You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, sorry if I am missing something simple but I can't seem to figure out how to visualize a model that uses .gltf meshes instead of .obj. I made a copy of the iiwa manipulator example, and tried to load my own urdf with a parser. It seemingly works fine looking at rqt_graph and echoing the visualization topic, but if I try to open rviz I get a segmentation fault.
When I tried replacing the .gltf files with an .obj, it worked perfectly fine. I would think .gltf simply doesn't work, but looking at the multirobot example, it seems to be loading this urdf, which uses .gltf.
My file is the same as the iiwa manipulator example, but I removed the manipulation_station and replaced it with this:
Hi, sorry if I am missing something simple but I can't seem to figure out how to visualize a model that uses .gltf meshes instead of .obj. I made a copy of the iiwa manipulator example, and tried to load my own urdf with a parser. It seemingly works fine looking at
rqt_graph
and echoing the visualization topic, but if I try to open rviz I get a segmentation fault.When I tried replacing the .gltf files with an .obj, it worked perfectly fine. I would think .gltf simply doesn't work, but looking at the multirobot example, it seems to be loading this urdf, which uses .gltf.
My file is the same as the iiwa manipulator example, but I removed the
manipulation_station
and replaced it with this:I have confirmed that the urdf works normally in Drake, as I was able to load it in Meshcat in a separate notebook.
The text was updated successfully, but these errors were encountered: