iccg_sec, access_iccg_com))
+
+/area/map_template/gccv_ulyanovsk/deck3/ordnance/ordnance
+ name = "\improper Ordnance Chemistry"
+
+/area/map_template/gccv_ulyanovsk/deck3/ordnance/exosuit
+ name = "\improper Exosuit Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck3/ordnance/maintenance
+ name = "\improper Ordnance Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck3/ordnance/power
+ name = "\improper 3-D Auxiliary Power Substation"
+
+// HANGAR
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar
+ name = "\improper Hangar Deck"
+ icon_state = "5"
+ req_access = list(list(access_iccg_engi, access_iccg_sec, access_iccg_com))
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/eva
+ name = "\improper Hangar E.V.A."
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/preps
+ name = "\improper Hangar Preparations"
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/briefing
+ name = "\improper Hangar Briefing Room"
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/storage
+ name = "\improper Hangar Storage"
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/fuel
+ name = "\improper Fuel Bay"
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/ammo
+ name = "\improper Ammunitions Storage"
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/pilot_office_1
+ name = "\improper Pilot Office 1"
+
+/area/map_template/gccv_ulyanovsk/deck3/hangar/pilot_office_2
+ name = "\improper Pilot Office 2"
+
+// HALLWAY
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway
+ name = "\improper 3-D Fore Hallway"
+ icon_state = "13"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/toilet
+ name = "\improper 3-D Toilet"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/tool
+ name = "\improper 3-D Tool Storage"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/janitor
+ name = "\improper 3-D Janitorial Closet"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/armory
+ name = "\improper 3-D Boarding Armory"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/fore_hp
+ name = "\improper 3-D Fore Hardpoint Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/midship
+ name = "\improper 3-D Midship Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_hp
+ name = "\improper 3-D Midship Hardpoint Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift
+ name = "\improper 3-D Midship Lift Hall"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_fore
+ name = "\improper 3-D Fore Hangar Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_fore/starboard
+ name = "\improper 3-D Fore Starboard Hangar Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_aft
+ name = "\improper 3-D Aft Hangar Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_aft/port
+ name = "\improper 3-D Aft Port Hangar Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_port
+ name = "\improper 3-D Port Hangar Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_starboard
+ name = "\improper 3-D Starboard Hangar Hallway"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/aft_armory
+ name = "\improper 3-D Aft Boarding Armory"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/aft_cryo
+ name = "\improper 3-D Aft Cryo"
+
+/area/map_template/gccv_ulyanovsk/deck3/hallway/eva
+ name = "\improper 3-D E.V.A."
+
+// ENGINES
+
+/area/map_template/gccv_ulyanovsk/deck3/engines
+ name = "\improper 3-D Ship Thrusters"
+ icon_state = "22"
+ req_access = list(list(access_iccg_engi, access_iccg_sec, access_iccg_com))
+
+/area/map_template/gccv_ulyanovsk/deck3/engines/port
+ name = "\improper Port Thrusters"
+
+/area/map_template/gccv_ulyanovsk/deck3/engines/starboard
+ name = "\improper Starboard Thrusters"
+
+/area/map_template/gccv_ulyanovsk/deck3/engines/midship_port
+ name = "\improper Midship Port Thrusters"
+
+/area/map_template/gccv_ulyanovsk/deck3/engines/midship_starboard
+ name = "\improper Midship Starboard Thrusters"
+
+// MAINTENANCE
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance
+ name = "\improper 3-D Maintenance"
+ icon_state = "6"
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance/port
+ name = "\improper 3-D Fore Port Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance/port/midship
+ name = "\improper 3-D Midship Port Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance/port/storage
+ name = "\improper 3-D Port Storage Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance/port/smes
+ name = "\improper 3-D Substation"
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance/starboard
+ name = "\improper 3-D Midship Starboard Maintenance"
+
+/area/map_template/gccv_ulyanovsk/deck3/maintenance/starboard/aft
+ name = "\improper 3-D Aft Starboard Maintenance"
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_jobs.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_jobs.dm
new file mode 100644
index 0000000000000..c68c870628ad1
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_jobs.dm
@@ -0,0 +1,63 @@
+// Ulyanovsk Jobs
+/*
+https://yandex.ru/q/question/kakie_est_dolzhnosti_na_korable_8a6eaca0/?ysclid=ltzmzsv57x865681182
+
+Comandir Korablya
+Starpom
+Officer - не забыть добавить при спавне /obj/item/gun/projectile/pistol/iccgn
+Starshiy Mehanic
+Mehanic (Elektromehanik)
+Bocman
+
+Pilot - Не забыть добавить при спавне /obj/item/gun/projectile/revolver/rsh21
+Gunner (Cannoneer)
+Landing Crew (Landing Party Member) - Корабельный Десант, абордажная команда.
+Operative - Не забыть добавить при спавне /obj/item/gun/projectile/pistol/iccgn
+*/
+
+/singleton/submap_archetype/gccv_ulyanovsk
+ descriptor = "GCCV - Ulyanovsk, Heavy Cruiser"
+ map = "GCCV - Ulyanovsk"
+ crew_jobs = list(/datum/job/submap/gccv_ulyanovsk_crew, )
+
+/datum/job/submap/gccv_ulyanovsk_crew
+ title = "Ulyanovsk Crew"
+ total_positions = 6
+ supervisors = "Your current ship captain and the Commandant of the Pioneering Corps"
+ info = "You are the Crew of GCCV-Ulyanovsk, your task is to follow the orders of the command and defend the interests of the Confederation."
+ outfit_type = /singleton/hierarchy/outfit/job/iccg
+ loadout_allowed = TRUE
+ selection_color = "#ee380a"
+ hud_icon = "hudiccg"
+ whitelisted_species = list(SPECIES_HUMAN, SPECIES_VATGROWN, SPECIES_GRAVWORLDER, SPECIES_SPACER, SPECIES_IPC)
+ is_semi_antagonist = TRUE
+ required_language = LANGUAGE_HUMAN_RUSSIAN
+ skill_points = 25
+ min_skill = list(
+ SKILL_EVA = SKILL_TRAINED,
+ SKILL_HAULING = SKILL_TRAINED,
+ SKILL_ARMAMENT = SKILL_BASIC,
+ SKILL_WEAPONS = SKILL_BASIC
+ )
+
+/singleton/hierarchy/outfit/job/iccg
+ name = "ICCG Crew"
+ hierarchy_type = /singleton/hierarchy/outfit/job
+
+ uniform = /obj/item/clothing/under/iccgn/utility
+ suit = /obj/item/clothing/suit/iccgn/utility
+ head = /obj/item/clothing/head/iccgn/beret
+ gloves = /obj/item/clothing/gloves/iccgn/duty
+ l_ear = /obj/item/device/radio/headset/map_preset/ulyanovsk
+ shoes = /obj/item/clothing/shoes/iccgn/utility
+
+ id_slot = slot_wear_id
+ id_types = list(/obj/item/card/id/civilian)
+ pda_slot = slot_belt
+ pda_type = /obj/item/modular_computer/pda/syndicate
+
+ flags = OUTFIT_FLAGS_JOB_DEFAULT
+
+/obj/submap_landmark/spawnpoint/gccv_ulyanovsk_crew
+ name = "Ulyanovsk Crew"
+ movable_flags = MOVABLE_FLAG_EFFECTMOVE
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_radio.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_radio.dm
new file mode 100644
index 0000000000000..c00988eca8435
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_radio.dm
@@ -0,0 +1,40 @@
+/obj/machinery/telecomms/hub/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+
+/obj/machinery/telecomms/receiver/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+
+/obj/machinery/telecomms/bus/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+
+/obj/machinery/telecomms/processor/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+
+/obj/machinery/telecomms/server/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+ preset_color = "#dd1b1b"
+
+/obj/machinery/telecomms/broadcaster/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+
+/obj/item/device/radio/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+ name = "GCCV Ulyanovsk shortwave radio"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "walkietalkie_gcc"
+ matter = list(MATERIAL_GLASS = 25, MATERIAL_ALUMINIUM = 75, MATERIAL_SILVER = 50)
+
+/obj/item/device/radio/intercom/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+ name = "GCCV Ulyanovsk Intercom"
+
+/obj/item/device/encryptionkey/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+ name = "GCCV Ulyanovsk encryption key"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "gcc_cypherkey"
+
+/obj/item/device/radio/headset/map_preset/ulyanovsk
+ preset_name = "Ulyanovsk"
+ encryption_key = /obj/item/device/encryptionkey/map_preset/ulyanovsk
+ icon_state = "gcc_headset"
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_shuttles.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_shuttles.dm
new file mode 100644
index 0000000000000..29c2c4ff73ff9
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/gccv_ulyanovsk_shuttles.dm
@@ -0,0 +1,52 @@
+// Leaper
+/*
+/area/leaper
+ name = "\improper leaper"
+ icon_state = "shuttle"
+
+/area/leaper/main
+ name = "\improper leaper Airlock Compartment"
+
+/area/leaper/cockpit
+ name = "\improper leaper Cockpit"
+
+/area/leaper/engine
+ name = "\improper leaper Engine"
+
+/obj/effect/overmap/visitable/ship/landable/leaper
+ name = "Leaper"
+ shuttle = "Leaper"
+ desc = "Sensor array detected a small shuttle transmitting the 'PS LEAPER' codes, the coating does not allow to extract more data."
+ fore_dir = SOUTH
+ color = "#0c2d47"
+ alpha = 150
+ integrity_failure_cap = 60
+ skill_needed = SKILL_BASIC
+ vessel_mass = 5000
+ vessel_size = SHIP_SIZE_SMALL
+
+/obj/machinery/computer/shuttle_control/explore/leaper
+ name = "landing control console"
+ shuttle_tag = "Leaper"
+
+/datum/shuttle/autodock/overmap/leaper
+ name = "Leaper"
+ move_time = 10
+ shuttle_area = list(/area/leaper/cockpit, /area/leaper/main, /area/leaper/engine)
+ current_location = "nav_hangar_leaper"
+ dock_target = "aegis_shuttle_dock_airlock"
+ //landmark_transition = "nav_transit_leaper"
+ range = 0 //range = 2
+ fuel_consumption = 1
+ ceiling_type = /turf/simulated/floor/shuttle_ceiling
+ flags = SHUTTLE_FLAGS_PROCESS
+ defer_initialisation = TRUE
+
+/obj/effect/shuttle_landmark/leaper
+ name = "leaper Hangar"
+ landmark_tag = "nav_hangar_leaper"
+ base_area = /area/aegis/engineering/hangar
+ base_turf = /turf/simulated/floor/plating
+ docking_controller = "aegis_shuttle_dock_airlock"
+
+*/
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/landmine.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/landmine.dm
new file mode 100644
index 0000000000000..8cb829c057073
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/landmine.dm
@@ -0,0 +1,210 @@
+/*
+ Claymores for warcrimes and other things.
+ Yeah, code theft from CM
+*/
+
+/obj/item/device/claymore
+ name = "claymore"
+ desc = "It's a mine. Set the face towards the enemy and activate. Do not stand in front."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "mine"
+ w_class = ITEM_SIZE_SMALL
+ var/active = FALSE
+ var/iff_signal = FACTION_INDIE_CONFED
+ var/triggered = FALSE
+ var/hard_iff_lock = FALSE
+ var/obj/effect/mine_tripwire/tripwire
+
+ var/map_deployed = FALSE
+
+/obj/item/device/claymore/Initialize()
+ . = ..()
+ if(map_deployed)
+ deploy_mine()
+
+/obj/item/device/claymore/Destroy()
+ QDEL_NULL(tripwire)
+ . = ..()
+
+/obj/item/device/claymore/ex_act()
+ prime() //We don't care about how strong the explosion was.
+
+/obj/item/device/claymore/emp_act()
+ . = ..()
+ prime() //Same here. Don't care about the effect strength.
+
+
+//checks for things that would prevent us from placing the mine.
+/obj/item/device/claymore/proc/check_for_obstacles(mob/living/user)
+ if(locate(/obj/item/device/claymore) in get_turf(src))
+ to_chat(user, SPAN_WARNING("There already is a mine at this position!"))
+ return TRUE
+ if(user.loc && user.loc.density)
+ to_chat(user, SPAN_WARNING("You can't plant a mine here."))
+ return TRUE
+
+
+//Arming
+/obj/item/device/claymore/attack_self(mob/living/user)
+ if(check_for_obstacles(user))
+ return
+
+ if(active)
+ return
+
+ user.visible_message(SPAN_NOTICE("[user] starts deploying [src]."), SPAN_NOTICE("You start deploying [src]."))
+ if(!do_after(user, 40, src))
+ user.visible_message(SPAN_NOTICE("[user] stops deploying [src]."), SPAN_NOTICE("You stop deploying \the [src]."))
+ return
+
+ if(active)
+ return
+
+ if(check_for_obstacles(user))
+ return
+
+ user.visible_message(SPAN_NOTICE("[user] finishes deploying [src]."), SPAN_NOTICE("You finish deploying [src]."))
+
+ deploy_mine(user)
+
+/obj/item/device/claymore/proc/deploy_mine(mob/user)
+ if(!hard_iff_lock && user)
+ iff_signal = user.faction
+
+ anchored = TRUE
+ playsound(loc, 'sound/weapons/TargetOff.ogg', 25, 1)
+ if(user)
+ user.drop_from_inventory(src, user.loc)
+ dir = user.dir //The direction it is planted in is the direction the user faces at that time
+ activate_sensors()
+ alpha = 200
+ icon_state = initial(icon_state) + "_active"
+ update_icon()
+
+
+//Disarming
+/obj/item/device/claymore/use_tool(obj/item/W, mob/user)
+ if(isMultitool(W))
+ if(active)
+ if(user.faction == iff_signal)
+ user.visible_message(SPAN_NOTICE("[user] starts disarming [src]."), SPAN_NOTICE("You start disarming [src]."))
+ else
+ user.visible_message(SPAN_NOTICE("[user] starts fiddling with \the [src], trying to disarm it."), SPAN_NOTICE("You start disarming [src], but you don't know its IFF data. This might end badly..."))
+ if(!do_after(user, 30, src))
+ user.visible_message(SPAN_WARNING("[user] stops disarming [src]."), SPAN_WARNING("You stop disarming [src]."))
+ return
+ if(user.faction != iff_signal) //ow!
+ if(prob(75))
+ triggered = TRUE
+ if(tripwire)
+ var/direction = GLOB.reverse_dir[src.dir]
+ var/step_direction = get_step(src, direction)
+ step(tripwire, step_direction)
+ prime()
+ if(!active)//someone beat us to it
+ return
+ user.visible_message(SPAN_NOTICE("[user] finishes disarming [src]."), SPAN_NOTICE("You finish disarming [src]."))
+ disarm()
+
+ else
+ return ..()
+
+/obj/item/device/claymore/proc/disarm()
+ anchored = FALSE
+ active = FALSE
+ triggered = FALSE
+ alpha = 255
+ icon_state = initial(icon_state)
+ update_icon()
+ QDEL_NULL(tripwire)
+
+/obj/item/device/claymore/proc/activate_sensors()
+ active = TRUE
+ set_tripwire()
+
+
+/obj/item/device/claymore/proc/set_tripwire()
+ var/tripwire_loc = get_turf(get_step(loc, dir))
+ tripwire = new(tripwire_loc)
+ tripwire.linked_claymore = src
+ active = TRUE
+
+
+//Mine can also be triggered if you "cross right in front of it" (same tile)
+/obj/item/device/claymore/Crossed(atom/A)
+ ..()
+ if(isliving(A))
+ var/mob/living/L = A
+ if(L.stat == DEAD)//so dragged corpses don't trigger mines.
