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1018-Brush-4.cpp
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1018-Brush-4.cpp
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#include <iostream>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#define set(x, i) (x | (1 << i))
#define check(x, i) (x & (1 << i))
using namespace std;
enum CONST {N = 16};
typedef struct node {
int x;
int y;
} node;
int n;
int collinear[N+3][N+3];
int dp[1 << N+2];
node a[N + 5];
int cal(int state)
{
int count;
count = 0;
for (int i = 1; i <= n; i++)
if(check(state, i))
count++;
return count;
}
int explore(int status)
{
int count;
int temp;
int mini;
mini = INT_MAX;
if(dp[status] != -1) {
return dp[status];
}
count = cal(status);
if(count == n-1) {
return 1;
}
if(count == n) {
return 0;
}
for (int i = 1; i <= n; i++) {
if(check(status,i) == 0) {
for (int j = i+1; j <= n; j++) {
if(check(status, j) == 0) {
temp = set(status, i);
temp = set(temp, j);
temp = temp | collinear[i][j];
mini = min(mini, explore(temp));
}
}
break;
}
}
return dp[status] = 1 + mini;
}
bool is_collinear(int i, int j, int k)
{
int x1;
int y1;
int x2;
int y2;
int x3;
int y3;
x1 = a[i].x;
y1 = a[i].y;
x2 = a[j].x;
y2 = a[j].y;
x3 = a[k].x;
y3 = a[k].y;
return (y2 - y1) * (x3 - x2) == (x2 - x1) * (y3 - y2);
}
void calculate_collinear_points()
{
for (int i = 1; i <= n; i++) {
for (int j = i + 1; j <= n; j++) {
for (int k = 1; k <= n; k++) {
if(i != k and j != k and is_collinear(i, j, k)) {
collinear[i][j] = set(collinear[i][j], k);
collinear[j][i] = set(collinear[j][i], k);
}
}
}
}
}
int main()
{
int t;
node temp;
scanf("%d", &t);
for(int cs = 1; cs <= t; cs++) {
scanf("%d", &n);
memset(collinear, 0, sizeof collinear);
memset(dp, -1, sizeof dp);
for (int i = 1; i <= n; i++) {
scanf("%d", &temp.x);
scanf("%d", &temp.y);
a[i] = temp;
}
calculate_collinear_points();
printf("Case %d: %d\n", cs, explore(0));
}
}