Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Timeline BUILDING_KILL sometimes switches teamIds #1000

Open
petter-kaspersen opened this issue Oct 14, 2024 · 0 comments
Open

[BUG] Timeline BUILDING_KILL sometimes switches teamIds #1000

petter-kaspersen opened this issue Oct 14, 2024 · 0 comments

Comments

@petter-kaspersen
Copy link

[WILL FILL OUT BELOW]

Bug Description
A clear and concise description of what the bug is.

Problem Description
A clear and concise description of what the problem is.

Expected Result
What were you expecting to happen after you performed the above steps? Include screenshots, logs, or a description.

Actual Result
What actually happened after you performed the above steps? Include screenshots, logs, or a description.

Developer Impact
Describe how this affects you as a developer. Please include the frequency and severity of the issue.

  • Frequency: Every API call. Once every ~100 API calls.
  • Severity: When it happens, my whole website crashes.
  • Cost: Requires me to run X more servers to compensate for the issue costing me on average $200 of additional spend a month.
  • Efficiency: Requires me to make 10x more API calls than necessary to compensate for the issue.
  • User emails: I get frequent emails from users asking me about this issue.
  • Etc

Player Impact
Describe how this affects League of Legends players. Please include the frequency and severity of the issue.

  • Frequency: Every time the user visits the site, they experience this issue. Once every ~100 visits this issue occurs.
  • Severity: When this bug happens, a user is unable to use my site. I have 200 visits to my site each day, so it affects 50% of site visits.
  • Quantity: There are ~1k players that experience this issue.
  • Region: This affects players in NA and EUW.
  • Etc

Preconditions
What conditions must be met in order for this bug to occur?

  • First condition
  • Second condition

Repro Steps
Step by step, what do you need to do to cause the bug? Note that GitHub will automagically number each step if you prefix the line with "1. "

  1. Step 1
  2. Step 2

Issue Comments
Might want to leave this as instructions for any replies to your issue:

If you're also experiencing this issue please add any additional context that is useful, the developer impact to yourself, and the player impact to your users. As an example, if spectator-v4 isn't working it might affect a scouting site, but it could also affect a mobile app or site to share replays. Give the context on how this issue affects your project.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant