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main.c
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main.c
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//
// *OFFICIAL* Riot Vanguard source code.
//
#include <ntddk.h>
//
// Because we don't know how PE files work.
//
NTKERNELAPI
PVOID
NTAPI
RtlFindExportedRoutineByName(
_In_ PVOID ImageBase,
_In_ PCCH RoutineNam
);
_IRQL_requires_same_ _IRQL_requires_(PASSIVE_LEVEL)
void
DriverUnload(
_In_ PDRIVER_OBJECT DriverObject
)
/*++
Routine Description:
This is the unload routine for the Vanguard kernel driver.
Arguments:
DriverObject - Pointer to driver object created by the system.
Return Value:
None
--*/
{
UNREFERENCED_PARAMETER(DriverObject);
//
// Bye~
//
}
_IRQL_requires_same_ _IRQL_requires_(PASSIVE_LEVEL)
NTSTATUS
DriverEntry(
_In_ PDRIVER_OBJECT DriverObject,
_In_ PUNICODE_STRING RegistryPath
)
/*++
Routine Description:
This is the entry routine for the Vanguard kernel driver.
Arguments:
DriverObject - Pointer to driver object created by the system.
RegistryPath - Receives the full registry path to the SERVICES
node of the current control set.
Return Value:
An NTSTATUS code.
--*/
{
UNREFERENCED_PARAMETER(RegistryPath);
NTSTATUS Status = STATUS_UNSUCCESSFUL;
DriverObject->DriverUnload = DriverUnload;
UNICODE_STRING DeviceName = RTL_CONSTANT_STRING(L"\\Device\\vgk_PLZNOHACK");
PFILE_OBJECT FileObject = NULL;
PDEVICE_OBJECT DeviceObject = NULL;
if (NT_SUCCESS(IoGetDeviceObjectPointer(&DeviceName, FILE_READ_DATA, &FileObject, &DeviceObject)))
{
const PDRIVER_OBJECT VgkDriverObject = DeviceObject->DriverObject;
if (VgkDriverObject && VgkDriverObject->DriverStart)
{
//
// Executing Vanguard kernel.
//
((void(*)())(RtlFindExportedRoutineByName(VgkDriverObject->DriverStart, "Egg")))();
Status = STATUS_SUCCESS;
}
ObDereferenceObject(FileObject);
}
return Status;
}