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.net8 with bug cannot send msg #552

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@ashyEmmm

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@ashyEmmm

In .net8, when I send messages to Unity, I can only trigger the NetworkReceiveEvent event of Unity, but there is no such bug in. net6

//Some c# code if needed
//.net8
serverPeer.Send(writer, DeliveryMethod.ReliableOrdered)
//unity
listener.ConnectionRequestEvent += request =>
{
    Debug.Log("aaaa");
    request.Accept();
};
//output
//aaaa

Library version: [release version (1.2.0)]

Framework: [Mono, Unity, dotnetcore, .NET Framework]

OS: [Windows]

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