+ return
+ else
+ try_to_prime(A)
+
+
+/obj/item/device/claymore/proc/try_to_prime(mob/living/L)
+ if(!active || triggered)
+ return
+ if(!istype(L))
+ return
+ if(L.stat == DEAD)
+ return
+ if(L.faction == iff_signal)
+ return
+ L.visible_message(SPAN_DANGER("[icon2html(src, viewers(src))] The [name] clicks as [L] moves in front of it."), SPAN_DANGER("[icon2html(src, L)] The [name] clicks as you move in front of it."), SPAN_DANGER("You hear a click."))
+
+ triggered = TRUE
+ playsound(loc, 'sound/weapons/TargetOn.ogg', 25, 1)
+ prime()
+
+
+
+//Note : May not be actual explosion depending on linked method
+/obj/item/device/claymore/proc/prime()
+ explosion(loc, range = 1, max_power = EX_ACT_LIGHT, adminlog = FALSE, z_transfer = null, turf_breaker = FALSE)
+ qdel(src)
+
+
+/obj/effect/mine_tripwire
+ name = "claymore tripwire"
+ anchored = TRUE
+ mouse_opacity = MOUSE_OPACITY_UNCLICKABLE
+ invisibility = 101
+ unacidable = TRUE //You never know
+ var/obj/item/device/claymore/linked_claymore
+
+/obj/effect/mine_tripwire/Destroy()
+ if(linked_claymore)
+ if(linked_claymore.tripwire == src)
+ linked_claymore.tripwire = null
+ linked_claymore = null
+ . = ..()
+
+//immune to explosions.
+/obj/effect/mine_tripwire/ex_act(severity)
+ return
+
+/obj/effect/mine_tripwire/Crossed(atom/movable/AM)
+ if(!linked_claymore)
+ qdel(src)
+ return
+
+ if(linked_claymore.triggered) //Mine is already set to go off
+ return
+
+ if(linked_claymore)
+ linked_claymore.try_to_prime(AM)
+
+
+/obj/item/device/claymore/deployed
+ map_deployed = TRUE
+
+/obj/item/storage/box/claymore
+ name = "landmine packet"
+ desc = "This is a packet for mines. Small enough to keep in your pocket, but can't contain anything other than mines."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "mine_packet"
+ w_class = ITEM_SIZE_SMALL
+ contents_allowed = list(/obj/item/device/claymore)
+ max_storage_space = ITEM_SIZE_SMALL * 5
+ max_w_class = ITEM_SIZE_SMALL
+ startswith = list(/obj/item/device/claymore = 5)
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/code/reactor.dm b/mods/_fd/_maps/gccv_ulyanovsk/code/reactor.dm
new file mode 100644
index 0000000000000..9a8cd06d04e21
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/code/reactor.dm
@@ -0,0 +1,303 @@
+/// This is a module reactor
+
+/obj/machinery/power/port_gen/pacman/super/module
+ name = "industrial nuclear reactor"
+ desc = {"ICRER-6, an industrial nuclear fusion reactor powered by sheets of uranium and liquid coolant. \
+ This modification has an expanded funnel for fuel and a coolant tank, thanks to the removal of excess lead sheets inside the reactor, sacrificing protection from radiation. \
+ Rated for 360 KW maximum safe output on a full coolant tank for one hour. Exceeding this is likely to result in nuclear detonation and is not recommended."}
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "mod"
+ power_gen = 20000
+ max_safe_output = 4
+ max_power_output = 8
+ temperature_gain = 80
+ max_temperature = 450
+ rad_power = 10
+ time_per_sheet = 500
+ atom_flags = ATOM_FLAG_OPEN_CONTAINER
+ anchored = TRUE
+ machine_name = "\improper ICRER-6 nuclear generator"
+ machine_desc = "A nuclear generator that produces a respectable amount of power by processing uranium and industrial coolant. Rated for 360 kW max safe output."
+ /// List of our enchancers
+ var/list/enchancers = list()
+ /// How far we detect modules
+ var/range = 1
+ /// Volume of coolant inside
+ var/coolant_volume = 500
+ /// Coolant usage
+ var/coolant_use = 0.15
+ /// Our coolant
+ var/list/coolant_reagent = list(/datum/reagent/coolant, /datum/reagent/water)
+
+/obj/machinery/power/port_gen/pacman/super/module/New()
+ create_reagents(coolant_volume)
+ ..()
+
+/obj/machinery/power/port_gen/pacman/super/module/examine(mob/user)
+ . = ..()
+ to_chat(user, "Auxilary tank shows [reagents.total_volume]u of liquid in it.")
+
+/obj/machinery/power/port_gen/pacman/super/module/UseFuel()
+ if(reagents.has_reagent(coolant_reagent))
+ switch(reagents.has_reagent(coolant_reagent))
+ if(/datum/reagent/coolant)
+ temperature_gain -= 50
+ if(/datum/reagent/water)
+ temperature_gain -= 15
+ if(/datum/reagent/nutriment/mint)
+ temperature_gain -= 30
+ if(/datum/reagent/frostoil)
+ temperature_gain -= 40
+ if(/datum/reagent/ethanol/antifreeze)
+ temperature_gain -= 30
+ if(/datum/reagent/ethanol/vodka)
+ temperature_gain -= 20
+ if(/datum/reagent/adminordrazine)
+ temperature_gain -= 666
+ if(temperature_gain < 5)
+ temperature_gain = 5
+ reagents.remove_any(coolant_use)
+ else
+ temperature_gain = initial(temperature_gain)
+ ..()
+
+/obj/machinery/power/port_gen/pacman/super/module/on_update_icon()
+ if(..())
+ return 1
+ if(power_output > max_safe_output)
+ icon_state = "moddanger"
+
+/obj/machinery/power/port_gen/pacman/super/module/explode()
+ var/rads = rad_power*10 + (sheets + sheet_left)
+ SSradiation.radiate(src, (max(30, rads)))
+ for(var/obj/machinery/reactor_enchancer/enchancer in enchancers)
+ if(!enchancer)
+ return
+ enchancer.reactor = null
+ enchancer.improved = FALSE
+ explosion(src.loc, rad_power * 4)
+ qdel(src)
+
+/obj/machinery/power/port_gen/pacman/super/module/Initialize()
+ . = ..()
+ enchancer_found()
+
+/obj/machinery/power/port_gen/pacman/super/module/Process()
+ ..()
+
+/obj/machinery/power/port_gen/pacman/super/module/Destroy()
+ for(var/obj/machinery/reactor_enchancer/enchancer in enchancers)
+ if(!enchancer)
+ return
+ enchancer.reactor = null
+ enchancer.improved = FALSE
+ . = ..()
+
+/obj/machinery/power/port_gen/pacman/super/module/use_tool(obj/item/O, mob/user)
+ if(istype(O, /obj/item/device/multitool))
+ enchancer_found()
+ to_chat(user, "Connecting [src] with modules...")
+ ..()
+
+/obj/machinery/power/port_gen/pacman/super/module/proc/enchancer_found()
+ for(var/obj/machinery/reactor_enchancer/enchancer in orange(range,src))
+ if(!enchancer)
+ return
+ if(!enchancer.reactor)
+ enchancer.reactor = src
+ enchancers += enchancer
+ if(enchancer.reactor != src)
+ return
+ enchancer.improve()
+
+/// ENCHANCER
+
+/obj/machinery/reactor_enchancer
+ name = "ICRER-6 Efficiency Improver"
+ desc = "An improvement for the reactor that increases its performance when located directly near the reactor."
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "ench"
+ idle_power_usage = 1000
+ power_channel = ENVIRON
+ density = FALSE
+ anchored = TRUE
+ construct_state = /singleton/machine_construction/default/panel_closed
+ maximum_component_parts = list(/obj/item/stock_parts = 15)
+ base_type = /obj/machinery/reactor_enchancer
+ /// Reactor that is connected to enchancer
+ var/obj/machinery/power/port_gen/pacman/super/module/reactor
+ /// Modifier for enchancing reactor
+ var/modifier = 1
+ /// We upgraded reactor?
