Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

medal boxes + army integration #15

Merged
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -63,17 +63,17 @@
/datum/gear/accessory/ntaward
display_name = "corporate award selection"
description = "A medal or ribbon awarded to corporate personnel for significant accomplishments."
path = /obj/item/clothing/accessory/medal
cost = 8
path = /obj/item/storage/medalbox
cost = 6
flags = GEAR_HAS_NO_CUSTOMIZATION


/datum/gear/accessory/ntaward/New()
..()
var/ntawards = list()
ntawards["sciences medal"] = /obj/item/clothing/accessory/medal/bronze/nanotrasen
ntawards["distinguished service"] = /obj/item/clothing/accessory/medal/silver/nanotrasen
ntawards["command medal"] = /obj/item/clothing/accessory/medal/gold/nanotrasen
ntawards["sciences medal"] = /obj/item/storage/medalbox/corp_science
ntawards["distinguished service"] = /obj/item/storage/medalbox/corp_service
ntawards["command medal"] = /obj/item/storage/medalbox/corp_command
gear_tweaks += new/datum/gear_tweak/path(ntawards)


Expand Down
30 changes: 30 additions & 0 deletions code/modules/clothing/under/accessories/medals.dm
Original file line number Diff line number Diff line change
Expand Up @@ -56,3 +56,33 @@
name = "corporate merit medal"
desc = "An iron medal awarded to employees for merit."
icon_state = "iron_nt"

/obj/item/storage/medalbox
name = "medal box"
desc = "A small lacquered wooden box for holding decorations."
icon = 'icons/obj/medalbox.dmi'
icon_state = "medalbox"
w_class = ITEM_SIZE_SMALL
max_w_class = ITEM_SIZE_SMALL
max_storage_space = 3
contents_allowed = list(
/obj/item/clothing/accessory/medal,
/obj/item/clothing/accessory/ribbon,
/obj/item/clothing/accessory/solgov/specialty
)

/obj/item/storage/medalbox/corp_command
startswith = list(/obj/item/clothing/accessory/medal/gold/nanotrasen)

/obj/item/storage/medalbox/corp_service
startswith = list(/obj/item/clothing/accessory/medal/silver/nanotrasen)

/obj/item/storage/medalbox/corp_science
startswith = list(/obj/item/clothing/accessory/medal/bronze/nanotrasen)

/obj/item/storage/medalbox/corp_merit
startswith = list(/obj/item/clothing/accessory/medal/iron/nanotrasen)

/obj/item/storage/medalbox/sol
desc = "A small aluminum box for holding decorations, adorned with gold-on-blue ribbons."
icon_state = "medalbox_sol"
Binary file added icons/obj/medalbox.dmi
Binary file not shown.
68 changes: 68 additions & 0 deletions maps/torch/items/clothing/solgov-accessory.dm
Original file line number Diff line number Diff line change
Expand Up @@ -75,6 +75,74 @@ medals
desc = "A golden sun medal awarded by the SCG to nonmilitary individuals who have made exceptional contributions to the Sol Central Government."
icon_state = "medal_service"

//medal boxes
/obj/item/storage/medalbox/sol/bronze_heart
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/bronze_heart,
/obj/item/clothing/accessory/ribbon/solgov/medal/bronze_heart
)

/obj/item/storage/medalbox/sol/home_guard
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/home_guard,
/obj/item/clothing/accessory/ribbon/solgov/medal/home_guard
)

/obj/item/storage/medalbox/sol/iron_star
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/iron_star,
/obj/item/clothing/accessory/ribbon/solgov/medal/iron_star
)

/obj/item/storage/medalbox/sol/medical
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/medical,
/obj/item/clothing/accessory/ribbon/solgov/medal/medical
)

/obj/item/storage/medalbox/sol/armed_forces
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/armed_forces,
/obj/item/clothing/accessory/ribbon/solgov/medal/armed_forces
)

/obj/item/storage/medalbox/sol/silver_sword
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/silver_sword,
/obj/item/clothing/accessory/ribbon/solgov/medal/silver_sword
)

/obj/item/storage/medalbox/sol/service_cross
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/service_cross,
/obj/item/clothing/accessory/ribbon/solgov/medal/service_cross
)

/obj/item/storage/medalbox/sol/medal_of_honor
startswith = list(
/obj/item/clothing/accessory/medal/solgov/mil/medal_of_honor,
/obj/item/clothing/accessory/ribbon/solgov/medal/medal_of_honor
)

/obj/item/storage/medalbox/sol/expeditionary
startswith = list(
/obj/item/clothing/accessory/medal/solgov/civ/expeditionary,
/obj/item/clothing/accessory/ribbon/solgov/medal/expeditionary_medal
)

/obj/item/storage/medalbox/sol/sapientarian
startswith = list(
/obj/item/clothing/accessory/medal/solgov/civ/sapientarian,
/obj/item/clothing/accessory/ribbon/solgov/medal/sapientarian
)

/obj/item/storage/medalbox/sol/service
startswith = list(
/obj/item/clothing/accessory/medal/solgov/civ/service,
/obj/item/clothing/accessory/ribbon/solgov/medal/service
)


/obj/item/clothing/accessory/solgov
var/check_codex_val = FACTION_FLEET

Expand Down
42 changes: 15 additions & 27 deletions maps/torch/loadout/loadout_accessories.dm
Original file line number Diff line number Diff line change
@@ -1,44 +1,44 @@
/datum/gear/accessory/solgov_award_military
display_name = "SolGov military award selection"
description = "A selection of military awards awarded by the Sol Central Government."
path = /obj/item/clothing/accessory/medal/solgov/mil
cost = 8
path = /obj/item/storage/medalbox/sol
cost = 6
allowed_branches = SOLGOV_BRANCHES
flags = GEAR_HAS_NO_CUSTOMIZATION

/datum/gear/accessory/solgov_award_military/New()
..()
var/solmilitary = list()
solmilitary["Bronze Heart"] = /obj/item/clothing/accessory/medal/solgov/mil/bronze_heart
solmilitary["Home Guard medal"] = /obj/item/clothing/accessory/medal/solgov/mil/home_guard
solmilitary["Iron Star"] = /obj/item/clothing/accessory/medal/solgov/mil/iron_star
solmilitary["Combat Medical Award"] = /obj/item/clothing/accessory/medal/solgov/mil/medical
solmilitary["Armed Forces medal"] = /obj/item/clothing/accessory/medal/solgov/mil/armed_forces
solmilitary["Silver Sword"] = /obj/item/clothing/accessory/medal/solgov/mil/silver_sword
solmilitary["Superior Service Cross"] = /obj/item/clothing/accessory/medal/solgov/mil/service_cross
solmilitary["Medal of Honor"] = /obj/item/clothing/accessory/medal/solgov/mil/medal_of_honor
solmilitary["Bronze Heart"] = /obj/item/storage/medalbox/sol/bronze_heart
solmilitary["Home Guard medal"] = /obj/item/storage/medalbox/sol/home_guard
solmilitary["Iron Star"] = /obj/item/storage/medalbox/sol/iron_star
solmilitary["Combat Medical Award"] = /obj/item/storage/medalbox/sol/medical
solmilitary["Armed Forces medal"] = /obj/item/storage/medalbox/sol/armed_forces
solmilitary["Silver Sword"] = /obj/item/storage/medalbox/sol/silver_sword
solmilitary["Superior Service Cross"] = /obj/item/storage/medalbox/sol/service_cross
solmilitary["Medal of Honor"] = /obj/item/storage/medalbox/sol/medal_of_honor
gear_tweaks += new/datum/gear_tweak/path(solmilitary)

/datum/gear/accessory/solgov_award_civilian
display_name = "SolGov civilian award selection"
description = "A selection of civilian awards awarded by the Sol Central Government."
path = /obj/item/clothing/accessory/medal/solgov/civ
cost = 5
cost = 3
flags = GEAR_HAS_NO_CUSTOMIZATION

/datum/gear/accessory/solgov_award_civilian/New()
..()
var/solcivilian = list()
solcivilian["Expeditionary Medal"] = /obj/item/clothing/accessory/medal/solgov/civ/expeditionary
solcivilian["Sapientarian Peace Award"] = /obj/item/clothing/accessory/medal/solgov/civ/sapientarian
solcivilian["Distinguished Service Medal"] = /obj/item/clothing/accessory/medal/solgov/civ/service
solcivilian["Expeditionary Medal"] = /obj/item/storage/medalbox/sol/expeditionary
solcivilian["Sapientarian Peace Award"] = /obj/item/storage/medalbox/sol/sapientarian
solcivilian["Distinguished Service Medal"] = /obj/item/storage/medalbox/sol/service
gear_tweaks += new/datum/gear_tweak/path(solcivilian)

/datum/gear/accessory/solgov_award_ribbons
display_name = "SolGov ribbon selection"
description = "A selection of decorations and medal ribbons awarded by the Sol Central Government."
path = /obj/item/clothing/accessory/ribbon/solgov
cost = 3
cost = 2
allowed_branches = SOLGOV_BRANCHES
flags = GEAR_HAS_NO_CUSTOMIZATION

Expand All @@ -52,18 +52,6 @@
solribbons["Combat Action ribbon"] = /obj/item/clothing/accessory/ribbon/solgov/combat
solribbons["Gaia Conflict ribbon"] = /obj/item/clothing/accessory/ribbon/solgov/gaiaconflict
solribbons["Distinguished unit ribbon"] = /obj/item/clothing/accessory/ribbon/solgov/distinguished_unit
//medal ribbons
solribbons["Bronze Heart ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/bronze_heart
solribbons["Home Guard ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/home_guard
solribbons["Iron Star ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/iron_star
solribbons["Armed Forces ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/armed_forces
solribbons["Silver Sword ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/silver_sword
solribbons["Superior Service ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/service_cross
solribbons["Medal of Honor ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/medal_of_honor
solribbons["Expeditionary Ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/expeditionary_medal
solribbons["Sapientarian ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/sapientarian
solribbons["Distinguished Service ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/service
solribbons["Combat Medical ribbon (medal)"] = /obj/item/clothing/accessory/ribbon/solgov/medal/medical
gear_tweaks += new/datum/gear_tweak/path(solribbons)

/datum/gear/accessory/tags
Expand Down
2 changes: 1 addition & 1 deletion maps/torch_fd/loadout/_defines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -52,4 +52,4 @@

#define CIVILIAN_BRANCHES list(/datum/mil_branch/civilian, /datum/mil_branch/solgov)

#define SOLGOV_BRANCHES list(/datum/mil_branch/expeditionary_corps, /datum/mil_branch/fleet, /datum/mil_branch/solgov)
#define SOLGOV_BRANCHES list(/datum/mil_branch/expeditionary_corps, /datum/mil_branch/fleet, /datum/mil_branch/scga, /datum/mil_branch/solgov)
55 changes: 55 additions & 0 deletions maps/torch_fd/torch_ranks.dm
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@
/datum/species/vox = list(
/datum/mil_branch/expeditionary_corps,
/datum/mil_branch/fleet,
/datum/mil_branch/scga,
/datum/mil_branch/civilian,
/datum/mil_branch/solgov,
/datum/mil_branch/skrell_fleet
Expand Down Expand Up @@ -197,6 +198,58 @@
SKILL_WEAPONS = SKILL_BASIC,
SKILL_EVA = SKILL_BASIC)

/datum/mil_branch/scga
name = "Army"
name_short = "SCGA"
email_domain = "torch.army.mil"

rank_types = list(
/datum/mil_rank/scga/e1,
/datum/mil_rank/scga/e2,
/datum/mil_rank/scga/e3,
/datum/mil_rank/scga/e4,
/datum/mil_rank/scga/e5,
/datum/mil_rank/scga/e6,
/datum/mil_rank/scga/e7,
/datum/mil_rank/scga/e8,
/datum/mil_rank/scga/e8_alt,
/datum/mil_rank/scga/e9,
/datum/mil_rank/scga/e9_alt1,
/datum/mil_rank/scga/e9_alt2,
/datum/mil_rank/scga/o1,
/datum/mil_rank/scga/o2,
/datum/mil_rank/scga/o3,
/datum/mil_rank/scga/o4,
/datum/mil_rank/scga/o5,
/datum/mil_rank/scga/o6,
/datum/mil_rank/scga/o7,
/datum/mil_rank/scga/o8,
/datum/mil_rank/scga/o9,
/datum/mil_rank/scga/o10,
/datum/mil_rank/scga/o10_alt
)

spawn_rank_types = list(
/datum/mil_rank/scga/e2,
/datum/mil_rank/scga/e3,
/datum/mil_rank/scga/e4,
/datum/mil_rank/scga/e5,
/datum/mil_rank/scga/e6,
/datum/mil_rank/scga/e7,
/datum/mil_rank/scga/e8,
/datum/mil_rank/scga/e8_alt,
/datum/mil_rank/scga/o1,
/datum/mil_rank/scga/o2,
/datum/mil_rank/scga/o3,
/datum/mil_rank/scga/o4
)

assistant_job = /datum/job/crew
min_skill = list(
SKILL_HAULING = SKILL_TRAINED,
SKILL_WEAPONS = SKILL_BASIC,
SKILL_COMBAT = SKILL_BASIC
)