+ var/improved = FALSE
+
+/obj/machinery/reactor_enchancer/New()
+ . = ..()
+ dir = pick(1,2,4,8)
+
+/obj/machinery/reactor_enchancer/proc/IsBroken()
+ return (stat & (MACHINE_BROKEN_GENERIC|MACHINE_STAT_EMPED|MACHINE_BROKEN_NO_PARTS))
+
+/obj/machinery/reactor_enchancer/proc/NoPower()
+ return (stat & MACHINE_STAT_NOPOWER)
+
+/obj/machinery/reactor_enchancer/proc/IsActive()
+ if(IsBroken() || NoPower() || stat == MACHINE_STAT_MAINT)
+ return
+ return TRUE
+
+/obj/machinery/reactor_enchancer/use_tool(obj/item/O, mob/user, obj/machinery/power/port_gen/pacman/super/module/R)
+ if(reactor)
+ to_chat(user, "Can't interact with [src] while \the [reactor] is assembled.")
+ return
+ ..()
+
+/obj/machinery/reactor_enchancer/proc/improve() //improve reactor proc
+ if(!IsActive())
+ return
+ if(reactor && improved) //check if we already improved this reactor
+ return
+ upgrade()
+ improved = TRUE
+
+/obj/machinery/reactor_enchancer/proc/upgrade(unimprove)
+ if(reactor.power_gen >= 60000)
+ if(unimprove)
+ reactor.power_gen -= 5000
+ reactor.temperature_gain -= 10
+ return
+ reactor.power_gen += 5000
+ reactor.temperature_gain += 10
+ if(unimprove)
+ reactor.power_gen -= 15000
+ reactor.temperature_gain -= 10
+ return
+ reactor.power_gen += 15000
+ reactor.temperature_gain += 10
+
+/obj/machinery/reactor_enchancer/Destroy()
+ upgrade(TRUE)
+ . = ..()
+
+/// MODULES
+
+/obj/machinery/reactor_enchancer/radiation
+ name = "ICRER-6 Radiation Module"
+ icon_state = "ench_rad"
+
+/obj/machinery/reactor_enchancer/radiation/upgrade(unimprove)
+ if(unimprove)
+ reactor.rad_power -= 5
+ reactor.power_gen += 1000
+ return
+ reactor.rad_power += 5
+ reactor.power_gen -= 1000
+
+/obj/machinery/reactor_enchancer/range
+ name = "ICRER-6 Range Module"
+ icon_state = "ench_range"
+
+/obj/machinery/reactor_enchancer/range/upgrade(unimprove)
+ if(unimprove)
+ reactor.range -= 1
+ return
+ if(reactor.range >= 4)
+ return
+ reactor.range += 1
+
+/obj/machinery/reactor_enchancer/fuel_efficiency
+ name = "ICRER-6 Fuel Efficiency Module"
+ icon_state = "ench_fuel"
+
+/obj/machinery/reactor_enchancer/fuel_efficiency/upgrade(unimprove)
+ if(unimprove)
+ reactor.time_per_sheet -= 30
+ reactor.power_gen += 1000
+ return
+ reactor.time_per_sheet += 30
+ reactor.power_gen -= 1000
+
+/obj/machinery/reactor_enchancer/coolant_tank
+ name = "ICRER-6 Coolant Tank Module"
+ icon_state = "ench_coolant"
+
+/obj/machinery/reactor_enchancer/coolant_tank/upgrade(unimprove)
+ if(unimprove)
+ reactor.reagents.maximum_volume -= 30
+ reactor.rad_power -= 1
+ return
+ reactor.reagents.maximum_volume += 30
+ reactor.rad_power += 1
+
+/// CIRCUIT
+
+/obj/item/stock_parts/circuitboard/pacman/super/module
+ name = "circuit board (ICRER-6 nuclear generator)"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "reactor_board"
+ build_path = /obj/machinery/power/port_gen/pacman/super/module
+ origin_tech = list(TECH_DATA = 4, TECH_POWER = 5, TECH_ENGINEERING = 5)
+
+/obj/item/stock_parts/circuitboard/pacman/super/module/enchancer
+ name = "circuit board (ICRER-6 Efficiency Improver)"
+ icon = 'mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi'
+ icon_state = "enchancer_board"
+ build_path = /obj/machinery/reactor_enchancer
+ origin_tech = list(TECH_DATA = 5, TECH_POWER = 6, TECH_ENGINEERING = 3)
+ req_components = list(
+ /obj/item/stock_parts/matter_bin/adv = 3,
+ /obj/item/stock_parts/micro_laser/high = 3,
+ /obj/item/stack/cable_coil = 60,
+ /obj/item/stock_parts/scanning_module = 1)
+ additional_spawn_components = list(
+ /obj/item/stock_parts/power/apc/buildable = 1
+ )
+
+/obj/item/stock_parts/circuitboard/pacman/super/module/enchancer/radiation
+ name = "circuit board (ICRER-6 Radiation Improver)"
+ build_path = /obj/machinery/reactor_enchancer/radiation
+ origin_tech = list(TECH_DATA = 3, TECH_POWER = 1, TECH_ENGINEERING = 4)
+ req_components = list(
+ /obj/item/stock_parts/manipulator = 3,
+ /obj/item/stock_parts/micro_laser = 4,
+ /obj/item/stack/cable_coil = 60,
+ /obj/item/stock_parts/scanning_module = 1)
+ additional_spawn_components = list(
+ /obj/item/stock_parts/power/apc/buildable = 1
+ )
+
+/obj/item/stock_parts/circuitboard/pacman/super/module/enchancer/range
+ name = "circuit board (ICRER-6 Range Booster)"
+ build_path = /obj/machinery/reactor_enchancer/range
+ origin_tech = list(TECH_DATA = 6, TECH_POWER = 1, TECH_ENGINEERING = 2)
+ req_components = list(
+ /obj/item/stock_parts/manipulator = 1,
+ /obj/item/stack/cable_coil = 30,
+ /obj/item/stock_parts/scanning_module/adv = 3,
+ /obj/item/stock_parts/scanning_module/phasic = 1)
+ additional_spawn_components = list(
+ /obj/item/stock_parts/power/apc/buildable = 1
+ )
+
+/obj/item/stock_parts/circuitboard/pacman/super/module/enchancer/fuel_efficiency
+ name = "circuit board (ICRER-6 Nuclear Decay Moderator)"
+ build_path = /obj/machinery/reactor_enchancer/fuel_efficiency
+ origin_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 5)
+ req_components = list(
+ /obj/item/stock_parts/manipulator/nano = 3,
+ /obj/item/stock_parts/micro_laser/high = 3)
+ additional_spawn_components = list(
+ /obj/item/stock_parts/power/apc/buildable = 1
+ )
+
+/obj/item/stock_parts/circuitboard/pacman/super/module/enchancer/coolant_tank
+ name = "circuit board (ICRER-6 Expansion Tank)"
+ build_path = /obj/machinery/reactor_enchancer/coolant_tank
+ origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 2)
+ req_components = list(
+ /obj/item/stock_parts/matter_bin = 5,
+ /obj/item/stock_parts/manipulator = 1,
+ /obj/item/stack/cable_coil = 30)
+ additional_spawn_components = list(
+ /obj/item/stock_parts/power/apc/buildable = 1
+ )
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi b/mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi
new file mode 100644
index 0000000000000..0c2f4371cd2af
Binary files /dev/null and b/mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk.dmi differ
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk2.dmi b/mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk2.dmi
new file mode 100644
index 0000000000000..27aa864f898b2
Binary files /dev/null and b/mods/_fd/_maps/gccv_ulyanovsk/icons/ulyanovsk2.dmi differ
diff --git a/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk1.dmm b/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk1.dmm
new file mode 100644
index 0000000000000..bf47ef50462fe
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk1.dmm
@@ -0,0 +1,1527 @@
+"aa" = (/turf/space,/area/space)
+"ab" = (/obj/floor_decal/industrial/outline/red,/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/b)
+"ac" = (/obj/floor_decal/industrial/warning{dir = 4},/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck3/hallway/aft_cryo)
+"ah" = (/obj/floor_decal/borderfloorblack/corner{dir = 8},/obj/floor_decal/corner/blue/bordercorner{dir = 8},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_fore/starboard)
+"ai" = (/obj/floor_decal/corner/red{dir = 8},/obj/floor_decal/corner/grey{dir = 5},/obj/floor_decal/borderfloorblack/corner,/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c)
+"aj" = (/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_2)
+"aq" = (/obj/structure/closet/secure_closet/iccg/preparations,/obj/structure/window/reinforced{dir = 4},/obj/floor_decal/corner/red/border,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/hangar/preps)
+"ar" = (/obj/floor_decal/industrial/outline/red,/obj/item/ammo_magazine/ammobox/rocket/he,/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c)
+"as" = (/obj/wallframe_spawn/reinforced/polarized{grille_path = /obj/structure/grille/plasteel; frame_path = /obj/structure/wall_frame/iccg; name = "iccg polarized reinforced window "; id = "ul_hangar_meet1"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/hangar/briefing)
+"av" = (/obj/machinery/atmospherics/pipe/simple/hidden/fuel{dir = 6},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/engines/midship_port)
+"aw" = (/turf/simulated/wall/iccg,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_7)
+"aA" = (/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_port)
+"aC" = (/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift)
+"aD" = (/obj/structure/table/rack,/obj/item/storage/toolbox/emergency{pixel_y = 4},/obj/item/storage/toolbox/emergency,/obj/floor_decal/corner/yellow/mono,/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/hallway/tool)
+"aF" = (/obj/item/rig/eva/equipped{req_access = list("ACCESS_ICCG")},/obj/structure/table/rack,/obj/machinery/door/window/brigdoor/northleft,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/mask/gas,/obj/floor_decal/corner/yellow/border{dir = 8},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/hangar/eva)
+"aI" = (/obj/machinery/computer/ship/navigation/telescreen{pixel_x = 6; pixel_y = 28},/turf/simulated/floor/carpet/red,/area/map_template/gccv_ulyanovsk/deck3/hangar/pilot_office_1)
+"aK" = (/obj/floor_decal/corner/blue/three_quarters,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_aft/port)
+"aM" = (/obj/structure/window/reinforced,/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c)
+"aN" = (/obj/floor_decal/corner/blue{dir = 5},/obj/floor_decal/corner/black{dir = 10},/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck3/hangar/eva)
+"aO" = (/obj/structure/bed/padded,/obj/structure/bed/padded{buckle_pixel_shift = "x=0;y=8;z=0"; layer = 2.24; pixel_y = 8},/obj/item/bedsheet/hos{pixel_y = 8},/obj/machinery/light_switch{pixel_x = -24; pixel_y = 6; dir = 4},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_3)
+"aR" = (/obj/structure/window/reinforced,/obj/structure/closet/cabinet,/obj/floor_decal/spline/fancy/wood{dir = 8},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_3)
+"aS" = (/obj/structure/disposalpipe/segment,/obj/wallframe_spawn/reinforced/iccg,/obj/machinery/door/firedoor/autoset,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/b)
+"aT" = (/obj/structure/bed/chair/comfy/red,/obj/machinery/light{dir = 8},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/library)
+"aU" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/maintenance/port/midship)
+"aW" = (/obj/floor_decal/industrial/hatch/red,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_starboard)
+"aY" = (/obj/machinery/ship_weapon/back_part/rocket{dir = 8},/obj/machinery/conveyor{dir = 4; id = "ul_con_rocket_1"; name = "unload conveyor"},/obj/floor_decal/industrial/warning{dir = 1},/obj/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/armored/airless,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c)
+"aZ" = (/turf/simulated/floor/armored/airless,/area/space)
+"ba" = (/obj/floor_decal/borderfloorblack/corner{dir = 8},/obj/floor_decal/corner/blood_red/bordercorner{dir = 8},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway)
+"bc" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck3/living/rooms)
+"be" = (/obj/machinery/door/airlock/civilian{name = "Living Rooms"},/obj/machinery/door/firedoor/autoset,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/living/rooms)
+"bf" = (/obj/machinery/door/airlock/glass/civilian,/obj/machinery/door/firedoor/autoset,/obj/floor_decal/borderfloorblack/corner{dir = 4},/obj/floor_decal/borderfloorblack/corner{dir = 1},/obj/floor_decal/corner/blood_red/bordercorner{dir = 4},/obj/floor_decal/corner/blood_red/bordercorner{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift)
+"bg" = (/turf/simulated/wall/iccg,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_4)
+"bh" = (/obj/floor_decal/corner/beige{dir = 9},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck3/ordnance/ordnance)
+"bj" = (/obj/item/device/radio/intercom/map_preset/ulyanovsk{pixel_y = 26},/obj/structure/closet/secure_closet/iccg/preparations,/obj/structure/window/reinforced{dir = 4},/obj/floor_decal/corner/red/border,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/hangar/preps)
+"bk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/floor_decal/borderfloorblack{dir = 1},/obj/floor_decal/corner/blood_red/border{dir = 1},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift)
+"bm" = (/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/maintenance/starboard)
+"bp" = (/obj/item/stack/material/plasteel/fifty,/obj/item/stack/material/plasteel/fifty,/obj/item/stack/material/plasteel/fifty,/obj/item/stack/material/plasteel/fifty,/obj/item/stack/material/plasteel/fifty,/obj/structure/table/rack,/obj/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/miss_ass)
+"bt" = (/obj/structure/window/reinforced,/obj/structure/closet/cabinet,/obj/floor_decal/spline/fancy/wood{dir = 4},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_2)
+"bv" = (/turf/simulated/wall/r_iccg,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift)
+"bw" = (/obj/floor_decal/borderfloorblack{dir = 10},/obj/floor_decal/corner/blood_red/border{dir = 10},/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_aft)
+"bz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/hangar_aft/port)
+"bB" = (/obj/machinery/cryopod{layer = 2.24; pixel_y = 14},/obj/machinery/cryopod{layer = 2.24},/obj/machinery/alarm/auto_access{dir = 8; pixel_x = 24},/obj/floor_decal/corner/green/mono,/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/hallway/aft_cryo)
+"bC" = (/obj/machinery/door/window/brigdoor/westleft,/obj/floor_decal/watch_step{dir = 4},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/hangar/fuel)
+"bE" = (/obj/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor/reinforced,/area/map_template/gccv_ulyanovsk/deck3/hangar/ammo)
+"bF" = (/obj/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/b)
+"bI" = (/obj/catwalk_plated,/obj/structure/holoplant{pixel_y = 14},/obj/machinery/vending/wallmed1{pixel_y = 32},/obj/machinery/light_switch{pixel_x = -10; pixel_y = 26},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/miss_ass)
+"bJ" = (/obj/machinery/computer/ship/navigation/telescreen{pixel_x = -32},/obj/structure/bed/chair/comfy/red{dir = 4},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_port)
+"bL" = (/obj/wallframe_spawn/iccg,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/ordnance/power)
+"bM" = (/obj/machinery/computer/ship/ship_weapon/rocket,/obj/machinery/computer/ship/navigation/telescreen{pixel_x = -32},/obj/item/device/radio/intercom/map_preset/ulyanovsk{pixel_y = 26},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c)
+"bN" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/button/blast_door{id_tag = "ul_3deck_hall_lock4"; name = "3 Deck Hall Lockdown"; pixel_x = 24; pixel_y = -24; req_access = list(list("ACCESS_ICCG_COM","ACCESS_ICCG_SEC"))},/obj/floor_decal/borderfloorblack,/obj/floor_decal/corner/blood_red/border,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift)
+"bO" = (/obj/floor_decal/spline/fancy/wood/corner,/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/library)
+"bP" = (/obj/floor_decal/corner/blood_red/three_quarters,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_hp)
+"bS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/armored/airless,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/c)
+"bZ" = (/obj/machinery/door/airlock/civilian{name = "Crew Room"},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_4)
+"cb" = (/obj/structure/cable/green{icon_state = "1-8"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/ordnance/maintenance)