/datum/mil_branch/civilian
name = "Civilian"
Expand Down Expand Up @@ -467,6 +520,8 @@
sort_order = 18




/*
* Civilians
* =========
Expand Down
2 changes: 2 additions & 0 deletions mods/_fd/fd_assets/_fd_assets.dme
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,8 @@
#include "code/fullscreen.dm"
#include "code/loadout.dm"
#include "code/research_guard.dm"
#include "code/added_branch_outfits.dm"
#include "code/added_branches.dm"
#include "code/skills.dm"
#include "code/~TO_MAKE.dm"

Expand Down
83 changes: 83 additions & 0 deletions mods/_fd/fd_assets/code/added_branch_outfits.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,83 @@
//EC prospector
/singleton/hierarchy/outfit/job/torch/passenger/research/prospector/ec
name = OUTFIT_JOB_NAME("Prospector - Expeditionary Corps")
uniform = /obj/item/clothing/under/solgov/utility/expeditionary/supply
shoes = /obj/item/clothing/shoes/dutyboots
id_types = list(/obj/item/card/id/torch/passenger/research/mining)
pda_type = /obj/item/modular_computer/pda/mining
flags = OUTFIT_FLAGS_JOB_DEFAULT | OUTFIT_EXTENDED_SURVIVAL
l_ear = /obj/item/device/radio/headset/headset_mining

//army outfits - all of them
//command
/singleton/hierarchy/outfit/job/torch/crew/command/cmo/army
name = OUTFIT_JOB_NAME("Chief Medical Officer - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/medical
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/command/cos/army
name = OUTFIT_JOB_NAME("Chief of Security - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/security
shoes = /obj/item/clothing/shoes/dutyboots

//engi
/singleton/hierarchy/outfit/job/torch/crew/engineering/engineer/army
name = OUTFIT_JOB_NAME("Engineer - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/engineering
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/engineering/roboticistarmy
name = OUTFIT_JOB_NAME("Roboticist - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/engineering
shoes = /obj/item/clothing/shoes/dutyboots
id_types = list(/obj/item/card/id/torch/contractor/engineering/roboticist)
pda_type = /obj/item/modular_computer/pda/roboticist

//medical
/singleton/hierarchy/outfit/job/torch/crew/medical/senior/army
name = OUTFIT_JOB_NAME("Physician - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/medical
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/medical/junior/army //not even used lol
name = OUTFIT_JOB_NAME("Medical Resident - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/medical
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/medical/doctor/army
name = OUTFIT_JOB_NAME("Medical Technician - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/urban/medical/banded
shoes = /obj/item/clothing/shoes/dutyboots
l_ear = /obj/item/device/radio/headset/headset_corpsman

//sec
/singleton/hierarchy/outfit/job/torch/crew/security/brig_chief/army
name = OUTFIT_JOB_NAME("Brig Chief - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/security
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/security/maa/army
name = OUTFIT_JOB_NAME("Master at Arms - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/security
shoes = /obj/item/clothing/shoes/dutyboots

//service
/singleton/hierarchy/outfit/job/torch/crew/service/janitor/army
name = OUTFIT_JOB_NAME("Sanitation Technician - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/service
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/service/cook/army
name = OUTFIT_JOB_NAME("Cook - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/service
shoes = /obj/item/clothing/shoes/dutyboots

/singleton/hierarchy/outfit/job/torch/crew/service/crewman/army
name = OUTFIT_JOB_NAME("Crewman - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/service

//supply
/singleton/hierarchy/outfit/job/torch/crew/supply/tech/army
name = OUTFIT_JOB_NAME("Deck Technician - Army")
uniform = /obj/item/clothing/under/scga/utility/urban/supply
shoes = /obj/item/clothing/shoes/dutyboots
Loading