+"ce" = (/obj/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck3/hallway/aft_cryo)
+"cf" = (/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_starboard)
+"cg" = (/obj/structure/armor/full,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_port)
+"ch" = (/obj/machinery/door/window/brigdoor/southleft,/obj/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck3/hallway/aft_cryo)
+"cj" = (/obj/structure/cable/green{icon_state = "1-2"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/ordnance/maintenance)
+"ck" = (/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/maintenance/port)
+"cl" = (/obj/structure/window/reinforced,/obj/structure/table/steel_reinforced,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/d)
+"cn" = (/turf/simulated/wall/r_iccg,/area/map_template/gccv_ulyanovsk/deck3)
+"cq" = (/obj/machinery/conveyor{id = "ul_miss_2_con"; name = "missile loader belt"; dir = 1},/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_starboard)
+"cr" = (/obj/machinery/suit_storage_unit/iccg/engineering,/obj/floor_decal/industrial/outline/orange,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/hangar/eva)
+"cs" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/catwalk,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/a)
+"ct" = (/obj/structure/table/woodentable/mahogany,/obj/floor_decal/spline/fancy/wood/corner{dir = 1},/obj/machinery/light,/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_1)
+"cv" = (/obj/structure/closet/hydrant{pixel_y = 32},/obj/floor_decal/spline/fancy/black{dir = 1},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living)
+"cw" = (/obj/structure/table/woodentable/walnut,/obj/structure/holoplant{pixel_y = 14},/obj/floor_decal/spline/fancy/black{dir = 9},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living)
+"cx" = (/obj/structure/bed/padded,/obj/structure/bed/padded{buckle_pixel_shift = "x=0;y=8;z=0"; layer = 2.24; pixel_y = 8},/obj/item/bedsheet/hos{pixel_y = 8},/obj/floor_decal/spline/fancy/wood/corner{dir = 1},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_8)
+"cy" = (/obj/floor_decal/spline/fancy/wood,/obj/floor_decal/spline/fancy/black{dir = 1},/obj/structure/table/standard,/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/hangar/pilot_office_2)
+"cz" = (/obj/machinery/door/firedoor/autoset,/obj/machinery/door/airlock/hatch/maintenance,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/engines/starboard)
+"cA" = (/obj/machinery/light/small,/obj/structure/window/reinforced{dir = 8},/obj/structure/holoplant,/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/midship_3)
+"cB" = (/obj/floor_decal/corner/blue{dir = 5},/obj/floor_decal/corner/black{dir = 10},/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hangar/briefing)
+"cC" = (/obj/floor_decal/industrial/warning{dir = 4},/obj/structure/sign/warning/secure_area{dir = 1; pixel_y = -32},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_hp)
+"cD" = (/turf/simulated/wall/r_iccg,/area/map_template/gccv_ulyanovsk/deck3/hangar/eva)
+"cF" = (/obj/floor_decal/corner/blue{dir = 10},/obj/floor_decal/corner/black{dir = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hangar/briefing)
+"cI" = (/obj/structure/bed/padded,/obj/structure/bed/padded{buckle_pixel_shift = "x=0;y=8;z=0"; layer = 2.24; pixel_y = 8},/obj/item/bedsheet/hos{pixel_y = 8},/obj/floor_decal/spline/fancy/wood/corner{dir = 4},/obj/machinery/light_switch{pixel_x = -10; pixel_y = -24; dir = 1},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_4)
+"cJ" = (/obj/machinery/door/airlock/civilian{name = "Living Rooms"},/obj/machinery/door/firedoor/autoset,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck3/living)
+"cK" = (/obj/machinery/shield_diffuser,/obj/structure/disposalpipe/segment,/obj/structure/armor/full,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_starboard)
+"cP" = (/turf/simulated/wall/iccg,/area/map_template/gccv_ulyanovsk/deck3/hangar/storage)
+"cX" = (/obj/structure/bed/chair/comfy/red,/obj/floor_decal/spline/fancy/wood,/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck3/living/rooms/fore_8)
+"cY" = (/obj/machinery/atmospherics/unary/engine/wall{dir = 1},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk)
+"da" = (/obj/floor_decal/industrial/warning/corner{dir = 8},/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/missile_port)
+"db" = (/turf/simulated/floor/carpet/red,/area/map_template/gccv_ulyanovsk/deck3/living)
+"df" = (/obj/structure/closet/emcloset,/obj/floor_decal/industrial/outline/yellow,/obj/floor_decal/borderfloor{dir = 9},/obj/floor_decal/corner/beige/border{dir = 9},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck3/living/rooms)
+"dg" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal/deliveryChute/ammo_loader{dir = 4},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck3/hardpoint/d)
+"dh" = (/obj/floor_decal/borderfloorblack{dir = 1},/obj/floor_decal/corner/blood_red/border{dir = 1},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hallway/midship_lift)
+"dm" = (/obj/floor_decal/corner/red{dir = 5},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck3/hangar/preps)
+"dn" = (/obj/structure/holoplant,/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck3/hallway/toilet)
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diff --git a/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk2.dmm b/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk2.dmm
new file mode 100644
index 0000000000000..2e2658ab382c3
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk2.dmm
@@ -0,0 +1,2625 @@
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+"Ze" = (/obj/machinery/computer/fusion/core_control{dir = 8; initial_id_tag = "ul_fusion_plant"; req_access = list("ACCESS_ICCG_ENGI")},/obj/floor_decal/corner/yellow/half{dir = 4},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck2/engineering/fusion)
+"Zh" = (/obj/floor_decal/spline/fancy/wood{dir = 8},/obj/structure/bed/sofa/r/black{dir = 1},/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck2/service/hallway)
+"Zi" = (/turf/simulated/wall/iccg,/area/map_template/gccv_ulyanovsk/deck2/medbay/dorm/c)
+"Zj" = (/obj/structure/table/rack,/obj/item/stock_parts/circuitboard/helm,/obj/item/stock_parts/circuitboard/nav,/obj/item/stock_parts/circuitboard/sensors,/obj/item/stock_parts/circuitboard/shuttle_console/explore,/obj/floor_decal/techfloor/orange{dir = 8},/obj/item/stock_parts/circuitboard/missiles,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck2/engineering/secure_storage)
+"Zk" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/standard,/obj/machinery/button/blast_door{id_tag = "ul_teleporter_bd1"; name = "Teleporter Access Blast door"; pixel_y = 8; req_access = list("ACCESS_ICCG_COM")},/obj/floor_decal/corner/blue/mono,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck2/teleport)
+"Zl" = (/obj/floor_decal/corner/beige/border{dir = 4},/obj/floor_decal/borderfloor{dir = 4},/obj/floor_decal/corner/beige/half{dir = 8},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck2/service)
+"Zm" = (/obj/structure/cable/green{icon_state = "1-2"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck2/engineering/maint)
+"Zn" = (/obj/machinery/light,/obj/floor_decal/borderfloorblack{dir = 8},/obj/floor_decal/corner/blue/border{dir = 8},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck2/teleport)
+"Zo" = (/obj/wallframe_spawn/iccg,/obj/machinery/door/firedoor/autoset,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck2/hallway/aft)
+"Zp" = (/obj/floor_decal/borderfloorblack{dir = 5},/obj/floor_decal/corner/blood_red/border{dir = 5},/obj/floor_decal/corner/blood_red{dir = 8},/obj/item/device/radio/intercom/map_preset/ulyanovsk{pixel_y = 26},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck2/hallway/lift)
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+"Zr" = (/obj/structure/table/standard,/obj/item/reagent_containers/spray/cleaner,/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck2/engineering/locker)
+"Zs" = (/obj/structure/bed/chair/padded/black{dir = 1},/obj/floor_decal/corner/blue/border{dir = 4},/obj/item/device/radio/intercom/map_preset/ulyanovsk{dir = 8; pixel_x = 24},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck2/service/briefing)
+"Zt" = (/obj/structure/table/marble,/obj/structure/hygiene/sink/modern{dir = 4; pixel_x = -3},/obj/floor_decal/corner/green/border{dir = 1},/obj/floor_decal/corner/green/border,/turf/simulated/floor/tiled/steel_grid,/area/map_template/gccv_ulyanovsk/deck2/service/hydroponics)
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+"ZA" = (/obj/machinery/portable_atmospherics/canister/oxygen{start_pressure = 8559.63},/obj/floor_decal/industrial/outline/yellow,/obj/machinery/light,/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck2/engineering/eva)
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+"ZC" = (/obj/machinery/door/airlock/multi_tile/glass/civilian,/obj/machinery/door/firedoor/autoset,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck2/hallway/mid/lift)
+"ZD" = (/turf/simulated/wall/iccg,/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/construction)
+"ZE" = (/obj/floor_decal/corner/white/diagonal,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck2/service/bathroom)
+"ZF" = (/obj/machinery/suit_storage_unit/iccg/engineering,/obj/floor_decal/industrial/outline/yellow,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck2/engineering/eva)
+"ZG" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/obj/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/armored/airless,/area/map_template/gccv_ulyanovsk/deck2/hardpoint/b)
+"ZH" = (/obj/item/reagent_containers/food/condiment/small/peppermill{pixel_y = 5; pixel_x = -3},/obj/item/reagent_containers/food/condiment/small/saltshaker{pixel_y = 4; pixel_x = 3},/obj/structure/table/marble,/obj/floor_decal/corner/black/half{dir = 1},/turf/simulated/floor/tiled/monotile,/area/map_template/gccv_ulyanovsk/deck2/service/kitchen)
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+"ZJ" = (/obj/machinery/door/airlock/medical{name = "Medical Storeroom"},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/firedoor/autoset,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck2/medbay/storage)
+"ZK" = (/obj/floor_decal/borderfloorblack{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/black,/obj/floor_decal/corner/yellow/border{dir = 8},/obj/structure/cable/white{icon_state = "1-2"},/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck2/engineering/hallway)
+"ZL" = (/obj/floor_decal/corner/paleblue{dir = 10},/obj/item/device/radio/intercom/map_preset/ulyanovsk{pixel_y = 26},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck2/medbay)
+"ZM" = (/obj/floor_decal/watch_step,/obj/floor_decal/watch_step{dir = 1},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck2/hallway/aft)
+"ZN" = (/obj/structure/catwalk,/obj/structure/ladder,/turf/simulated/open,/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/ladder)
+"ZO" = (/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck2/engines)
+"ZP" = (/obj/machinery/light/small,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck2/engineering/maint)
+"ZS" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9},/obj/floor_decal/borderfloorwhite{dir = 6},/obj/floor_decal/corner/beige{dir = 1},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck2/medbay/storage)
+"ZU" = (/obj/structure/table/rack,/obj/item/stock_parts/circuitboard/aicore,/obj/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck2/engineering/secure_storage)
+"ZV" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck2/engineering/waste)
+"ZW" = (/obj/structure/cable/green{icon_state = "0-8"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck2/maintenance/port/aux_sub)
+"ZX" = (/turf/simulated/floor/armored/airless,/area/map_template/gccv_ulyanovsk/deck2/engines/midship_port)
+"ZY" = (/turf/simulated/wall/iccg,/area/map_template/gccv_ulyanovsk/deck2/maintenance/starboard/engineering)
+"ZZ" = (/obj/machinery/light_switch{pixel_x = -10; pixel_y = 26},/turf/simulated/floor/tiled/white,/area/map_template/gccv_ulyanovsk/deck2/medbay/locker)
+
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diff --git a/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk3.dmm b/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk3.dmm
new file mode 100644
index 0000000000000..71b85489da5fa
--- /dev/null
+++ b/mods/_fd/_maps/gccv_ulyanovsk/maps/gccv_ulyanovsk3.dmm
@@ -0,0 +1,2588 @@
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+"Zd" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 9},/obj/floor_decal/hull{dir = 4},/obj/machinery/meter,/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck1/reactor_a)
+"Ze" = (/obj/item/stock_parts/circuitboard/telecomms/broadcaster,/obj/item/stock_parts/circuitboard/telecomms/bus,/obj/item/stock_parts/circuitboard/telecomms/hub,/obj/item/stock_parts/circuitboard/telecomms/processor,/obj/item/stock_parts/circuitboard/telecomms/receiver,/obj/item/stock_parts/circuitboard/telecomms/server,/obj/structure/closet/secure_closet/iccg/engineering,/obj/item/storage/toolbox/electrical,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/command/communications/servers)
+"Zf" = (/obj/floor_decal/borderfloorblack{dir = 10},/obj/floor_decal/corner/blood_red/border{dir = 10},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/hallway/aft)
+"Zg" = (/obj/floor_decal/hull{dir = 8},/turf/simulated/floor/armored/airless,/area/space)
+"Zh" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/light{dir = 8},/obj/floor_decal/industrial/loading{dir = 1},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/range)
+"Zi" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/meeting)
+"Zk" = (/obj/floor_decal/corner/green{dir = 10},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck1/gym)
+"Zl" = (/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck1/maintenance/port)
+"Zm" = (/obj/structure/table/standard,/obj/item/modular_computer/pda/forensics,/obj/item/clothing/gloves/forensic,/obj/structure/noticeboard{pixel_y = 32},/obj/floor_decal/corner/beige{dir = 10},/obj/floor_decal/corner/beige/half{dir = 1},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/investigation)
+"Zn" = (/obj/machinery/computer/modular/preset/security{dir = 1},/obj/floor_decal/corner/blood_red/mono,/obj/structure/sign/warning/nosmoking_1{dir = 4; pixel_x = -32},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/command/checkpoint)
+"Zo" = (/obj/floor_decal/watch_step,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/hall)
+"Zp" = (/obj/structure/ship_munition/disperser_charge/emp,/obj/floor_decal/industrial/outline/blue,/obj/machinery/light/small/red{dir = 4},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck1/ofd)
+"Zq" = (/obj/floor_decal/techfloor{dir = 4},/obj/floor_decal/paint/navy,/turf/simulated/floor/armored/airless,/area/space)
+"Zr" = (/obj/structure/noticeboard{pixel_y = 32},/obj/floor_decal/corner/beige{dir = 10},/obj/floor_decal/corner/beige/half{dir = 1},/obj/structure/table/rack,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/investigation)
+"Zt" = (/obj/floor_decal/industrial/warning{dir = 1},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/specops/range)
+"Zu" = (/obj/catwalk_plated/dark,/obj/structure/cable/green{icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/green{icon_state = "2-4"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck1/command/hall)
+"Zv" = (/obj/floor_decal/borderfloorblack/corner{dir = 1},/obj/floor_decal/corner/blood_red/bordercorner{dir = 1},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/specops/hall)
+"Zw" = (/obj/wallframe_spawn/reinforced/iccg,/obj/machinery/door/firedoor/autoset,/obj/structure/cable/green,/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck1/command/checkpoint)
+"Zx" = (/obj/floor_decal/industrial/outline/yellow,/obj/structure/closet/secure_closet/iccg/security/operative,/obj/floor_decal/corner/blood_red/mono,/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/preparations)
+"Zy" = (/obj/structure/cable/green{icon_state = "1-2"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/fore)
+"Zz" = (/obj/structure/closet/crate/plastic,/obj/floor_decal/industrial/outline/yellow,/obj/random/masks{name = "50% random mask"; spawn_nothing_percentage = 50},/obj/random/masks{name = "50% random mask"; spawn_nothing_percentage = 50},/obj/random/masks{name = "50% random mask"; spawn_nothing_percentage = 50},/obj/random/masks{name = "50% random mask"; spawn_nothing_percentage = 50},/obj/random/masks{name = "50% random mask"; spawn_nothing_percentage = 50},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard/storage/clothes)
+"ZA" = (/obj/floor_decal/corner/blue/mono,/obj/structure/closet/secure_closet/iccg/command/chief_mechanic,/obj/item/blueprints{name = "GCCV - Ulyanovsk blueprints"; color = "#D6B2B2"},/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living)
+"ZB" = (/obj/wallframe_spawn/reinforced/iccg,/obj/machinery/door/firedoor/autoset,/obj/machinery/door/blast/regular/open{dir = 2; id_tag = "ul_cic_mainhall_lock"; name = "CIC Main Hall Lockdown"},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck1/command/checkpoint)
+"ZC" = (/obj/machinery/power/smes/batteryrack,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck1/maintenance/port/aft)
+"ZD" = (/obj/structure/cable/green{icon_state = "0-8"},/obj/machinery/power/apc/auto_access{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck1/ofd)
+"ZE" = (/obj/structure/railing/mapped{dir = 4; icon_state = "railing0-1"},/obj/structure/railing/mapped,/turf/space,/area/space)
+"ZF" = (/obj/structure/catwalk,/obj/floor_decal/paint/navy/side_corner{dir = 8},/turf/simulated/floor/armored/airless,/area/space)
+"ZG" = (/obj/machinery/door/airlock/hatch/maintenance,/obj/machinery/door/firedoor/autoset,/obj/structure/cable/green{icon_state = "1-2"},/turf/simulated/floor/tiled/techfloor/grid,/area/map_template/gccv_ulyanovsk/deck1/hallway/lift)
+"ZH" = (/obj/machinery/light,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/hallway)
+"ZI" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/mech_recharger,/obj/floor_decal/industrial/outline/yellow,/mob/living/exosuit/premade/combat/iccg,/turf/simulated/floor/tiled/dark/monotile,/area/map_template/gccv_ulyanovsk/deck1/specops/armory/main)
+"ZJ" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/floor_decal/hull{dir = 8},/turf/simulated/floor/armored,/area/map_template/gccv_ulyanovsk/deck1/reactor_a)
+"ZK" = (/obj/floor_decal/spline/fancy/wood{dir = 1},/obj/structure/holoplant,/turf/simulated/floor/wood/walnut,/area/map_template/gccv_ulyanovsk/deck1/command/living/commander)
+"ZL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/map_template/gccv_ulyanovsk/deck1/maintenance/starboard)
+"ZM" = (/obj/structure/bed/chair/comfy/blue,/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/command/main)
+"ZN" = (/turf/simulated/wall/r_iccg,/area/map_template/gccv_ulyanovsk/deck1/gym/exercise)
+"ZO" = (/obj/floor_decal/industrial/warning,/obj/floor_decal/borderfloorblack,/obj/floor_decal/corner/yellow/border,/obj/structure/cable/green{icon_state = "1-2"},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/command/hall)
+"ZP" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living)
+"ZR" = (/obj/floor_decal/paint/navy/side_corner{dir = 8},/turf/simulated/floor/armored/airless,/area/space)
+"ZT" = (/obj/floor_decal/borderfloorblack{dir = 1},/obj/floor_decal/corner/blue/border{dir = 1},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/command/off_living/living)
+"ZU" = (/obj/floor_decal/corner_techfloor_grid{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/techfloor,/area/map_template/gccv_ulyanovsk/deck1/reactor_a)
+"ZV" = (/obj/floor_decal/borderfloorblack{dir = 10},/obj/floor_decal/corner/blue/border{dir = 10},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/green{icon_state = "2-4"},/turf/simulated/floor/tiled/dark,/area/map_template/gccv_ulyanovsk/deck1/command/living)
+"ZW" = (/obj/floor_decal/corner/red{dir = 4},/obj/floor_decal/corner/blue,/obj/floor_decal/borderfloor{dir = 8},/turf/simulated/floor/tiled,/area/map_template/gccv_ulyanovsk/deck1/command/eva)
+"ZY" = (/turf/simulated/wall/r_iccg,/area/map_template/gccv_ulyanovsk/deck1/ofd)
+
+(1,1,1) = {"
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+"}
diff --git a/mods/_fd/chem_furniture/README.md b/mods/_fd/chem_furniture/README.md
new file mode 100644
index 0000000000000..e6ec836d7f955
--- /dev/null
+++ b/mods/_fd/chem_furniture/README.md
@@ -0,0 +1,76 @@
+
+#### Список PRов:
+
+
+
+
+## Контейнеры в структурах
+
+ID мода: CHEM_FURNITURE
+
+
+### Описание мода
+
+Добавляет в игру различную фурнитуру для использования в картах COL.
+
+
+### Изменения *кор кода*
+
+- Отсутствуют
+
+
+### Оверрайды
+
+- Отсутствуют
+
+
+### Дефайны
+
+- Отсутствуют
+
+
+### Используемые файлы, не содержащиеся в модпаке
+
+- Отсутствуют
+
+
+### Авторы:
+
+ChemistryOneLove
+
diff --git a/mods/_fd/chem_furniture/_furniture.dm b/mods/_fd/chem_furniture/_furniture.dm
new file mode 100644
index 0000000000000..514e8739e3d4a
--- /dev/null
+++ b/mods/_fd/chem_furniture/_furniture.dm
@@ -0,0 +1,4 @@
+/singleton/modpack/chem_furniture
+ name = "Разная фурнитура"
+ desc = "Добавляет в игру различную фурнитуру для использования в картах COL."
+ author = "ChemistryOneLove"
diff --git a/mods/_fd/chem_furniture/_furniture.dme b/mods/_fd/chem_furniture/_furniture.dme
new file mode 100644
index 0000000000000..ff164288f6532
--- /dev/null
+++ b/mods/_fd/chem_furniture/_furniture.dme
@@ -0,0 +1,8 @@
+#ifndef MODPACK_CHEM_FURNITURE
+#define MODPACK_CHEM_FURNITURE
+
+#include "_furniture.dm"
+
+#include "code/furniture.dm"
+
+#endif
diff --git a/mods/_fd/chem_furniture/code/furniture.dm b/mods/_fd/chem_furniture/code/furniture.dm
new file mode 100644
index 0000000000000..f121a934ae2fb
--- /dev/null
+++ b/mods/_fd/chem_furniture/code/furniture.dm
@@ -0,0 +1,27 @@
+
+/obj/item/device/flashlight/lamp/small
+ name = "desk lamp"
+ desc = "A desk lamp."
+ icon = 'mods/_fd/chem_furniture/icons/furniture.dmi'
+ icon_state = "lamp"
+ w_class = ITEM_SIZE_NORMAL
+ flashlight_range = 4
+ light_color = COLOR_ORANGE
+
+ on = TRUE
+
+/obj/item/device/flashlight/lamp/floor
+ name = "floor lamp"
+ desc = "A floor lamp."
+ icon = 'mods/_fd/chem_furniture/icons/furniture.dmi'
+ icon_state = "floor_lamp"
+ w_class = ITEM_SIZE_HUGE
+ flashlight_range = 5
+ light_color = COLOR_ORANGE
+
+ on = TRUE
+
+/obj/structure/hygiene/sink/modern
+ name = "modern sink"
+ icon_state = "sink_modern"
+ icon = 'mods/_fd/chem_furniture/icons/furniture.dmi'
diff --git a/mods/_fd/chem_furniture/icons/furniture.dmi b/mods/_fd/chem_furniture/icons/furniture.dmi
new file mode 100644
index 0000000000000..4bec29ca87b92
Binary files /dev/null and b/mods/_fd/chem_furniture/icons/furniture.dmi differ